Magic_Game/core/modules/GC.cpp

22 lines
308 B
C++

#include "..\e2dmodule.h"
#include "..\e2dtool.h"
e2d::GC e2d::GC::instance_;
e2d::GC::GC()
{
}
e2d::GC::~GC()
{
Image::ClearCache();
Player::DestroyInstance();
Audio::DestroyInstance();
Graphics::DestroyInstance();
Input::DestroyInstance();
Window::DestroyInstance();
Game::DestroyInstance();
}