22 lines
		
	
	
		
			308 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			308 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2dmodule.h"
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| #include "..\e2dtool.h"
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| 
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| 
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| e2d::GC e2d::GC::instance_;
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| 
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| e2d::GC::GC()
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| {
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| }
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| 
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| e2d::GC::~GC()
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| {
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| 	Image::ClearCache();
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| 
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| 	Player::DestroyInstance();
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| 	Audio::DestroyInstance();
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| 	Renderer::DestroyInstance();
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| 	Input::DestroyInstance();
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| 	Window::DestroyInstance();
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| 	Game::DestroyInstance();
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| }
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