40 lines
626 B
C++
40 lines
626 B
C++
#include "..\eactions.h"
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#include "..\Win\winbase.h"
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e2d::EActionDelay::EActionDelay(float duration)
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{
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setInterval(LONGLONG(duration * 1000));
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}
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e2d::EActionDelay::~EActionDelay()
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{
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}
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e2d::EActionDelay * e2d::EActionDelay::copy() const
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{
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return new EActionDelay(m_nAnimationInterval / 1000.0f);
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}
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void e2d::EActionDelay::_init()
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{
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EAction::_init();
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// 记录当前时间
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m_nLast = GetNow();
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}
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void e2d::EActionDelay::_exec()
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{
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// 判断时间间隔是否足够
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if (GetInterval(m_nLast) > m_nAnimationInterval)
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{
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this->stop();
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}
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}
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void e2d::EActionDelay::_reset()
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{
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EAction::_reset();
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// 记录当前时间
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m_nLast = GetNow();
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}
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