357 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			357 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2dbase.h"
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| #include "..\e2dmanager.h"
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| #include "..\e2dnode.h"
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| 
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| 
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| e2d::Renderer*		e2d::Renderer::instance_ = nullptr;
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| ID2D1Factory*		e2d::Renderer::factory_ = nullptr;
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| IWICImagingFactory*	e2d::Renderer::imaging_factory_ = nullptr;
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| IDWriteFactory*		e2d::Renderer::write_factory_ = nullptr;
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| ID2D1StrokeStyle*	e2d::Renderer::miter_stroke_style_ = nullptr;
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| ID2D1StrokeStyle*	e2d::Renderer::bevel_stroke_style_ = nullptr;
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| ID2D1StrokeStyle*	e2d::Renderer::round_stroke_style_ = nullptr;
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| 
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| e2d::Renderer * e2d::Renderer::GetInstance()
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| {
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| 	if (!instance_)
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| 	{
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| 		instance_ = new (std::nothrow) Renderer;
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| 	}
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| 	return instance_;
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| }
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| 
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| void e2d::Renderer::DestroyInstance()
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| {
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| 	if (instance_)
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| 	{
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| 		delete instance_;
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| 		instance_ = nullptr;
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| 
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| 		SafeRelease(miter_stroke_style_);
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| 		SafeRelease(bevel_stroke_style_);
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| 		SafeRelease(round_stroke_style_);
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| 		SafeRelease(factory_);
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| 		SafeRelease(imaging_factory_);
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| 		SafeRelease(write_factory_);
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| 	}
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| }
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| 
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| e2d::Renderer::Renderer()
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| 	: show_fps_(false)
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| 	, last_render_time_(Time::Now())
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| 	, render_times_(0)
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| 	, fps_text_format_(nullptr)
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| 	, fps_text_layout_(nullptr)
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| 	, render_target_(nullptr)
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| 	, solid_brush_(nullptr)
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| 	, text_renderer_(nullptr)
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| 	, clear_color_(D2D1::ColorF(D2D1::ColorF::Black))
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| {
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| 	::CoInitialize(nullptr);
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| }
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| 
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| e2d::Renderer::~Renderer()
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| {
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| 	SafeRelease(fps_text_format_);
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| 	SafeRelease(fps_text_layout_);
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| 	SafeRelease(text_renderer_);
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| 	SafeRelease(solid_brush_);
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| 	SafeRelease(render_target_);
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| 
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| 	::CoUninitialize();
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| }
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| 
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| void e2d::Renderer::BeginDraw()
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| {
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| 	auto render_target = GetRenderTarget();
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| 	render_target->BeginDraw();
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| 	// ʹÓñ³¾°É«Çå¿ÕÆÁÄ»
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| 	render_target->Clear(clear_color_);
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| }
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| 
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| void e2d::Renderer::EndDraw()
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| {
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| 	if (show_fps_)
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| 	{
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| 		int duration = (Time::Now() - last_render_time_).Milliseconds();
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| 
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| 		++render_times_;
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| 		if (duration >= 100)
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| 		{
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| 			String fpsText = String::Format(L"FPS: %.1f", (1000.f / duration * render_times_));
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| 			last_render_time_ = Time::Now();
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| 			render_times_ = 0;
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| 
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| 			if (!fps_text_format_)
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| 			{
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| 				ThrowIfFailed(
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| 					GetWriteFactory()->CreateTextFormat(
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| 						L"",
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| 						nullptr,
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| 						DWRITE_FONT_WEIGHT_NORMAL,
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| 						DWRITE_FONT_STYLE_NORMAL,
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| 						DWRITE_FONT_STRETCH_NORMAL,
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| 						20,
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| 						L"",
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| 						&fps_text_format_
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| 					)
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| 				);
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| 
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| 				ThrowIfFailed(
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| 					fps_text_format_->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP)
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| 				);
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| 			}
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| 
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| 			SafeRelease(fps_text_layout_);
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| 
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| 			ThrowIfFailed(
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| 				GetWriteFactory()->CreateTextLayout(
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| 				(const wchar_t *)fpsText,
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| 					(UINT32)fpsText.GetLength(),
