Magic_Game/src/kiwano/render
Nomango 03c24091c7 pref: refactoring native object 2023-09-24 21:43:06 +08:00
..
DirectX pref: refactoring native object 2023-09-24 21:43:06 +08:00
Brush.cpp pref: refactoring native object 2023-09-24 21:43:06 +08:00
Brush.h pref: refactoring native object 2023-09-24 21:43:06 +08:00
Color.cpp update Color 2020-06-24 17:51:33 +08:00
Color.h remove ObjectPool 2020-07-23 17:21:44 +08:00
Font.cpp pref: refactoring native object 2023-09-24 21:43:06 +08:00
Font.h pref: refactoring native object 2023-09-24 21:43:06 +08:00
GifImage.cpp pref: refactoring native object 2023-09-24 21:43:06 +08:00
GifImage.h [deploy] add Font::Preload 2020-08-04 02:19:23 +08:00
Layer.cpp Layer rename to LayerActor & LayerArea rename to Layer 2020-02-10 18:03:35 +08:00
Layer.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
RenderContext.cpp feat: update to direct2d 1.3 2023-09-24 16:01:17 +08:00
RenderContext.h feat: add render context blend mode 2023-09-24 16:22:01 +08:00
Renderer.cpp [deploy] reset resolution when window resized by default 2020-10-15 01:48:08 +08:00
Renderer.h feat: update to direct2d 1.3 2023-09-24 16:01:17 +08:00
Shape.cpp pref: refactoring native object 2023-09-24 21:43:06 +08:00
Shape.h pref: refactoring native object 2023-09-24 21:43:06 +08:00
ShapeMaker.cpp pref: refactoring native object 2023-09-24 21:43:06 +08:00
ShapeMaker.h remove Create functions 2020-07-22 21:08:48 +08:00
StrokeStyle.cpp pref: refactoring native object 2023-09-24 21:43:06 +08:00
StrokeStyle.h pref: refactoring native object 2023-09-24 21:43:06 +08:00
TextLayout.cpp pref: refactoring native object 2023-09-24 21:43:06 +08:00
TextLayout.h pref: refactoring native object 2023-09-24 21:43:06 +08:00
TextStyle.cpp update Font 2020-08-04 16:31:20 +08:00
TextStyle.h [deploy] refactor: TextLayout 2022-10-12 14:19:33 +08:00
Texture.cpp pref: refactoring native object 2023-09-24 21:43:06 +08:00
Texture.h pref: refactoring native object 2023-09-24 21:43:06 +08:00
TextureCache.cpp [deploy] fix: std::map insert => operator[] 2020-10-17 17:37:47 +08:00
TextureCache.h [deploy] add Font::Preload 2020-08-04 02:19:23 +08:00