991 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			991 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #include "Renderer.h"
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| #include "../base/Logger.h"
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| #include "../base/Window.h"
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| #include "../utils/FileUtil.h"
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| 
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| namespace kiwano
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| {
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| 	RenderConfig::RenderConfig(Color clear_color, bool vsync)
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| 		: clear_color(clear_color)
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| 		, vsync(vsync)
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| 	{
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| 	}
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| 
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| 	Renderer::Renderer()
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| 		: hwnd_(nullptr)
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| 		, vsync_(true)
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| 		, clear_color_(Color::Black)
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| 		, resolution_mode_(ResolutionMode::Fixed)
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| 	{
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| 	}
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| 
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| 	Renderer::~Renderer()
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| 	{
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| 	}
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| 
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| 	void Renderer::Init(RenderConfig const& config)
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| 	{
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| 		SetClearColor(config.clear_color);
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| 		SetVSyncEnabled(config.vsync);
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| 	}
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| 
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| 	void Renderer::SetupComponent()
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| 	{
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| 		KGE_LOG(L"Creating device resources");
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| 
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| 		hwnd_ = Window::GetInstance()->GetHandle();
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| 		resolution_ = output_size_ = Window::GetInstance()->GetSize();
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| 
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| 		d2d_res_ = nullptr;
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| 		d3d_res_ = nullptr;
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| 		drawing_state_block_ = nullptr;
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| 
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| 		HRESULT hr = hwnd_ ? S_OK : E_FAIL;
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| 
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| 		// Direct2D device resources
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = ID2DDeviceResources::Create(&d2d_res_);
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| 		}
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| 
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| 		// Direct3D device resources
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| 		if (SUCCEEDED(hr))
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| 		{
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| #if defined(KGE_USE_DIRECTX10)
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| 			hr = ID3D10DeviceResources::Create(
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| 				&d3d_res_,
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| 				d2d_res_.get(),
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| 				hwnd_
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| 			);
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| #else
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| 			hr = ID3D11DeviceResources::Create(
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| 				&d3d_res_,
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| 				d2d_res_.get(),
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| 				hwnd_
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| 			);
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| #endif
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| 		}
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| 
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| 		// DrawingStateBlock
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetFactory()->CreateDrawingStateBlock(
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| 				&drawing_state_block_
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| 			);
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| 		}
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| 
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| 		// Other device resources
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = CreateDeviceResources();
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| 		}
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| 
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| 		// FontFileLoader and FontCollectionLoader
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = IFontCollectionLoader::Create(&font_collection_loader_);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetDWriteFactory()->RegisterFontCollectionLoader(font_collection_loader_.get());