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| 					fps_text_format_,
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| 					0,
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| 					0,
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| 					&fps_text_layout_
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| 				)
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| 			);
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| 		}
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| 
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| 		if (fps_text_layout_)
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| 		{
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| 			GetRenderTarget()->SetTransform(D2D1::Matrix3x2F::Identity());
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| 			GetSolidBrush()->SetOpacity(1.0f);
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| 			GetTextRenderer()->SetTextStyle(
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| 				D2D1::ColorF(D2D1::ColorF::White),
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| 				TRUE,
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| 				D2D1::ColorF(D2D1::ColorF::Black, 0.4f),
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| 				1.5f,
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| 				D2D1_LINE_JOIN_ROUND
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| 			);
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| 
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| 			ThrowIfFailed(
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| 				fps_text_layout_->Draw(nullptr, text_renderer_, 10, 0)
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| 			);
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| 		}
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| 	}
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| 
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| 	HRESULT hr = render_target_->EndDraw();
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| 
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| 	if (hr == D2DERR_RECREATE_TARGET)
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| 	{
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| 		// Èç¹û Direct3D É豸ÔÚÖ´Ðйý³ÌÖÐÏûʧ£¬½«¶ªÆúµ±Ç°µÄÉ豸Ïà¹Ø×ÊÔ´
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| 		// ²¢ÔÚÏÂÒ»´Îµ÷ÓÃÊ±ÖØ½¨×ÊÔ´
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| 		hr = S_OK;
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| 
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| 		SafeRelease(fps_text_format_);
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| 		SafeRelease(fps_text_layout_);
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| 		SafeRelease(text_renderer_);
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| 		SafeRelease(solid_brush_);
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| 		SafeRelease(render_target_);
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| 	}
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| 
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| 	ThrowIfFailed(hr);
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| }
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| 
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| e2d::E2DTextRenderer * e2d::Renderer::GetTextRenderer()
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| {
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| 	if (!text_renderer_)
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| 	{
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| 		// ´´½¨×Ô¶¨ÒåµÄÎÄ×ÖäÖȾÆ÷
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| 		ThrowIfFailed(
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| 			E2DTextRenderer::Create(
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| 				&text_renderer_,
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| 				GetFactory(),
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| 				GetRenderTarget(),
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| 				GetSolidBrush()
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| 			)
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| 		);
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| 	}
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| 	return text_renderer_;
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| }
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| 
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| ID2D1HwndRenderTarget * e2d::Renderer::GetRenderTarget()
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| {
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| 	if (!render_target_)
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| 	{
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| 		HWND hWnd = Window::GetInstance()->GetHWnd();
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| 
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| 		RECT rc;
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| 		GetClientRect(hWnd, &rc);
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| 
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| 		D2D1_SIZE_U size = D2D1::SizeU(
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| 			rc.right - rc.left,
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| 			rc.bottom - rc.top
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| 		);
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| 
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| 		// ´´½¨É豸Ïà¹Ø×ÊÔ´¡£ÕâЩ×ÊÔ´Ó¦ÔÚ Direct2D É豸ÏûÊ§Ê±ÖØ½¨
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| 		// ´´½¨Ò»¸ö Direct2D äÖȾĿ±ê
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| 		ThrowIfFailed(
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| 			GetFactory()->CreateHwndRenderTarget(
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| 				D2D1::RenderTargetProperties(),
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| 				D2D1::HwndRenderTargetProperties(
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| 					hWnd,
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| 					size,
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| 					D2D1_PRESENT_OPTIONS_NONE),
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| 				&render_target_
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| 			)
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| 		);
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| 	}
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| 	return render_target_;
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| }
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| 
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| ID2D1SolidColorBrush * e2d::Renderer::GetSolidBrush()
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| {
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| 	if (!solid_brush_)
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| 	{
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| 		ThrowIfFailed(
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| 			GetRenderTarget()->CreateSolidColorBrush(
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| 				D2D1::ColorF(D2D1::ColorF::White),
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| 				&solid_brush_
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| 			)
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| 		);
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| 	}
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| 	return solid_brush_;
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| }
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| 
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| e2d::Color e2d::Renderer::GetBackgroundColor()
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| {
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| 	return clear_color_;
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| }
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| 
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| void e2d::Renderer::SetBackgroundColor(const Color& color)
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| {
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| 	clear_color_ = (D2D1_COLOR_F)color;
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| }
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| 
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| void e2d::Renderer::ShowFps(bool show)
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| {
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| 	show_fps_ = show;
