146 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			146 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #pragma once
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| #include <kiwano/render/Renderer.h>
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| #include <kiwano/render/DirectX/FontCollectionLoader.h>
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| #include <kiwano/render/DirectX/RenderContextImpl.h>
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| 
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| #if defined(KGE_USE_DIRECTX10)
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| #include <kiwano/render/DirectX/D3D10DeviceResources.h>
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| #else
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| #include <kiwano/render/DirectX/D3D11DeviceResources.h>
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| #endif
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| 
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| namespace kiwano
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| {
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| 
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| #if defined(KGE_USE_DIRECTX10)
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| typedef ID3D10DeviceResources ID3DDeviceResources;
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| #else
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| typedef ID3D11DeviceResources ID3DDeviceResources;
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| #endif
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| 
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| class KGE_API RendererImpl
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|     : public Renderer
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| {
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| public:
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|     static RendererImpl& GetInstance();
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| 
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|     void CreateTexture(Texture& texture, const String& file_path) override;
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| 
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|     void CreateTexture(Texture& texture, const Resource& resource) override;
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| 
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|     void CreateGifImage(GifImage& gif, const String& file_path) override;
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| 
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|     void CreateGifImage(GifImage& gif, const Resource& resource) override;
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| 
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|     void CreateGifImageFrame(GifImage::Frame& frame, const GifImage& gif, size_t frame_index) override;
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| 
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|     void CreateFontCollection(Font& font, const String& file_path) override;
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| 
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|     void CreateFontCollection(Font& font, const Resource& res) override;
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| 
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|     void CreateTextLayout(TextLayout& layout, const String& content, const TextStyle& style) override;
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| 
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|     void CreateLineShape(Shape& shape, const Point& begin_pos, const Point& end_pos) override;
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| 
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|     void CreateRectShape(Shape& shape, const Rect& rect) override;
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| 
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|     void CreateRoundedRectShape(Shape& shape, const Rect& rect, const Vec2& radius) override;
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| 
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|     void CreateEllipseShape(Shape& shape, const Point& center, const Vec2& radius) override;
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| 
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|     void CreateShapeSink(ShapeMaker& maker) override;
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| 
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|     void CreateBrush(Brush& brush, const Color& color) override;
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| 
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|     void CreateBrush(Brush& brush, const LinearGradientStyle& style) override;
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| 
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|     void CreateBrush(Brush& brush, const RadialGradientStyle& style) override;
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| 
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|     void CreateBrush(Brush& brush, TexturePtr texture) override;
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| 
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|     void CreateStrokeStyle(StrokeStyle& stroke_style) override;
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| 
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|     TextureRenderContextPtr CreateTextureRenderContext(const Size* desired_size = nullptr) override;
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| 
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| public:
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|     void BeginDraw() override;
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| 
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|     void EndDraw() override;
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| 
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|     void Clear() override;
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| 
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|     void Present() override;
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| 
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|     RenderContext& GetContext() override;
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| 
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|     /// \~chinese
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|     /// @brief 获取Direct2D设备资源
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|     ID2DDeviceResources* GetD2DDeviceResources();
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| 
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|     /// \~chinese
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|     /// @brief 获取Direct3D设备资源
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|     ID3DDeviceResources* GetD3DDeviceResources();
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| 
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|     /// \~chinese
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|     /// @brief 重设渲染输出大小
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|     void Resize(uint32_t width, uint32_t height) override;
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| 
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| protected:
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|     RendererImpl();
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| 
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|     void MakeContextForWindow(WindowPtr window) override;
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| 
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|     void Destroy() override;
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| 
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|     HRESULT HandleDeviceLost();
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| 
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| private:
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|     RenderContextImplPtr                  render_ctx_;
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|     ComPtr<ID2DDeviceResources>           d2d_res_;
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|     ComPtr<ID3DDeviceResources>           d3d_res_;
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|     ComPtr<IFontCollectionLoader>         font_collection_loader_;
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|     ComPtr<IResourceFontFileLoader>       res_font_file_loader_;
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|     ComPtr<IResourceFontCollectionLoader> res_font_collection_loader_;
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| };
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| 
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| /** @} */
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| 
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| inline RenderContext& RendererImpl::GetContext()
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| {
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|     return *render_ctx_;
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| }
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| 
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| inline ID2DDeviceResources* RendererImpl::GetD2DDeviceResources()
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| {
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|     KGE_ASSERT(d2d_res_);
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|     return d2d_res_.Get();
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| }
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| 
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| inline ID3DDeviceResources* RendererImpl::GetD3DDeviceResources()
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| {
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|     KGE_ASSERT(d3d_res_);
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|     return d3d_res_.Get();
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| }
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| 
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| }  // namespace kiwano
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