249 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			249 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\ebase.h"
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| 
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| #pragma comment(lib, "dinput8.lib")
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| #pragma comment(lib, "dxguid.lib")
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| 
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| using namespace e2d;
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| 
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| static IDirectInput8* s_pDirectInput = nullptr;			// DirectInput 接口对象
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| static IDirectInputDevice8* s_KeyboardDevice = nullptr;	// 键盘设备接口
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| static char s_KeyBuffer[256] = { 0 };					// 用于保存键盘按键信息缓冲区
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| static char s_KeyRecordBuffer[256] = { 0 };				// 键盘消息二级缓冲区
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| 
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| static IDirectInputDevice8* s_MouseDevice = nullptr;	// 鼠标设备接口
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| static DIMOUSESTATE s_MouseState;						// 鼠标信息存储结构体
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| static DIMOUSESTATE s_MouseRecordState;					// 鼠标信息二级缓冲
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| static POINT s_MousePosition;							// 鼠标位置存储结构体
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| 
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| 
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| void Input::__uninit()
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| {
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| 	if (s_KeyboardDevice)
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| 		s_KeyboardDevice->Unacquire();
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| 	if (s_MouseDevice)
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| 		s_MouseDevice->Unacquire();
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| 
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| 	SafeReleaseInterface(&s_MouseDevice);
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| 	SafeReleaseInterface(&s_KeyboardDevice);
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| 	SafeReleaseInterface(&s_pDirectInput);
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| }
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| 
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| bool Input::__init()
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| {
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| 	ZeroMemory(s_KeyBuffer, sizeof(s_KeyBuffer));
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| 	ZeroMemory(s_KeyRecordBuffer, sizeof(s_KeyRecordBuffer));
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| 	ZeroMemory(&s_MouseState, sizeof(s_MouseState));
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| 	ZeroMemory(&s_MouseRecordState, sizeof(s_MouseRecordState));
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| 
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| 	// 初始化接口对象
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| 	HRESULT hr = DirectInput8Create(
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| 		HINST_THISCOMPONENT,
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| 		DIRECTINPUT_VERSION,
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| 		IID_IDirectInput8,
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| 		(void**)&s_pDirectInput,
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| 		nullptr
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| 	);
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| 
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| 	if (SUCCEEDED(hr))
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| 	{
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| 		// 初始化键盘设备
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| 		hr = s_pDirectInput->CreateDevice(
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| 			GUID_SysKeyboard,
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| 			&s_KeyboardDevice,
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| 			nullptr
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| 		);
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			s_KeyboardDevice->SetCooperativeLevel(
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| 				Window::getHWnd(),
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| 				DISCL_FOREGROUND | DISCL_NONEXCLUSIVE
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| 			);
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| 			s_KeyboardDevice->SetDataFormat(
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| 				&c_dfDIKeyboard);
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| 			s_KeyboardDevice->Acquire();
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| 			s_KeyboardDevice->Poll();
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| 		}
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| 		else
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| 		{
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| 			MessageBox(nullptr, L"Keyboard not found!", L"Error", MB_ICONERROR | MB_OK);
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| 			Game::quit();
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| 			return false;
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| 		}
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| 	}
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| 
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| 	if (SUCCEEDED(hr))
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| 	{
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| 		// 初始化鼠标设备
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| 		hr = s_pDirectInput->CreateDevice(GUID_SysMouse, &s_MouseDevice, nullptr);
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			s_MouseDevice->SetCooperativeLevel(Window::getHWnd(), DISCL_FOREGROUND | DISCL_NONEXCLUSIVE);
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| 			s_MouseDevice->SetDataFormat(&c_dfDIMouse);
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| 			s_MouseDevice->Acquire();
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| 			s_MouseDevice->Poll();
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| 		}
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| 		else
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| 		{
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| 			MessageBox(nullptr, L"Mouse not found!", L"Error", MB_ICONERROR | MB_OK);
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| 			return false;
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| 		}
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| 	}
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| 
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| 	return SUCCEEDED(hr);
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| }
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| 
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| void Input::__updateDeviceState()
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| {
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| 	if (s_KeyboardDevice)
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| 	{
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| 		HRESULT hr = s_KeyboardDevice->Poll();
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| 		if (FAILED(hr))
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| 		{
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| 			hr = s_KeyboardDevice->Acquire();
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| 			while (hr == DIERR_INPUTLOST)
