77 lines
1.1 KiB
C++
77 lines
1.1 KiB
C++
#include "..\e2dnode.h"
|
|
|
|
e2d::Menu::Menu()
|
|
: _enabled(true)
|
|
{
|
|
}
|
|
|
|
e2d::Menu::Menu(const std::vector<Button*>& buttons)
|
|
: _enabled(true)
|
|
{
|
|
for (const auto& button : buttons)
|
|
{
|
|
this->addButton(button);
|
|
}
|
|
}
|
|
|
|
bool e2d::Menu::isEnable() const
|
|
{
|
|
return _enabled;
|
|
}
|
|
|
|
size_t e2d::Menu::getButtonCount() const
|
|
{
|
|
return _buttons.size();
|
|
}
|
|
|
|
void e2d::Menu::setEnabled(bool enabled)
|
|
{
|
|
if (_enabled != enabled)
|
|
{
|
|
_enabled = enabled;
|
|
|
|
for (const auto& button : _buttons)
|
|
{
|
|
button->setEnabled(enabled);
|
|
}
|
|
}
|
|
}
|
|
|
|
void e2d::Menu::addButton(Button * button)
|
|
{
|
|
if (button)
|
|
{
|
|
this->addChild(button);
|
|
_buttons.push_back(button);
|
|
button->setEnabled(_enabled);
|
|
}
|
|
}
|
|
|
|
bool e2d::Menu::removeButton(Button * button)
|
|
{
|
|
if (_buttons.empty())
|
|
{
|
|
return false;
|
|
}
|
|
|
|
this->removeChild(button);
|
|
|
|
if (button)
|
|
{
|
|
auto iter = std::find(_buttons.begin(), _buttons.end(), button);
|
|
if (iter != _buttons.end())
|
|
{
|
|
// ÒÆ³ý°´Å¥Ç°£¬½«ËüÆôÓÃ
|
|
button->setEnabled(true);
|
|
_buttons.erase(iter);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const std::vector<e2d::Button*>& e2d::Menu::getAllButtons() const
|
|
{
|
|
return _buttons;
|
|
}
|