116 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include <kiwano/render/FrameSequence.h>
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#include <kiwano/2d/Sprite.h>
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#include <kiwano/2d/action/Animation.h>
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namespace kiwano
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{
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Animation::Animation(Duration dur, FrameSequencePtr frame_seq)
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{
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    SetEntity(AnimationEntity::Create(dur, frame_seq));
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}
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AnimationEntityPtr AnimationEntity::Create(Duration dur, FrameSequencePtr frame_seq)
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{
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    AnimationEntityPtr ptr = memory::New<AnimationEntity>();
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    if (ptr)
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    {
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        ptr->SetDuration(dur);
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        ptr->SetFrameSequence(frame_seq);
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    }
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    return ptr;
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}
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AnimationEntity::AnimationEntity()
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    : frame_seq_(nullptr)
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{
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}
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AnimationEntity::~AnimationEntity() {}
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FrameSequencePtr AnimationEntity::GetFrameSequence() const
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{
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    return frame_seq_;
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}
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void AnimationEntity::SetFrameSequence(FrameSequencePtr frame_seq)
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{
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    frame_seq_ = frame_seq;
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}
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void AnimationEntity::Init(Actor* target)
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{
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    KGE_ASSERT(frame_seq_ && "AnimationEntity::Init() failed: FrameSequence is NULL!");
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    if (!frame_seq_ || frame_seq_->GetFrames().empty())
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    {
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        Done();
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        return;
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    }
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    auto sprite_target = dynamic_cast<Sprite*>(target);
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    KGE_ASSERT(sprite_target && "AnimationEntity only supports Sprites!");
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    if (sprite_target && frame_seq_)
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    {
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        sprite_target->SetFrame(frame_seq_->GetFrames()[0]);
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    }
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}
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void AnimationEntity::UpdateTween(Actor* target, float percent)
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{
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    auto sprite_target = dynamic_cast<Sprite*>(target);
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    if (sprite_target && frame_seq_)
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    {
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        const auto& frames = frame_seq_->GetFrames();
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        auto        size   = frames.size();
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        auto        index  = std::min(static_cast<size_t>(math::Floor(size * percent)), size - 1);
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        sprite_target->SetFrame(frames[index]);
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    }
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}
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ActionEntityPtr AnimationEntity::Clone() const
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{
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    if (frame_seq_)
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    {
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        return DoClone(AnimationEntity::Create(GetDuration(), frame_seq_));
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    }
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    return nullptr;
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}
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ActionEntityPtr AnimationEntity::Reverse() const
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{
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    if (frame_seq_)
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    {
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        FrameSequencePtr frames = frame_seq_->Reverse();
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        if (frames)
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        {
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            return DoClone(AnimationEntity::Create(GetDuration(), frames));
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        }
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    }
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    return nullptr;
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}
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}  // namespace kiwano
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