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| 				hr = s_KeyboardDevice->Acquire();
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| 		}
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| 		else
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| 		{
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| 			for (int i = 0; i < 256; i++)
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| 				s_KeyRecordBuffer[i] = s_KeyBuffer[i];
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| 
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| 			s_KeyboardDevice->GetDeviceState(sizeof(s_KeyBuffer), (void**)&s_KeyBuffer);
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| 		}
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| 	}
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| 
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| 	if (s_MouseDevice)
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| 	{
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| 		HRESULT hr = s_MouseDevice->Poll();
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| 		if (FAILED(hr))
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| 		{
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| 			hr = s_MouseDevice->Acquire();
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| 			while (hr == DIERR_INPUTLOST)
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| 				hr = s_MouseDevice->Acquire();
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| 		}
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| 		else
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| 		{
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| 			s_MouseRecordState = s_MouseState;
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| 			s_MouseDevice->GetDeviceState(sizeof(s_MouseState), (void**)&s_MouseState);
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| 		}
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| 	}
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| 
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| 	GetCursorPos(&s_MousePosition);
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| 	ScreenToClient(Window::getHWnd(), &s_MousePosition);
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| }
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| 
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| bool Input::isKeyDown(int nKeyCode)
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| {
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| 	if (s_KeyBuffer[nKeyCode] & 0x80)
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isKeyPress(int nKeyCode)
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| {
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| 	if ((s_KeyBuffer[nKeyCode] & 0x80) && !(s_KeyRecordBuffer[nKeyCode] & 0x80))
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isKeyRelease(int nKeyCode)
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| {
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| 	if (!(s_KeyBuffer[nKeyCode] & 0x80) && (s_KeyRecordBuffer[nKeyCode] & 0x80))
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseLButtonDown()
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| {
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| 	if (s_MouseState.rgbButtons[0] & 0x80)
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseRButtonDown()
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| {
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| 	if (s_MouseState.rgbButtons[1] & 0x80)
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseMButtonDown()
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| {
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| 	if (s_MouseState.rgbButtons[2] & 0x80)
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseLButtonPress()
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| {
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| 	if ((s_MouseState.rgbButtons[0] & 0x80) && !(s_MouseRecordState.rgbButtons[0] & 0x80))
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseRButtonPress()
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| {
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| 	if ((s_MouseState.rgbButtons[1] & 0x80) && !(s_MouseRecordState.rgbButtons[1] & 0x80))
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseMButtonPress()
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| {
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| 	if ((s_MouseState.rgbButtons[2] & 0x80) && !(s_MouseRecordState.rgbButtons[2] & 0x80))
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseLButtonRelease()
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| {
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| 	if (!(s_MouseState.rgbButtons[0] & 0x80) && (s_MouseRecordState.rgbButtons[0] & 0x80))
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseRButtonRelease()
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| {
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| 	if (!(s_MouseState.rgbButtons[1] & 0x80) && (s_MouseRecordState.rgbButtons[1] & 0x80))
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| 		return true;
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| 	return false;
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| }
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| 
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| bool Input::isMouseMButtonRelease()
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| {
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| 	if (!(s_MouseState.rgbButtons[2] & 0x80) && (s_MouseRecordState.rgbButtons[2] & 0x80))
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| 		return true;
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| 	return false;
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| }
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| 
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| double Input::getMouseX()
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| {
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| 	return (double)s_MousePosition.x;
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| }
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| 
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| double Input::getMouseY()
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| {
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| 	return (double)s_MousePosition.y;
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| }
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| 
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| Point Input::getMousePos()
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| {
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| 	return Point((double)s_MousePosition.x, (double)s_MousePosition.y);
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| }
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| 
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| double Input::getMouseDeltaX()
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| {
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| 	return (double)s_MouseState.lX;
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| }
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| 
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| double Input::getMouseDeltaY()
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| {
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| 	return (double)s_MouseState.lY;
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| }
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| 
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| double Input::getMouseDeltaZ()
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| {
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| 	return (double)s_MouseState.lZ;
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| } |