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| 		}
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| 
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| 		// ResourceFontFileLoader and ResourceFontCollectionLoader
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = IResourceFontFileLoader::Create(&res_font_file_loader_);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetDWriteFactory()->RegisterFontFileLoader(res_font_file_loader_.get());
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = IResourceFontCollectionLoader::Create(&res_font_collection_loader_, res_font_file_loader_.get());
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetDWriteFactory()->RegisterFontCollectionLoader(res_font_collection_loader_.get());
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::DestroyComponent()
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| 	{
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| 		KGE_LOG(L"Destroying device resources");
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| 
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| 		RenderTarget::DiscardDeviceResources();
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| 
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| 		d2d_res_->GetDWriteFactory()->UnregisterFontFileLoader(res_font_file_loader_.get());
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| 		res_font_file_loader_.reset();
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| 
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| 		d2d_res_->GetDWriteFactory()->UnregisterFontCollectionLoader(res_font_collection_loader_.get());
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| 		res_font_collection_loader_.reset();
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| 
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| 		drawing_state_block_.reset();
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| 		d2d_res_.reset();
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| 		d3d_res_.reset();
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| 	}
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| 
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| 	void Renderer::BeforeRender()
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| 	{
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| 		HRESULT hr = S_OK;
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| 
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| 		if (!IsValid())
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			render_target_->SaveDrawingState(drawing_state_block_.get());
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| 			BeginDraw();
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d3d_res_->ClearRenderTarget(clear_color_);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			SetTransform(Matrix3x2{});
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| 			PushClipRect(Rect{ Point{}, resolution_ });
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::AfterRender()
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| 	{
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| 		HRESULT hr = S_OK;
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| 		
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| 		if (!IsValid())
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			PopClipRect();
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| 
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| 			EndDraw();
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| 
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| 			render_target_->RestoreDrawingState(drawing_state_block_.get());
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d3d_res_->Present(vsync_);
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| 		}
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| 
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| 		if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET)
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| 		{
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| 			// <20><><EFBFBD><EFBFBD> Direct3D <20>豸<EFBFBD><E8B1B8>ִ<EFBFBD>й<EFBFBD><D0B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
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| 			hr = HandleDeviceLost();
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::HandleMessage(HWND hwnd, UInt32 msg, WPARAM wparam, LPARAM lparam)
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| 	{
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| 		switch (msg)
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| 		{
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| 		case WM_SIZE:
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| 		{
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| 			UInt32 width = LOWORD(lparam);
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| 			UInt32 height = HIWORD(lparam);
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| 
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| 			ResizeTarget(width, height);
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| 			break;
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| 		}
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| 		}
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| 	}
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| 
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| 	HRESULT Renderer::CreateDeviceResources()
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| 	{
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| 		KGE_ASSERT(d2d_res_);
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| 
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| 		HRESULT hr = RenderTarget::CreateDeviceResources(
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| 			d2d_res_->GetDeviceContext(),
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| 			d2d_res_
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| 		);
