30 lines
		
	
	
		
			464 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			464 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\easy2d.h"
 | |
| 
 | |
| ActionOpacityTo::ActionOpacityTo(float duration, float opacity) :
 | |
| 	ActionOpacityBy(duration, 0)
 | |
| {
 | |
| 	m_nEndVal = opacity;
 | |
| }
 | |
| 
 | |
| ActionOpacityTo::~ActionOpacityTo()
 | |
| {
 | |
| }
 | |
| 
 | |
| ActionOpacityTo * ActionOpacityTo::copy()
 | |
| {
 | |
| 	auto a = new ActionOpacityTo(*this);
 | |
| 	a->_reset();
 | |
| 	return a;
 | |
| }
 | |
| 
 | |
| void ActionOpacityTo::_init()
 | |
| {
 | |
| 	ActionOpacityBy::_init();
 | |
| 	m_nVariation = m_nEndVal - m_nBeginVal;
 | |
| }
 | |
| 
 | |
| void ActionOpacityTo::_reset()
 | |
| {
 | |
| 	ActionOpacityBy::_reset();
 | |
| }
 |