68 lines
1.2 KiB
C++
68 lines
1.2 KiB
C++
#include "..\e2dcollider.h"
|
|
#include "..\e2dnode.h"
|
|
|
|
e2d::EllipseCollider::EllipseCollider()
|
|
: _d2dEllipse(nullptr)
|
|
{
|
|
}
|
|
|
|
e2d::EllipseCollider::EllipseCollider(Point center, double radiusX, double radiusY)
|
|
: _d2dEllipse(nullptr)
|
|
{
|
|
this->setEllipse(center, radiusX, radiusY);
|
|
}
|
|
|
|
e2d::EllipseCollider::EllipseCollider(Node * node)
|
|
: _d2dEllipse(nullptr)
|
|
{
|
|
this->setEllipse(
|
|
Point(
|
|
node->getWidth() / 2,
|
|
node->getHeight() / 2
|
|
),
|
|
node->getWidth() / 2,
|
|
node->getHeight() / 2
|
|
);
|
|
this->setAutoResize(true);
|
|
}
|
|
|
|
e2d::EllipseCollider::~EllipseCollider()
|
|
{
|
|
SafeRelease(_d2dEllipse);
|
|
}
|
|
|
|
void e2d::EllipseCollider::setEllipse(Point center, double radiusX, double radiusY)
|
|
{
|
|
SafeRelease(_d2dEllipse);
|
|
|
|
Renderer::getID2D1Factory()->CreateEllipseGeometry(
|
|
D2D1::Ellipse(
|
|
D2D1::Point2F(
|
|
float(center.x),
|
|
float(center.y)),
|
|
float(radiusX),
|
|
float(radiusY)),
|
|
&_d2dEllipse
|
|
);
|
|
}
|
|
|
|
void e2d::EllipseCollider::_resize()
|
|
{
|
|
if (_parentNode && _enable)
|
|
{
|
|
this->setEllipse(
|
|
Point(
|
|
_parentNode->getWidth() / 2,
|
|
_parentNode->getHeight() / 2
|
|
),
|
|
_parentNode->getWidth() / 2,
|
|
_parentNode->getHeight() / 2
|
|
);
|
|
}
|
|
}
|
|
|
|
ID2D1EllipseGeometry * e2d::EllipseCollider::getD2dGeometry() const
|
|
{
|
|
return _d2dEllipse;
|
|
}
|