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			SetAntialiasMode(antialias_);
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| 			SetTextAntialiasMode(text_antialias_);
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| 		}
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| 		return hr;
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| 	}
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| 
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| 	HRESULT Renderer::HandleDeviceLost()
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| 	{
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| 		HRESULT hr = d3d_res_->HandleDeviceLost();
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = CreateDeviceResources();
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| 		}
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| 		return hr;
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| 	}
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| 
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| 	void Renderer::CreateTexture(Texture& texture, String const& file_path)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		if (!FileUtil::ExistsFile(file_path))
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| 		{
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| 			KGE_WARNING_LOG(L"Texture file '%s' not found!", file_path.c_str());
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| 			hr = E_FAIL;
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			ComPtr<IWICBitmapDecoder> decoder;
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| 			hr = d2d_res_->CreateBitmapDecoderFromFile(decoder, file_path);
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				ComPtr<IWICBitmapFrameDecode> source;
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| 				hr = decoder->GetFrame(0, &source);
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| 
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| 				if (SUCCEEDED(hr))
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| 				{
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| 					ComPtr<IWICFormatConverter> converter;
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| 					hr = d2d_res_->CreateBitmapConverter(
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| 						converter,
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| 						source,
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| 						GUID_WICPixelFormat32bppPBGRA,
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| 						WICBitmapDitherTypeNone,
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| 						nullptr,
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| 						0.f,
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| 						WICBitmapPaletteTypeMedianCut
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| 					);
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| 
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| 					if (SUCCEEDED(hr))
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| 					{
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| 						ComPtr<ID2D1Bitmap> bitmap;
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| 						hr = d2d_res_->CreateBitmapFromConverter(
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| 							bitmap,
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| 							nullptr,
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| 							converter
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| 						);
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| 
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| 						if (SUCCEEDED(hr))
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| 						{
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| 							texture.SetBitmap(bitmap);
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_WARNING_LOG(L"Load texture failed with HRESULT of %08X!", hr);
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| 		}
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| 	}
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| 
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| 	void Renderer::CreateTexture(Texture& texture, Resource const& resource)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			ComPtr<IWICBitmapDecoder> decoder;
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| 			hr = d2d_res_->CreateBitmapDecoderFromResource(decoder, resource);
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				ComPtr<IWICBitmapFrameDecode> source;
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| 				hr = decoder->GetFrame(0, &source);
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| 
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| 				if (SUCCEEDED(hr))
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| 				{
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| 					ComPtr<IWICFormatConverter> converter;
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| 					hr = d2d_res_->CreateBitmapConverter(
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| 						converter,
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| 						source,
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| 						GUID_WICPixelFormat32bppPBGRA,
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| 						WICBitmapDitherTypeNone,
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| 						nullptr,
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| 						0.f,
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| 						WICBitmapPaletteTypeMedianCut
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| 					);
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| 
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| 					if (SUCCEEDED(hr))
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| 					{
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| 						ComPtr<ID2D1Bitmap> bitmap;
