62 lines
1.2 KiB
C++
62 lines
1.2 KiB
C++
#include "..\e2dtransition.h"
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#include "..\e2dnode.h"
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e2d::TransitionFade::TransitionFade(double duration)
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: TransitionBase(0)
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, m_fFadeOutDuration(max(duration / 2, 0))
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, m_fFadeInDuration(max(duration / 2, 0))
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, m_bFadeOutTransioning(true)
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{
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}
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e2d::TransitionFade::TransitionFade(double fadeOutDuration, double fadeInDuration)
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: TransitionBase(0)
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, m_fFadeOutDuration(max(fadeOutDuration, 0))
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, m_fFadeInDuration(max(fadeInDuration, 0))
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, m_bFadeOutTransioning(true)
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{
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}
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void e2d::TransitionFade::_init(Scene * prev, Scene * next)
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{
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TransitionBase::_init(prev, next);
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if (m_pPrevScene)
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{
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m_bFadeOutTransioning = true;
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m_fDuration = m_fFadeOutDuration;
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}
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else
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{
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m_bFadeOutTransioning = false;
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m_fDuration = m_fFadeInDuration;
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}
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m_sPrevLayerParam.opacity = 1;
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m_sNextLayerParam.opacity = 0;
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}
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void e2d::TransitionFade::_updateCustom()
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{
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if (m_bFadeOutTransioning)
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{
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m_sPrevLayerParam.opacity = float(1 - m_fRateOfProgress);
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if (m_fRateOfProgress >= 1)
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{
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m_bFadeOutTransioning = false;
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m_fDuration = m_fFadeInDuration;
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m_fLast = Time::getTotalTime();
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}
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}
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else
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{
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m_sNextLayerParam.opacity = float(m_fRateOfProgress);
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if (m_fRateOfProgress >= 1)
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{
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this->_stop();
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}
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}
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}
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void e2d::TransitionFade::_reset()
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{
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}
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