186 lines
2.5 KiB
C++
186 lines
2.5 KiB
C++
#pragma once
|
|
#include "ebase.h"
|
|
|
|
|
|
namespace e2d
|
|
{
|
|
|
|
class EPhysicsManager;
|
|
class ENode;
|
|
|
|
|
|
class EGeometry :
|
|
public EObject
|
|
{
|
|
friend EPhysicsManager;
|
|
friend ENode;
|
|
|
|
public:
|
|
EGeometry();
|
|
|
|
virtual ~EGeometry();
|
|
|
|
// 获取父节点
|
|
ENode * getParentNode() const;
|
|
|
|
// 获取类别掩码
|
|
UINT32 getCategoryBitmask() const;
|
|
|
|
// 获取冲突掩码
|
|
UINT32 getCollisionBitmask() const;
|
|
|
|
// 设置类别掩码
|
|
void setCategoryBitmask(
|
|
UINT32 mask
|
|
);
|
|
|
|
// 设置冲突掩码
|
|
void setCollisionBitmask(
|
|
UINT32 mask
|
|
);
|
|
|
|
// 设置几何形状的可见性
|
|
void setVisiable(
|
|
bool bVisiable
|
|
);
|
|
|
|
// 设置绘制颜色
|
|
void setColor(
|
|
UINT32 color
|
|
);
|
|
|
|
// 设置绘制透明度
|
|
void setOpacity(
|
|
float opacity
|
|
);
|
|
|
|
protected:
|
|
// 判断两形状的交集关系
|
|
virtual EPhysicsMsg::INTERSECT_RELATION _intersectWith(
|
|
EGeometry * pGeometry
|
|
);
|
|
|
|
// 转换形状
|
|
virtual void _transform();
|
|
|
|
// 渲染几何图形
|
|
virtual void _onRender();
|
|
|
|
virtual ID2D1Geometry * _getD2dGeometry() const = 0;
|
|
|
|
protected:
|
|
bool m_bIsVisiable;
|
|
UINT32 m_nCategoryBitmask;
|
|
UINT32 m_nCollisionBitmask;
|
|
UINT32 m_nColor;
|
|
float m_fOpacity;
|
|
ENode * m_pParentNode;
|
|
ID2D1TransformedGeometry * m_pTransformedGeometry;
|
|
};
|
|
|
|
|
|
class ERectangle :
|
|
public EGeometry
|
|
{
|
|
public:
|
|
// 创建一个空几何矩形
|
|
ERectangle();
|
|
|
|
// 根据左上角坐标和宽高创建几何矩形
|
|
ERectangle(
|
|
float x,
|
|
float y,
|
|
float width,
|
|
float height
|
|
);
|
|
|
|
// 创建一个和节点位置大小相同的几何矩形
|
|
ERectangle(
|
|
ENode * node
|
|
);
|
|
|
|
virtual ~ERectangle();
|
|
|
|
protected:
|
|
void _setRect(
|
|
float left,
|
|
float top,
|
|
float right,
|
|
float bottom
|
|
);
|
|
|
|
virtual ID2D1RectangleGeometry * _getD2dGeometry() const override;
|
|
|
|
protected:
|
|
ID2D1RectangleGeometry * m_pD2dRectangle;
|
|
};
|
|
|
|
|
|
class ECircle :
|
|
public EGeometry
|
|
{
|
|
public:
|
|
// 创建一个空的几何圆形
|
|
ECircle();
|
|
|
|
// 根据圆心和半径创建几何圆形
|
|
ECircle(
|
|
EPoint center,
|
|
float radius
|
|
);
|
|
|
|
// 创建一个和节点位置大小相同的几何圆形
|
|
ECircle(
|
|
ENode * node
|
|
);
|
|
|
|
virtual ~ECircle();
|
|
|
|
protected:
|
|
void _setCircle(
|
|
EPoint center,
|
|
float radius
|
|
);
|
|
|
|
virtual ID2D1EllipseGeometry * _getD2dGeometry() const override;
|
|
|
|
protected:
|
|
ID2D1EllipseGeometry * m_pD2dCircle;
|
|
};
|
|
|
|
|
|
class EEllipse :
|
|
public EGeometry
|
|
{
|
|
public:
|
|
// 创建一个空的几何椭圆
|
|
EEllipse();
|
|
|
|
// 根据圆心和半径创建几何椭圆
|
|
EEllipse(
|
|
EPoint center,
|
|
float radiusX,
|
|
float radiusY
|
|
);
|
|
|
|
// 创建一个和节点位置大小相同的几何椭圆
|
|
EEllipse(
|
|
ENode * node
|
|
);
|
|
|
|
virtual ~EEllipse();
|
|
|
|
protected:
|
|
void _setEllipse(
|
|
EPoint center,
|
|
float radiusX,
|
|
float radiusY
|
|
);
|
|
|
|
virtual ID2D1EllipseGeometry * _getD2dGeometry() const override;
|
|
|
|
protected:
|
|
ID2D1EllipseGeometry * m_pD2dEllipse;
|
|
};
|
|
|
|
} |