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| 						hr = d2d_res_->CreateBitmapFromConverter(
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| 							bitmap,
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| 							nullptr,
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| 							converter
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| 						);
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| 
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| 						if (SUCCEEDED(hr))
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| 						{
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| 							texture.SetBitmap(bitmap);
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_WARNING_LOG(L"Load texture failed with HRESULT of %08X!", hr);
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| 		}
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| 	}
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| 
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| 	void Renderer::CreateGifImage(GifImage& gif, String const& file_path)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		if (!FileUtil::ExistsFile(file_path))
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| 		{
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| 			KGE_WARNING_LOG(L"Gif texture file '%s' not found!", file_path.c_str());
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| 			hr = E_FAIL;
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			ComPtr<IWICBitmapDecoder> decoder;
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| 			hr = d2d_res_->CreateBitmapDecoderFromFile(decoder, file_path);
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				gif.SetDecoder(decoder);
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| 			}
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_WARNING_LOG(L"Load GIF texture failed with HRESULT of %08X!", hr);
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| 		}
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| 	}
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| 
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| 	void Renderer::CreateGifImage(GifImage& gif, Resource const& resource)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			ComPtr<IWICBitmapDecoder> decoder;
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| 			hr = d2d_res_->CreateBitmapDecoderFromResource(decoder, resource);
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				gif.SetDecoder(decoder);
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| 			}
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_WARNING_LOG(L"Load GIF texture failed with HRESULT of %08X!", hr);
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| 		}
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| 	}
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| 
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| 	void Renderer::CreateGifImageFrame(GifImage::Frame& frame, GifImage const& gif, UInt32 frame_index)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
 | ||
| 		if (gif.GetDecoder() == nullptr)
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| 		{
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| 			hr = E_INVALIDARG;
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			ComPtr<IWICBitmapFrameDecode> wic_frame;
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| 			HRESULT hr = gif.GetDecoder()->GetFrame(frame_index, &wic_frame);
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				ComPtr<IWICFormatConverter> converter;
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| 				d2d_res_->CreateBitmapConverter(
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| 					converter,
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| 					wic_frame,
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| 					GUID_WICPixelFormat32bppPBGRA,
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| 					WICBitmapDitherTypeNone,
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| 					nullptr,
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| 					0.f,
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| 					WICBitmapPaletteTypeCustom
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| 				);
 | ||
| 
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| 				if (SUCCEEDED(hr))
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| 				{
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| 					ComPtr<ID2D1Bitmap> raw_bitmap;
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| 					hr = d2d_res_->CreateBitmapFromConverter(
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| 						raw_bitmap,
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| 						nullptr,
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| 						converter
 | ||
| 					);
 | ||
| 
 | ||
| 					if (SUCCEEDED(hr))
 | ||
| 					{
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| 						frame.raw.SetBitmap(raw_bitmap);
 | ||
| 					}
 | ||
| 				}
 | ||
| 			}
 | ||
| 
 | ||
| 			if (SUCCEEDED(hr))
 | ||
| 			{
 | ||
| 				PROPVARIANT prop_val;
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| 				PropVariantInit(&prop_val);
 | ||
| 
 | ||
| 				// Get Metadata Query Reader from the frame
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| 				ComPtr<IWICMetadataQueryReader> metadata_reader;
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| 				hr = wic_frame->GetMetadataQueryReader(&metadata_reader);
 | ||
| 
 | ||
| 				// Get the Metadata for the current frame
 | ||
| 				if (SUCCEEDED(hr))
 | ||
| 				{
 | ||
| 					hr = metadata_reader->GetMetadataByName(L"/imgdesc/Left", &prop_val);
 | ||
| 					if (SUCCEEDED(hr))
 | ||
| 					{
 | ||
| 						hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
 | ||
| 						if (SUCCEEDED(hr))
 | ||
| 						{
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| 							frame.rect.left_top.x = static_cast<Float32>(prop_val.uiVal);
 | ||
