83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include <kiwano/core/common.h>
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#include <kiwano/core/Component.h>
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#include <kiwano-audio/Transcoder.h>
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#include <kiwano-audio/Sound.h>
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#include <xaudio2.h>
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namespace kiwano
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{
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namespace audio
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{
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/**
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* \~chinese
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* \defgroup Audio 音频引擎
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*/
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/**
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* \addtogroup Audio
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* @{
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*/
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/**
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* \~chinese
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* @brief 音频引擎
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*/
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class KGE_API AudioEngine
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: public Singleton<AudioEngine>
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, public ComponentBase
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{
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friend Singleton<AudioEngine>;
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public:
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/// \~chinese
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/// @brief 开启音频设备
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void Open();
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/// \~chinese
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/// @brief 关闭音频设备
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void Close();
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/// \~chinese
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/// @brief 从解码器数据缓冲中创建音频对象
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bool CreateSound(Sound& sound, const Transcoder::Buffer& buffer);
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public:
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void SetupComponent() override;
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void DestroyComponent() override;
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private:
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AudioEngine();
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~AudioEngine();
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private:
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IXAudio2* x_audio2_;
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IXAudio2MasteringVoice* mastering_voice_;
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};
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/** @} */
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}
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}
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