105 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Kiwano - Nomango
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// 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// 
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "ActionManager.h"
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#include "Node.h"
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#include "../base/logs.h"
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namespace kiwano
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{
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	void ActionManager::UpdateActions(NodePtr target, Duration dt)
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	{
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		if (actions_.IsEmpty() || !target)
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			return;
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		ActionPtr next;
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		for (auto action = actions_.First(); action; action = next)
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		{
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			next = action->NextItem();
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			if (action->IsRunning())
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				action->UpdateStep(target, dt);
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			if (action->IsRemoveable())
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				actions_.Remove(action);
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		}
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	}
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	ActionPtr ActionManager::AddAction(ActionPtr action)
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	{
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		KGE_ASSERT(action && "AddAction failed, NULL pointer exception");
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		if (action)
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		{
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			actions_.PushBack(action);
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		}
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		return action;
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	}
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	ActionPtr ActionManager::GetAction(String const & name)
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	{
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		if (actions_.IsEmpty())
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			return nullptr;
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		for (auto action = actions_.First().Get(); action; action = action->NextItem().Get())
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			if (action->IsName(name))
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				return action;
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		return nullptr;
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	}
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	void ActionManager::ResumeAllActions()
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	{
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		if (actions_.IsEmpty())
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			return;
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		for (auto action = actions_.First().Get(); action; action = action->NextItem().Get())
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		{
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			action->Resume();
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		}
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	}
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	void ActionManager::PauseAllActions()
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	{
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		if (actions_.IsEmpty())
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			return;
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		for (auto action = actions_.First().Get(); action; action = action->NextItem().Get())
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		{
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			action->Pause();
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		}
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	}
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	void ActionManager::StopAllActions()
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	{
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		if (actions_.IsEmpty())
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			return;
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		for (auto action = actions_.First().Get(); action; action = action->NextItem().Get())
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		{
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			action->Stop();
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		}
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	}
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	const ActionManager::Actions& ActionManager::GetAllActions() const
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	{
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		return actions_;
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	}
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}
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