| 						}
 | ||
| 						PropVariantClear(&prop_val);
 | ||
| 					}
 | ||
| 				}
 | ||
| 
 | ||
| 				if (SUCCEEDED(hr))
 | ||
| 				{
 | ||
| 					hr = metadata_reader->GetMetadataByName(L"/imgdesc/Top", &prop_val);
 | ||
| 					if (SUCCEEDED(hr))
 | ||
| 					{
 | ||
| 						hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
 | ||
| 						if (SUCCEEDED(hr))
 | ||
| 						{
 | ||
| 							frame.rect.left_top.y = static_cast<Float32>(prop_val.uiVal);
 | ||
| 						}
 | ||
| 						PropVariantClear(&prop_val);
 | ||
| 					}
 | ||
| 				}
 | ||
| 
 | ||
| 				if (SUCCEEDED(hr))
 | ||
| 				{
 | ||
| 					hr = metadata_reader->GetMetadataByName(L"/imgdesc/Width", &prop_val);
 | ||
| 					if (SUCCEEDED(hr))
 | ||
| 					{
 | ||
| 						hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
 | ||
| 						if (SUCCEEDED(hr))
 | ||
| 						{
 | ||
| 							frame.rect.right_bottom.x = frame.rect.left_top.x + static_cast<Float32>(prop_val.uiVal);
 | ||
| 						}
 | ||
| 						PropVariantClear(&prop_val);
 | ||
| 					}
 | ||
| 				}
 | ||
| 
 | ||
| 				if (SUCCEEDED(hr))
 | ||
| 				{
 | ||
| 					hr = metadata_reader->GetMetadataByName(L"/imgdesc/Height", &prop_val);
 | ||
| 					if (SUCCEEDED(hr))
 | ||
| 					{
 | ||
| 						hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
 | ||
| 						if (SUCCEEDED(hr))
 | ||
| 						{
 | ||
| 							frame.rect.right_bottom.y = frame.rect.left_top.y + static_cast<Float32>(prop_val.uiVal);
 | ||
| 						}
 | ||
| 						PropVariantClear(&prop_val);
 | ||
| 					}
 | ||
| 				}
 | ||
| 
 | ||
| 				if (SUCCEEDED(hr))
 | ||
| 				{
 | ||
| 					hr = metadata_reader->GetMetadataByName(L"/grctlext/Delay", &prop_val);
 | ||
| 
 | ||
| 					if (SUCCEEDED(hr))
 | ||
| 					{
 | ||
| 						hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
 | ||
| 
 | ||
| 						if (SUCCEEDED(hr))
 | ||
| 						{
 | ||
| 							UInt32 udelay = 0;
 | ||
| 							hr = UIntMult(prop_val.uiVal, 10, &udelay);
 | ||
| 							if (SUCCEEDED(hr))
 | ||
| 							{
 | ||
| 								frame.delay.SetMilliseconds(static_cast<long>(udelay));
 | ||
| 							}
 | ||
| 						}
 | ||
| 						PropVariantClear(&prop_val);
 | ||
| 					}
 | ||
| 					else
 | ||
| 					{
 | ||
| 						frame.delay = 0;
 | ||
| 					}
 | ||
| 				}
 | ||
| 
 | ||
| 				if (SUCCEEDED(hr))
 | ||
| 				{
 | ||
| 					hr = metadata_reader->GetMetadataByName(L"/grctlext/Disposal", &prop_val);
 | ||
| 
 | ||
| 					if (SUCCEEDED(hr))
 | ||
| 					{
 | ||
| 						hr = (prop_val.vt == VT_UI1) ? S_OK : E_FAIL;
 | ||
| 						if (SUCCEEDED(hr))
 | ||
| 						{
 | ||
| 							frame.disposal_type = GifImage::DisposalType(prop_val.bVal);
 | ||
| 						}
 | ||
| 						::PropVariantClear(&prop_val);
 | ||
| 					}
 | ||
| 					else
 | ||
| 					{
 | ||
| 						frame.disposal_type = GifImage::DisposalType::Unknown;
 | ||
| 					}
 | ||
| 				}
 | ||
| 
 | ||
| 				::PropVariantClear(&prop_val);
 | ||
| 			}
 | ||
| 		}
 | ||
| 
 | ||
| 		if (FAILED(hr))
 | ||
| 		{
 | ||
| 			KGE_WARNING_LOG(L"Load GIF frame failed with HRESULT of %08X!", hr);
 | ||
| 		}
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateFontCollection(FontCollection& collection, Vector<String> const& file_paths)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			for (const auto& file_path : file_paths)
 | ||
| 			{
 | ||
| 				if (!FileUtil::ExistsFile(file_path))
 | ||
| 				{
 | ||
| 					KGE_WARNING_LOG(L"Font file '%s' not found!", file_path.c_str());
 | ||
| 					hr = E_FAIL;
 | ||
| 				}
 | ||
| 			}
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			LPVOID collection_key = nullptr;
 | ||
| 			UInt32 collection_key_size = 0;
 | ||
| 
 | ||
| 			hr = font_collection_loader_->AddFilePaths(file_paths, &collection_key, &collection_key_size);
 | ||
| 
 | ||
| 			if (SUCCEEDED(hr))
 | ||
| 			{
 | ||
| 				ComPtr<IDWriteFontCollection> font_collection;
 | ||
| 				hr = d2d_res_->GetDWriteFactory()->CreateCustomFontCollection(
 | ||
| 					font_collection_loader_.get(),
 | ||
| 					collection_key,
 | ||
| 					collection_key_size,
 | ||
| 					&font_collection
 | ||
| 				);
 | ||
| 
 | ||
| 				if (SUCCEEDED(hr))
 | ||
| 				{
 | ||
| 					collection.SetFontCollection(font_collection);
 | ||
| 				}
 | ||
| 			}
 | ||
| 		}
 | ||
| 
 | ||
| 		if (FAILED(hr))
 | ||
| 		{
 | ||
| 			KGE_WARNING_LOG(L"Load font failed with HRESULT of %08X!", hr);
 | ||
| 		}
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateFontCollection(FontCollection& collection, Vector<Resource> const& res_arr)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			LPVOID collection_key = nullptr;
 | ||
| 			UInt32 collection_key_size = 0;
 | ||
| 
 | ||
| 			hr = res_font_collection_loader_->AddResources(res_arr, &collection_key, &collection_key_size);
 | ||
| 
 | ||
| 			if (SUCCEEDED(hr))
 | ||
| 			{
 | ||
| 				ComPtr<IDWriteFontCollection> font_collection;
 | ||
| 				hr = d2d_res_->GetDWriteFactory()->CreateCustomFontCollection(
 | ||
| 					res_font_collection_loader_.get(),
 | ||
| 					collection_key,
 | ||
| 					collection_key_size,
 | ||
| 					&font_collection
 | ||
| 				);
 | ||
| 
 | ||
| 				if (SUCCEEDED(hr))
 | ||
| 				{
 | ||
| 					collection.SetFontCollection(font_collection);
 | ||
| 				}
 | ||
| 			}
 | ||
| 		}
 | ||
| 
 | ||
| 		if (FAILED(hr))
 | ||
| 		{
 | ||
| 			KGE_WARNING_LOG(L"Load font failed with HRESULT of %08X!", hr);
 | ||
| 		}
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateTextFormat(TextFormat& format, Font const& font)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<IDWriteTextFormat> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->CreateTextFormat(output, font);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			format.SetTextFormat(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateTextLayout(TextLayout& layout, String const& text, TextFormat const& format)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<IDWriteTextLayout> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->CreateTextLayout(
