205 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			205 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2dtool.h"
 | |
| 
 | |
| 
 | |
| std::map<size_t, easy2d::Music*> easy2d::Player::musics_;
 | |
| 
 | |
| easy2d::Player::Player()
 | |
| 	: volume_(1.f)
 | |
| {
 | |
| }
 | |
| 
 | |
| easy2d::Player::~Player()
 | |
| {
 | |
| }
 | |
| 
 | |
| bool easy2d::Player::Load(const String & file_path)
 | |
| {
 | |
| 	if (file_path.IsEmpty())
 | |
| 		return false;
 | |
| 
 | |
| 	Music * music = new (std::nothrow) Music();
 | |
| 
 | |
| 	if (music)
 | |
| 	{
 | |
| 		if (music->Load(file_path))
 | |
| 		{
 | |
| 			music->SetVolume(volume_);
 | |
| 			musics_.insert(std::make_pair(file_path.GetHash(), music));
 | |
| 			return true;
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			music->Release();
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool easy2d::Player::Play(const String & file_path, int loop_count)
 | |
| {
 | |
| 	if (file_path.IsEmpty())
 | |
| 		return false;
 | |
| 
 | |
| 	if (Load(file_path))
 | |
| 	{
 | |
| 		auto music = musics_[file_path.GetHash()];
 | |
| 		if (music->Play(loop_count))
 | |
| 		{
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void easy2d::Player::Pause(const String & file_path)
 | |
| {
 | |
| 	if (file_path.IsEmpty())
 | |
| 		return;
 | |
| 
 | |
| 	size_t hash = file_path.GetHash();
 | |
| 	if (musics_.end() != musics_.find(hash))
 | |
| 		musics_[hash]->Pause();
 | |
| }
 | |
| 
 | |
| void easy2d::Player::Resume(const String & file_path)
 | |
| {
 | |
| 	if (file_path.IsEmpty())
 | |
| 		return;
 | |
| 
 | |
| 	size_t hash = file_path.GetHash();
 | |
| 	if (musics_.end() != musics_.find(hash))
 | |
| 		musics_[hash]->Resume();
 | |
| }
 | |
| 
 | |
| void easy2d::Player::Stop(const String & file_path)
 | |
| {
 | |
| 	if (file_path.IsEmpty())
 | |
| 		return;
 | |
| 
 | |
| 	size_t hash = file_path.GetHash();
 | |
| 	if (musics_.end() != musics_.find(hash))
 | |
| 		musics_[hash]->Stop();
 | |
| }
 | |
| 
 | |
| bool easy2d::Player::IsPlaying(const String & file_path)
 | |
| {
 | |
| 	if (file_path.IsEmpty())
 | |
| 		return false;
 | |
| 
 | |
| 	size_t hash = file_path.GetHash();
 | |
| 	if (musics_.end() != musics_.find(hash))
 | |
| 		return musics_[hash]->IsPlaying();
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool easy2d::Player::Load(const Resource& res)
 | |
| {
 | |
| 	if (musics_.end() != musics_.find(res.id))
 | |
| 		return true;
 | |
| 
 | |
| 	Music * music = new (std::nothrow) Music();
 | |
| 
 | |
| 	if (music)
 | |
| 	{
 | |
| 		if (music->Load(res))
 | |
| 		{
 | |
| 			music->SetVolume(volume_);
 | |
| 			musics_.insert(std::make_pair(res.id, music));
 | |
| 			return true;
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			music->Release();
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| bool easy2d::Player::Play(const Resource& res, int loop_count)
 | |
| {
 | |
| 	if (Load(res))
 | |
| 	{
 | |
| 		auto music = musics_[res.id];
 | |
| 		if (music->Play(loop_count))
 | |
| 		{
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| void easy2d::Player::Pause(const Resource& res)
 | |
| {
 | |
| 	if (musics_.end() != musics_.find(res.id))
 | |
| 		musics_[res.id]->Pause();
 | |
| }
 | |
| 
 | |
| void easy2d::Player::Resume(const Resource& res)
 | |
| {
 | |
| 	if (musics_.end() != musics_.find(res.id))
 | |
| 		musics_[res.id]->Resume();
 | |
| }
 | |
| 
 | |
| void easy2d::Player::Stop(const Resource& res)
 | |
| {
 | |
| 	if (musics_.end() != musics_.find(res.id))
 | |
| 		musics_[res.id]->Stop();
 | |
| }
 | |
| 
 | |
| bool easy2d::Player::IsPlaying(const Resource& res)
 | |
| {
 | |
| 	if (musics_.end() != musics_.find(res.id))
 | |
| 		return musics_[res.id]->IsPlaying();
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| float easy2d::Player::GetVolume() const
 | |
| {
 | |
| 	return volume_;
 | |
| }
 | |
| 
 | |
| void easy2d::Player::SetVolume(float volume)
 | |
| {
 | |
| 	volume_ = std::min(std::max(volume, -224.f), 224.f);
 | |
| 	for (const auto& pair : musics_)
 | |
| 	{
 | |
| 		pair.second->SetVolume(volume_);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void easy2d::Player::PauseAll()
 | |
| {
 | |
| 	for (const auto& pair : musics_)
 | |
| 	{
 | |
| 		pair.second->Pause();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void easy2d::Player::ResumeAll()
 | |
| {
 | |
| 	for (const auto& pair : musics_)
 | |
| 	{
 | |
| 		pair.second->Resume();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void easy2d::Player::StopAll()
 | |
| {
 | |
| 	for (const auto& pair : musics_)
 | |
| 	{
 | |
| 		pair.second->Stop();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void easy2d::Player::ClearCache()
 | |
| {
 | |
| 	if (musics_.empty())
 | |
| 		return;
 | |
| 
 | |
| 	for (const auto& pair : musics_)
 | |
| 	{
 | |
| 		pair.second->Release();
 | |
| 	}
 | |
| 	musics_.clear();
 | |
| }
 |