22 lines
308 B
C++
22 lines
308 B
C++
#include "..\e2dmodule.h"
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#include "..\e2dtool.h"
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e2d::GC e2d::GC::instance_;
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e2d::GC::GC()
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{
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}
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e2d::GC::~GC()
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{
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Image::ClearCache();
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Player::DestroyInstance();
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Audio::DestroyInstance();
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Graphics::DestroyInstance();
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Input::DestroyInstance();
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Window::DestroyInstance();
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Game::DestroyInstance();
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}
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