168 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			168 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\emanagers.h"
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| #include "..\etools.h"
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| #include <map>
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| 
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| static IXAudio2 * s_pXAudio2 = nullptr;
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| static IXAudio2MasteringVoice * s_pMasteringVoice = nullptr;
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| 
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| typedef std::pair<UINT, e2d::Music *> MusicPair;
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| typedef std::map<UINT, e2d::Music *> MusicList;
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| 
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| static MusicList& getMusicList()
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| {
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| 	static MusicList s_List;
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| 	return s_List;
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| }
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| 
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| 
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| bool e2d::MusicManager::preload(String strFilePath)
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| {
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| 	UINT nRet = strFilePath.getHashCode();
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| 
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| 	if (getMusicList().end() != getMusicList().find(nRet))
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| 	{
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| 		return true;
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| 	}
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| 	else
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| 	{
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| 		Music * pPlayer = new Music();
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| 
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| 		if (pPlayer->open(strFilePath))
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| 		{
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| 			getMusicList().insert(MusicPair(nRet, pPlayer));
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| 			pPlayer->retain();
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| 			return true;
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| 		}
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| 		else
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| 		{
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| 			pPlayer->release();
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| 			pPlayer = nullptr;
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| bool e2d::MusicManager::play(String strFilePath, int nLoopCount)
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| {
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| 	if (MusicManager::preload(strFilePath))
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| 	{
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| 		UINT nRet = strFilePath.getHashCode();
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| 		Music * pMusic = getMusicList()[nRet];
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| 		if (pMusic->play(nLoopCount))
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| 		{
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| 			return true;
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| void e2d::MusicManager::pause(String strFilePath)
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| {
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| 	auto music = MusicManager::get(strFilePath);
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| 	if (music)
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| 	{
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| 		music->pause();
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| 	}
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| }
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| 
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| void e2d::MusicManager::resume(String strFilePath)
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| {
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| 	auto music = MusicManager::get(strFilePath);
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| 	if (music)
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| 	{
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| 		music->resume();
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| 	}
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| }
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| 
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| void e2d::MusicManager::stop(String strFilePath)
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| {
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| 	auto music = MusicManager::get(strFilePath);
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| 	if (music)
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| 	{
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| 		music->stop();
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| 	}
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| }
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| 
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| e2d::Music * e2d::MusicManager::get(String strFilePath)
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| {
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| 	if (strFilePath.isEmpty())
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| 		return nullptr;
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| 
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| 	UINT nRet = strFilePath.getHashCode();
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| 
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| 	if (getMusicList().end() != getMusicList().find(nRet))
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| 		return getMusicList()[nRet];
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| 
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| 	return nullptr;
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| }
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| 
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| void e2d::MusicManager::pauseAll()
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| {
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| 	for (auto iter : getMusicList())
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| 	{
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| 		iter.second->pause();
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| 	}
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| }
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| 
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| void e2d::MusicManager::resumeAll()
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| {
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| 	for (auto iter : getMusicList())
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| 	{
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| 		iter.second->resume();
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| 	}
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| }
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| 
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| void e2d::MusicManager::stopAll()
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| {
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| 	for (auto iter : getMusicList())
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| 	{
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| 		iter.second->stop();
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| 	}
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| }
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| 
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| IXAudio2 * e2d::MusicManager::getIXAudio2()
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| {
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| 	return s_pXAudio2;
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| }
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| 
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| IXAudio2MasteringVoice * e2d::MusicManager::getIXAudio2MasteringVoice()
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| {
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| 	return s_pMasteringVoice;
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| }
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| 
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| bool e2d::MusicManager::__init()
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| {
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| 	HRESULT hr;
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| 
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| 	if (FAILED(hr = XAudio2Create(&s_pXAudio2, 0)))
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| 	{
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| 		WARN_IF(true, "Failed to init XAudio2 engine");
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| 		return false;
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| 	}
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| 
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| 	if (FAILED(hr = s_pXAudio2->CreateMasteringVoice(&s_pMasteringVoice)))
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| 	{
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| 		WARN_IF(true, "Failed creating mastering voice");
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| 		SafeReleaseInterface(&s_pXAudio2);
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| 		return false;
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| 	}
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| 
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| 	return true;
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| }
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| 
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| void e2d::MusicManager::__uninit()
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| {
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| 	for (auto iter : getMusicList())
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| 	{
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| 		iter.second->close();
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| 		iter.second->release();
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| 	}
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| 	getMusicList().clear();
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| 
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| 	if (s_pMasteringVoice)
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| 	{
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| 		s_pMasteringVoice->DestroyVoice();
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| 	}
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| 
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| 	SafeReleaseInterface(&s_pXAudio2);
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| } |