40 lines
615 B
C++
40 lines
615 B
C++
#include "..\easy2d.h"
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ActionNeverStop::ActionNeverStop(Action * action) :
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m_Action(action)
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{
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m_Action->retain();
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}
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ActionNeverStop::~ActionNeverStop()
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{
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SafeRelease(m_Action);
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}
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ActionNeverStop * ActionNeverStop::copy() const
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{
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return new ActionNeverStop(m_Action->copy());
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}
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void ActionNeverStop::_init()
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{
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Action::_init();
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m_Action->m_pTargetSprite = m_pTargetSprite;
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m_Action->_init();
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}
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void ActionNeverStop::_exec(std::chrono::steady_clock::time_point nNow)
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{
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m_Action->_exec(nNow);
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if (m_Action->isEnding())
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{
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m_Action->_reset();
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}
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}
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void ActionNeverStop::_reset()
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{
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Action::_reset();
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}
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