148 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Kiwano - Nomango
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// 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// 
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "ActionGroup.h"
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#include "Node.h"
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#include "../base/logs.h"
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namespace kiwano
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{
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	//-------------------------------------------------------
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	// ActionGroup
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	//-------------------------------------------------------
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	ActionGroup::ActionGroup()
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		: sequence_(true)
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	{
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	}
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	ActionGroup::ActionGroup(Array<ActionPtr> const& actions, bool sequence)
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		: sequence_(sequence)
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	{
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		this->Add(actions);
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	}
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	ActionGroup::~ActionGroup()
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	{
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	}
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	void ActionGroup::Init(NodePtr target)
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	{
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		if (actions_.IsEmpty())
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		{
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			Done();
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			return;
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		}
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		current_ = actions_.First();
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		current_->Restart(target);	// init first action
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		if (!sequence_)
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		{
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			// init all actions
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			for (; current_; current_ = current_->NextItem())
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			{
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				current_->Restart(target);
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			}
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		}
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	}
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	void ActionGroup::Update(NodePtr target, Duration dt)
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	{
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		if (sequence_)
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		{
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			if (current_)
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			{
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				current_->UpdateStep(target, dt);
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				if (current_->IsDone())
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				{
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					current_ = current_->NextItem();
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					if (current_)
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						current_->Restart(target);	// init next action
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					else
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						Complete(target);
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				}
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			}
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		}
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		else
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		{
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			bool done = true;
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			for (current_ = actions_.First(); current_; current_ = current_->NextItem())
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			{
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				if (!current_->IsDone())
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				{
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					done = false;
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					current_->UpdateStep(target, dt);
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				}
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			}
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			if (done)
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			{
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				Complete(target);
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			}
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		}
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	}
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	void ActionGroup::Add(ActionPtr action)
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	{
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		if (action)
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		{
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			actions_.PushBack(action);
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		}
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	}
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	void ActionGroup::Add(Array<ActionPtr> const& actions)
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	{
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		for (const auto& action : actions)
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			Add(action);
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	}
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	ActionPtr ActionGroup::Clone() const
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	{
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		auto group = new (std::nothrow) ActionGroup();
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		if (group)
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		{
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			for (auto action = actions_.First(); action; action = action->NextItem())
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			{
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				if (action)
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				{
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					group->Add(action->Clone());
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				}
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			}
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		}
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		return group;
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	}
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	ActionPtr ActionGroup::Reverse() const
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	{
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		auto group = new (std::nothrow) ActionGroup();
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		if (group && !actions_.IsEmpty())
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		{
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			for (auto action = actions_.Last(); action; action = action->PrevItem())
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			{
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				group->Add(action->Reverse());
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			}
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		}
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		return group;
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	}
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} |