112 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Kiwano - Nomango
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// 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// 
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "Action.h"
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#include "Node.h"
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namespace kiwano
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{
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	Action::Action()
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		: running_(true)
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		, detach_target_(false)
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		, loops_done_(0)
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		, loops_(0)
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		, status_(Status::NotStarted)
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	{
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	}
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	Action::~Action()
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	{
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	}
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	void Action::Init(NodePtr target)
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	{
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	}
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	void Action::Update(NodePtr target, Duration dt)
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	{
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		Complete(target);
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	}
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	void Action::UpdateStep(NodePtr target, Duration dt)
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	{
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		elapsed_ += dt;
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		if (status_ == Status::NotStarted)
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		{
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			Init(target);
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			status_ = delay_.IsZero() ? Status::Started : Status::Delayed;
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		}
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		switch (status_)
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		{
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		case Status::Delayed:
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			if (elapsed_ >= delay_)
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			{
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				status_ = Status::Started;
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			}
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			break;
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		case Status::Started:
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			Update(target, dt);
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			break;
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		}
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		if (status_ == Status::Done)
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		{
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			if (cb_done_)
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				cb_done_();
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			if (detach_target_)
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				target->RemoveFromParent();
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			status_ = Status::Removeable;
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		}
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	}
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	void Action::Complete(NodePtr target)
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	{
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		if (cb_loop_done_)
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			cb_loop_done_();
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		if (loops_ >= 0
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			&& loops_done_ >= loops_)
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		{
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			Done();
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		}
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		else
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		{
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			Init(target);	// reinit when a loop is done
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		}
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		++loops_done_;
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	}
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	void Action::Restart(NodePtr target)
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	{
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		status_ = Status::NotStarted;
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		elapsed_ = 0;
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		loops_done_ = 0;
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		Init(target);
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	}
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}
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