89 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Easy2D - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include "base.hpp"
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| #include "Singleton.hpp"
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| 
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| namespace easy2d
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| {
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| 	namespace devices
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| 	{
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| 		class InputDevice
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| 		{
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| 			E2D_DECLARE_SINGLETON(InputDevice);
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| 
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| 			E2D_DISABLE_COPY(InputDevice);
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| 
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| 		public:
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| 			void Init(bool debug);
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| 
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| 			// 检测键盘某按键是否正被按下
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| 			bool IsDown(
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| 				KeyCode code
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| 			);
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| 
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| 			// 检测鼠标按键是否正被按下
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| 			bool IsDown(
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| 				MouseCode code
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| 			);
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| 
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| 			// 检测键盘某按键是否点击
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| 			bool WasPressed(
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| 				KeyCode code
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| 			);
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| 
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| 			// 检测鼠标按键是否点击
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| 			bool WasPressed(
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| 				MouseCode code
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| 			);
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| 
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| 			// 获得鼠标X轴坐标值
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| 			float GetMouseX();
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| 
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| 			// 获得鼠标Y轴坐标值
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| 			float GetMouseY();
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| 
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| 			// 获得鼠标坐标值
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| 			Point GetMousePos();
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| 
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| 			// 刷新设备状态
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| 			void Update(
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| 				HWND hwnd,
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| 				float scale_x,
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| 				float scale_y
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| 			);
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| 
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| 		protected:
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| 			InputDevice();
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| 
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| 			~InputDevice();
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| 
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| 		protected:
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| 			bool initialized;
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| 			BYTE keys_[256];
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| 			BYTE keys_cache_[256];
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| 			Point mouse_pos_;
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| 		};
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| 
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| 		E2D_DECLARE_SINGLETON_TYPE(InputDevice, Input);
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| 	}
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| }
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