Magic_Game/kiwano/utils/ResLoader.h

108 lines
3.0 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "../macros.h"
#include "../common/helper.h"
#include "../common/Json.h"
#include "../base/Resource.h"
#include "../2d/include-forwards.h"
namespace kiwano
{
// 资源加载器
class KGE_API ResLoader
{
public:
// 从 JSON 文件加载资源信息
bool LoadFromJsonFile(String const& file_path);
// 从 JSON 加载资源信息
bool LoadFromJson(Json const& json_data);
// 添加图片
bool AddImage(String const& id, Resource const& image);
// 添加图片
bool AddImage(String const& id, ImagePtr image);
// 添加 GIF 图片
bool AddGifImage(String const& id, Resource const& image);
// 添加 GIF 图片
bool AddGifImage(String const& id, GifImagePtr image);
// 添加帧集合
size_t AddFrames(String const& id, Array<Resource> const& images);
// 添加帧集合
size_t AddFrames(String const& id, Array<ImagePtr> const& images);
// 添加帧集合
// 按行列数裁剪图片
size_t AddFrames(String const& id, Resource const& image, int cols, int rows = 1);
// 添加帧集合
// 按指定裁剪矩形裁剪图片
size_t AddFrames(String const& id, Resource const& image, Array<Rect> const& crop_rects);
// 添加帧集合
size_t AddFrames(String const& id, FramesPtr frames);
// 添加对象
bool AddObj(String const& id, ObjectPtr obj);
// 获取图片资源
ImagePtr GetImage(String const& id) const;
// 获取 GIF 图片资源
GifImagePtr GetGifImage(String const& id) const;
// 获取序列帧
FramesPtr GetFrames(String const& id) const;
// 获取对象
ObjectPtr GetObj(String const& id) const;
// 删除指定资源
void Delete(String const& id);
// 销毁所有资源
void Destroy();
template<typename _Ty>
_Ty* Get(String const& id) const
{
auto iter = res_.find(id);
if (iter == res_.end())
return nullptr;
return dynamic_cast<_Ty*>((*iter).second.Get());
}
public:
ResLoader();
virtual ~ResLoader();
protected:
UnorderedMap<String, ObjectPtr> res_;
};
}