 | ||
| 				output,
 | ||
| 				text,
 | ||
| 				format.GetTextFormat()
 | ||
| 			);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			layout.SetTextLayout(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateLineGeometry(Geometry& geo, Point const& begin_pos, Point const& end_pos)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1PathGeometry> path_geo;
 | ||
| 		ComPtr<ID2D1GeometrySink> path_sink;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreatePathGeometry(&path_geo);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = path_geo->Open(&path_sink);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			path_sink->BeginFigure(DX::ConvertToPoint2F(begin_pos), D2D1_FIGURE_BEGIN_FILLED);
 | ||
| 			path_sink->AddLine(DX::ConvertToPoint2F(end_pos));
 | ||
| 			path_sink->EndFigure(D2D1_FIGURE_END_OPEN);
 | ||
| 			hr = path_sink->Close();
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			geo.SetGeometry(path_geo);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateRectGeometry(Geometry& geo, Rect const& rect)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1RectangleGeometry> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreateRectangleGeometry(DX::ConvertToRectF(rect), &output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			geo.SetGeometry(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateRoundedRectGeometry(Geometry& geo, Rect const& rect, Vec2 const& radius)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1RoundedRectangleGeometry> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreateRoundedRectangleGeometry(
 | ||
| 				D2D1::RoundedRect(
 | ||
| 					DX::ConvertToRectF(rect),
 | ||
| 					radius.x,
 | ||
| 					radius.y
 | ||
| 				),
 | ||
| 				&output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			geo.SetGeometry(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateEllipseGeometry(Geometry& geo, Point const& center, Vec2 const& radius)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1EllipseGeometry> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreateEllipseGeometry(
 | ||
| 				D2D1::Ellipse(
 | ||
| 					DX::ConvertToPoint2F(center),
 | ||
| 					radius.x,
 | ||
| 					radius.y
 | ||
| 				),
 | ||
| 				&output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			geo.SetGeometry(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreatePathGeometrySink(GeometrySink& sink)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1PathGeometry> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreatePathGeometry(&output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			sink.SetPathGeometry(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateTextureRenderTarget(TextureRenderTarget& render_target)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1BitmapRenderTarget> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetDeviceContext()->CreateCompatibleRenderTarget(&output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = render_target.CreateDeviceResources(output, d2d_res_);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::SetVSyncEnabled(bool enabled)
 | ||
| 	{
 | ||
| 		vsync_ = enabled;
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::SetResolution(Size const& resolution)
 | ||
| 	{
 | ||
| 		if (resolution_ != resolution)
 | ||
| 		{
 | ||
| 			resolution_ = resolution;
 | ||
| 			UpdateResolution();
 | ||
| 		}
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::SetResolutionMode(ResolutionMode mode)
 | ||
| 	{
 | ||
| 		if (resolution_mode_ != mode)
 | ||
| 		{
 | ||
| 			resolution_mode_ = mode;
 | ||
| 			UpdateResolution();
 | ||
| 		}
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::SetClearColor(const Color& color)
 | ||
| 	{
 | ||
| 		clear_color_ = color;
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::ResizeTarget(UInt32 width, UInt32 height)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d3d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			output_size_.x = static_cast<Float32>(width);
 | ||
| 			output_size_.y = static_cast<Float32>(height);
 | ||
| 			hr = d3d_res_->SetLogicalSize(output_size_);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			UpdateResolution();
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::UpdateResolution()
 | ||
| 	{
 | ||
| 		switch (resolution_mode_)
 | ||
| 		{
 | ||
| 		case ResolutionMode::Fixed:
 | ||
| 		{
 | ||
| 			SetGlobalTransform(nullptr);
 | ||
| 			break;
 | ||
| 		}
 | ||
| 
 | ||
| 		case ResolutionMode::Center:
 | ||
| 		{
 | ||
| 			Float32 left = math::Ceil((output_size_.x - resolution_.x) / 2);
 | ||
| 			Float32 top = math::Ceil((output_size_.y - resolution_.y) / 2);
 | ||
| 			SetGlobalTransform(Matrix3x2::Translation(Vec2{ left, top }));
 | ||
| 			break;
 | ||
| 		}
 | ||
| 
 | ||
| 		case ResolutionMode::Stretch:
 | ||
| 		{
 | ||
| 			Float32 scalex = Float32(Int32((output_size_.x / resolution_.x) * 100 + 0.5f)) / 100;
 | ||
| 			Float32 scaley = Float32(Int32((output_size_.y / resolution_.y) * 100 + 0.5f)) / 100;
 | ||
| 			SetGlobalTransform(Matrix3x2::Scaling(Vec2{ scalex, scaley }));
 | ||
| 			break;
 | ||
| 		}
 | ||
| 
 | ||
| 		case ResolutionMode::Adaptive:
 | ||
| 		{
 | ||
| 			Float32 scalex = Float32(Int32((output_size_.x / resolution_.x) * 100 + 0.5f)) / 100;
 | ||
| 			Float32 scaley = Float32(Int32((output_size_.y / resolution_.y) * 100 + 0.5f)) / 100;
 | ||
| 			if (scalex > scaley)
 | ||
| 			{
 | ||
| 				Float32 left = math::Ceil((output_size_.x - resolution_.x * scaley) / 2);
 | ||
| 				SetGlobalTransform(Matrix3x2::SRT(Vec2{ left, 0 }, Vec2{ scaley, scaley }, 0));
 | ||
| 			}
 | ||
| 			else
 | ||
| 			{
 | ||
| 				Float32 top = math::Ceil((output_size_.y - resolution_.y * scalex) / 2);
 | ||
| 				SetGlobalTransform(Matrix3x2::SRT(Vec2{ 0, top }, Vec2{ scalex, scalex }, 0));
 | ||
| 
 | ||
| 			}
 | ||
| 			break;
 | ||
| 		}
 | ||
| 		}
 | ||
| 	}
 | ||
| 
 | ||
| }
 |