25 lines
		
	
	
		
			450 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			450 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\eactions.h"
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| 
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| 
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| e2d::EActionRotateTo::EActionRotateTo(float duration, float rotation) :
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| 	EActionRotateBy(duration, 0)
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| {
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| 	m_nEndVal = rotation;
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| }
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| 
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| e2d::EActionRotateTo * e2d::EActionRotateTo::clone() const
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| {
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| 	return new EActionRotateTo(m_fDuration, m_nEndVal);
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| }
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| 
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| void e2d::EActionRotateTo::_init()
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| {
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| 	EActionRotateBy::_init();
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| 	m_nVariation = m_nEndVal - m_nBeginVal;
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| }
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| 
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| void e2d::EActionRotateTo::_reset()
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| {
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| 	EActionRotateBy::_reset();
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| }
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