Magic_Game/src/kiwano/renderer/TextLayout.cpp

175 lines
3.7 KiB
C++

// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "TextLayout.h"
#include "Renderer.h"
#include "../base/Logger.h"
namespace kiwano
{
//
// TextFormat
//
TextFormat::TextFormat()
{
}
TextFormat::TextFormat(Font const& font)
{
Update(font);
}
void TextFormat::Update(Font const& font)
{
Renderer::GetInstance()->CreateTextFormat(*this, font);
}
//
// TextLayout
//
TextLayout::TextLayout()
{
}
TextLayout::TextLayout(String const& text, Font const& font, TextStyle const& style)
{
Update(font);
Update(text, style);
}
void TextLayout::Update(Font const& font)
{
text_format_.Update(font);
}
void TextLayout::Update(String const& text, TextStyle const& style)
{
style_ = style;
if (text.empty())
{
text_format_.SetTextFormat(nullptr);
SetTextLayout(nullptr);
return;
}
Renderer::GetInstance()->CreateTextLayout(
*this,
text,
text_format_
);
HRESULT hr = text_layout_ ? S_OK : E_FAIL;
if (SUCCEEDED(hr))
{
if (style.line_spacing == 0.f)
{
hr = text_layout_->SetLineSpacing(DWRITE_LINE_SPACING_METHOD_DEFAULT, 0, 0);
}
else
{
hr = text_layout_->SetLineSpacing(
DWRITE_LINE_SPACING_METHOD_UNIFORM,
style.line_spacing,
style.line_spacing * 0.8f
);
}
}
if (SUCCEEDED(hr))
{
hr = text_layout_->SetTextAlignment(DWRITE_TEXT_ALIGNMENT(style.alignment));
}
if (SUCCEEDED(hr))
{
hr = text_layout_->SetWordWrapping((style.wrap_width > 0) ? DWRITE_WORD_WRAPPING_WRAP : DWRITE_WORD_WRAPPING_NO_WRAP);
}
if (SUCCEEDED(hr))
{
if (style.underline)
{
hr = text_layout_->SetUnderline(true, { 0, text.length() });
}
}
if (SUCCEEDED(hr))
{
if (style.strikethrough)
{
text_layout_->SetStrikethrough(true, { 0, text.length() });
}
}
if (SUCCEEDED(hr))
{
if (style.wrap_width > 0)
{
hr = text_layout_->SetMaxWidth(style.wrap_width);
}
else
{
// Fix the layout width when the text does not wrap
DWRITE_TEXT_METRICS metrics;
hr = text_layout_->GetMetrics(&metrics);
if (SUCCEEDED(hr))
{
hr = text_layout_->SetMaxWidth(metrics.width);
}
}
}
ThrowIfFailed(hr);
}
UInt32 TextLayout::GetLineCount()
{
if (text_layout_)
{
DWRITE_TEXT_METRICS metrics;
if (SUCCEEDED(text_layout_->GetMetrics(&metrics)))
{
return metrics.lineCount;
}
}
return 0;
}
Size TextLayout::GetLayoutSize() const
{
if (text_layout_)
{
DWRITE_TEXT_METRICS metrics;
if (SUCCEEDED(text_layout_->GetMetrics(&metrics)))
{
return (metrics.layoutWidth > 0) ? Size(metrics.layoutWidth, metrics.height) : Size(metrics.width, metrics.height);
}
}
return Size();
}
}