110 lines
1.7 KiB
C++
110 lines
1.7 KiB
C++
#include "..\..\e2dshape.h"
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e2d::Shape::Shape()
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: _style(Style::Solid)
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, _fillColor(0x6090A0U)
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, _lineColor(0x78B7D0U)
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, _strokeWidth(2)
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, _strokeStyle(nullptr)
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{
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}
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e2d::Shape::~Shape()
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{
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}
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void e2d::Shape::onRender() const
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{
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auto pBrush = Renderer::getInstance()->getSolidColorBrush();
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pBrush->SetOpacity(_displayOpacity);
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switch (_style)
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{
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case Style::Fill:
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{
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pBrush->SetColor(_fillColor.toD2DColorF());
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this->_renderFill();
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pBrush->SetColor(_lineColor.toD2DColorF());
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this->_renderLine();
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break;
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}
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case Style::Round:
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{
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pBrush->SetColor(_lineColor.toD2DColorF());
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this->_renderLine();
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break;
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}
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case Style::Solid:
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{
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pBrush->SetColor(_fillColor.toD2DColorF());
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this->_renderFill();
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break;
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}
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default:
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break;
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}
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}
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e2d::Color e2d::Shape::getFillColor() const
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{
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return _fillColor;
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}
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e2d::Color e2d::Shape::getLineColor() const
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{
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return _lineColor;
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}
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float e2d::Shape::getStrokeWidth() const
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{
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return _strokeWidth;
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}
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e2d::Shape::Style e2d::Shape::getStyle() const
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{
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return _style;
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}
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void e2d::Shape::setFillColor(Color fillColor)
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{
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_fillColor = fillColor;
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}
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void e2d::Shape::setLineColor(Color lineColor)
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{
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_lineColor = lineColor;
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}
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void e2d::Shape::setStrokeWidth(float strokeWidth)
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{
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_strokeWidth = strokeWidth * 2;
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}
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void e2d::Shape::setStyle(Style style)
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{
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_style = style;
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}
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void e2d::Shape::setLineJoin(LineJoin lineJoin)
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{
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switch (lineJoin)
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{
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case LineJoin::Miter:
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_strokeStyle = Renderer::getMiterStrokeStyle();
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break;
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case LineJoin::Bevel:
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_strokeStyle = Renderer::getBevelStrokeStyle();
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break;
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case LineJoin::Round:
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_strokeStyle = Renderer::getRoundStrokeStyle();
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break;
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default:
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_strokeStyle = nullptr;
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break;
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}
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}
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