131 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			131 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Kiwano - Nomango
 | 
						|
// 
 | 
						|
// Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
						|
// of this software and associated documentation files (the "Software"), to deal
 | 
						|
// in the Software without restriction, including without limitation the rights
 | 
						|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
						|
// copies of the Software, and to permit persons to whom the Software is
 | 
						|
// furnished to do so, subject to the following conditions:
 | 
						|
// 
 | 
						|
// The above copyright notice and this permission notice shall be included in
 | 
						|
// all copies or substantial portions of the Software.
 | 
						|
// 
 | 
						|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
						|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
						|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
						|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
						|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
						|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | 
						|
// THE SOFTWARE.
 | 
						|
 | 
						|
#include "TimerManager.h"
 | 
						|
#include "../base/logs.h"
 | 
						|
 | 
						|
namespace kiwano
 | 
						|
{
 | 
						|
	void TimerManager::UpdateTimers(Duration dt)
 | 
						|
	{
 | 
						|
		if (timers_.IsEmpty())
 | 
						|
			return;
 | 
						|
 | 
						|
		TimerPtr next;
 | 
						|
		for (auto timer = timers_.First(); timer; timer = next)
 | 
						|
		{
 | 
						|
			next = timer->NextItem();
 | 
						|
 | 
						|
			bool remove_after_update = false;
 | 
						|
			timer->Update(dt, remove_after_update);
 | 
						|
 | 
						|
			if (remove_after_update)
 | 
						|
				timers_.Remove(timer);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void TimerManager::AddTimer(TimerPtr timer)
 | 
						|
	{
 | 
						|
		KGE_ASSERT(timer && "AddTimer failed, NULL pointer exception");
 | 
						|
 | 
						|
		if (timer)
 | 
						|
		{
 | 
						|
			timer->Reset();
 | 
						|
			timers_.PushBack(timer);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void TimerManager::StopTimers(String const& name)
 | 
						|
	{
 | 
						|
		if (timers_.IsEmpty())
 | 
						|
			return;
 | 
						|
 | 
						|
		for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get())
 | 
						|
		{
 | 
						|
			if (timer->IsName(name))
 | 
						|
			{
 | 
						|
				timer->Stop();
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void TimerManager::StartTimers(String const& name)
 | 
						|
	{
 | 
						|
		if (timers_.IsEmpty())
 | 
						|
			return;
 | 
						|
		
 | 
						|
		for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get())
 | 
						|
		{
 | 
						|
			if (timer->IsName(name))
 | 
						|
			{
 | 
						|
				timer->Start();
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void TimerManager::RemoveTimers(String const& name)
 | 
						|
	{
 | 
						|
		if (timers_.IsEmpty())
 | 
						|
			return;
 | 
						|
 | 
						|
		TimerPtr next;
 | 
						|
		for (auto timer = timers_.First(); timer; timer = next)
 | 
						|
		{
 | 
						|
			next = timer->NextItem();
 | 
						|
			if (timer->IsName(name))
 | 
						|
			{
 | 
						|
				timers_.Remove(timer);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void TimerManager::StopAllTimers()
 | 
						|
	{
 | 
						|
		if (timers_.IsEmpty())
 | 
						|
			return;
 | 
						|
 | 
						|
		for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get())
 | 
						|
		{
 | 
						|
			timer->Stop();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void TimerManager::StartAllTimers()
 | 
						|
	{
 | 
						|
		if (timers_.IsEmpty())
 | 
						|
			return;
 | 
						|
 | 
						|
		for (auto timer = timers_.First().Get(); timer; timer = timer->NextItem().Get())
 | 
						|
		{
 | 
						|
			timer->Start();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	void TimerManager::RemoveAllTimers()
 | 
						|
	{
 | 
						|
		timers_.Clear();
 | 
						|
	}
 | 
						|
 | 
						|
	const TimerManager::Timers & TimerManager::GetAllTimers() const
 | 
						|
	{
 | 
						|
		return timers_;
 | 
						|
	}
 | 
						|
}
 |