99 lines
2.2 KiB
C++
99 lines
2.2 KiB
C++
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include <kiwano/macros.h>
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#include <kiwano/core/time.h>
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namespace kiwano
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{
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class RenderTarget;
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class Event;
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// 基础组件
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class KGE_API ComponentBase
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{
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public:
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virtual void SetupComponent() = 0;
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virtual void DestroyComponent() = 0;
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bool Check(const int flag);
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protected:
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ComponentBase();
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protected:
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int flag_;
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};
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// 渲染支持组件
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class KGE_API RenderComponent
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: public virtual ComponentBase
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{
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public:
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virtual void BeforeRender() {}
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virtual void OnRender(RenderTarget*) {}
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virtual void AfterRender() {}
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public:
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static const int flag;
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RenderComponent();
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};
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// 更新支持组件
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class KGE_API UpdateComponent
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: public virtual ComponentBase
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{
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public:
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virtual void BeforeUpdate() {}
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virtual void OnUpdate(Duration) {}
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virtual void AfterUpdate() {}
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public:
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static const int flag;
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UpdateComponent();
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};
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// 事件支持组件
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class KGE_API EventComponent
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: public virtual ComponentBase
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{
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public:
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virtual void HandleEvent(Event&) {}
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virtual void HandleMessage(HWND, UINT32, WPARAM, LPARAM) {}
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public:
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static const int flag;
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EventComponent();
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};
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}
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