148 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Kiwano - Nomango
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// 
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// 
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "Button.h"
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#include "../2d/Scene.h"
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#include "../base/window.h"
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namespace kiwano
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{
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	Button::Button()
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		: enabled_(true)
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		, is_selected_(false)
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		, click_callback_(nullptr)
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		, status_(Status::Normal)
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	{
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		SetResponsible(true);
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		AddListener(Event::MouseHover, MakeClosure(this, &Button::UpdateStatus));
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		AddListener(Event::MouseOut, MakeClosure(this, &Button::UpdateStatus));
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		AddListener(Event::MouseBtnDown, MakeClosure(this, &Button::UpdateStatus));
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		AddListener(Event::MouseBtnUp, MakeClosure(this, &Button::UpdateStatus));
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	}
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	Button::Button(const Callback& click)
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		: Button()
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	{
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		this->SetClickCallback(click);
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	}
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	Button::Button(Callback const & click, Callback const & pressed, Callback const & mouse_over, Callback const & mouse_out)
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		: Button()
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	{
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		this->SetClickCallback(click);
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		this->SetPressedCallback(pressed);
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		this->SetMouseOverCallback(mouse_over);
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		this->SetMouseOutCallback(mouse_out);
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	}
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	Button::~Button()
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	{
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	}
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	bool Button::IsEnable() const
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	{
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		return enabled_;
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	}
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	void Button::SetEnabled(bool enabled)
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	{
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		if (enabled_ != enabled)
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		{
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			enabled_ = enabled;
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		}
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	}
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	void Button::SetClickCallback(const Callback& func)
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	{
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		click_callback_ = func;
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	}
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	void Button::SetPressedCallback(const Callback & func)
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	{
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		pressed_callback_ = func;
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	}
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	void Button::SetReleasedCallback(const Callback& func)
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	{
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		released_callback_ = func;
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	}
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	void Button::SetMouseOverCallback(const Callback & func)
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	{
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		mouse_over_callback_ = func;
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	}
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	void Button::SetMouseOutCallback(const Callback & func)
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	{
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		mouse_out_callback_ = func;
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	}
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	void Button::SetStatus(Status status)
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	{
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		if (status_ != status)
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		{
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			status_ = status;
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		}
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	}
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	void Button::UpdateStatus(Event const& evt)
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	{
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		KGE_ASSERT(MouseEvent::Check(evt.type));
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		if (enabled_ && (evt.target == this))
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		{
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			if (evt.type == Event::MouseHover)
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			{
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				SetStatus(Status::Hover);
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				Window::Instance()->SetMouseCursor(MouseCursor::Hand);
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				if (mouse_over_callback_)
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					mouse_over_callback_();
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			}
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			else if (evt.type == Event::MouseOut)
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			{
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				SetStatus(Status::Normal);
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				Window::Instance()->SetMouseCursor(MouseCursor::Arrow);
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				if (mouse_out_callback_)
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					mouse_out_callback_();
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			}
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			else if (evt.type == Event::MouseBtnDown && status_ == Status::Hover)
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			{
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				SetStatus(Status::Pressed);
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				if (pressed_callback_)
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					pressed_callback_();
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			}
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			else if (evt.type == Event::MouseBtnUp && status_ == Status::Pressed)
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			{
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				SetStatus(Status::Hover);
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				if (released_callback_)
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					released_callback_();
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				if (click_callback_)
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					click_callback_();
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			}
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		}
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	}
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} |