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| }
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| 
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| ID2D1Factory * e2d::Renderer::GetFactory()
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| {
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| 	if (!factory_)
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| 	{
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| 		::CoInitialize(nullptr);
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| 
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| 		ThrowIfFailed(
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| 			D2D1CreateFactory(
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| 				D2D1_FACTORY_TYPE_SINGLE_THREADED,
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| 				&factory_
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| 			)
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| 		);
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| 
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| 		::CoUninitialize();
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| 	}
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| 	return factory_;
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| }
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| 
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| IWICImagingFactory * e2d::Renderer::GetImagingFactory()
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| {
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| 	if (!imaging_factory_)
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| 	{
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| 		::CoInitialize(nullptr);
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| 
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| 		ThrowIfFailed(
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| 			CoCreateInstance(
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| 				CLSID_WICImagingFactory,
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| 				nullptr,
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| 				CLSCTX_INPROC_SERVER,
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| 				IID_IWICImagingFactory,
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| 				reinterpret_cast<void**>(&imaging_factory_)
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| 			)
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| 		);
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| 
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| 		::CoUninitialize();
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| 	}
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| 	return imaging_factory_;
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| }
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| 
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| IDWriteFactory * e2d::Renderer::GetWriteFactory()
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| {
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| 	if (!write_factory_)
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| 	{
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| 		::CoInitialize(nullptr);
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| 
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| 		ThrowIfFailed(
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| 			DWriteCreateFactory(
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| 				DWRITE_FACTORY_TYPE_SHARED,
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| 				__uuidof(IDWriteFactory),
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| 				reinterpret_cast<IUnknown**>(&write_factory_)
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| 			)
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| 		);
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| 
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| 		::CoUninitialize();
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| 	}
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| 	return write_factory_;
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| }
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| 
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| ID2D1StrokeStyle * e2d::Renderer::GetMiterStrokeStyle()
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| {
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| 	if (!miter_stroke_style_)
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| 	{
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| 		ThrowIfFailed(
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| 			GetFactory()->CreateStrokeStyle(
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| 				D2D1::StrokeStyleProperties(
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_LINE_JOIN_MITER,
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| 					2.0f,
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| 					D2D1_DASH_STYLE_SOLID,
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| 					0.0f),
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| 				nullptr,
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| 				0,
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| 				&miter_stroke_style_
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| 			)
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| 		);
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| 	}
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| 	return miter_stroke_style_;
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| }
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| 
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| ID2D1StrokeStyle * e2d::Renderer::GetBevelStrokeStyle()
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| {
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| 	if (!bevel_stroke_style_)
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| 	{
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| 		ThrowIfFailed(
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| 			GetFactory()->CreateStrokeStyle(
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| 				D2D1::StrokeStyleProperties(
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_LINE_JOIN_BEVEL,
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| 					2.0f,
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| 					D2D1_DASH_STYLE_SOLID,
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| 					0.0f),
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| 				nullptr,
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| 				0,
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| 				&bevel_stroke_style_
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| 			)
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| 		);
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| 	}
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| 	return bevel_stroke_style_;
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| }
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| 
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| ID2D1StrokeStyle * e2d::Renderer::GetRoundStrokeStyle()
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| {
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| 	if (!round_stroke_style_)
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| 	{
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| 		ThrowIfFailed(
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| 			GetFactory()->CreateStrokeStyle(
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| 				D2D1::StrokeStyleProperties(
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_CAP_STYLE_FLAT,
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| 					D2D1_LINE_JOIN_ROUND,
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| 					2.0f,
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| 					D2D1_DASH_STYLE_SOLID,
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| 					0.0f),
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| 				nullptr,
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| 				0,
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| 				&round_stroke_style_
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| 			)
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| 		);
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| 	}
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| 	return round_stroke_style_;
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| }
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