147 lines
3.6 KiB
C++
147 lines
3.6 KiB
C++
// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#ifndef WINVER
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# define WINVER 0x0700 // Allow use of features specific to Windows 7 or later
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#endif
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0700 // Allow use of features specific to Windows 7 or later
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#endif
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#ifndef NTDDI_VERSION
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# define NTDDI_VERSION NTDDI_WIN7
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#endif
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#ifndef UNICODE
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# define UNICODE
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#endif
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// Exclude rarely-used items from Windows headers
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#ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef DIRECTINPUT_VERSION
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# define DIRECTINPUT_VERSION 0x0800
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#endif
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#ifndef INITGUID
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# define INITGUID
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#endif
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// Windows Header Files
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#include <windows.h>
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#include <wincodec.h>
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#include <mmsystem.h>
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#include <d2d1.h>
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#include <dwrite.h>
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#include <dinput.h>
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#include <xaudio2.h>
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#include <mfapi.h>
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#include <mfidl.h>
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#include <mfreadwrite.h>
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#include <shlwapi.h>
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// C++ RunTime Header Files
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#include <map>
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#include <set>
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#include <list>
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#include <stack>
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#include <vector>
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#include <random>
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#include <utility>
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#include <chrono>
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#include <sstream>
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#include <functional>
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#include <algorithm>
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// Import Libraries
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#pragma comment(lib, "d2d1.lib")
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#pragma comment(lib, "dwrite.lib")
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#pragma comment(lib, "windowscodecs.lib")
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#pragma comment(lib, "winmm.lib")
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#pragma comment(lib, "dinput8.lib")
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#pragma comment(lib, "xaudio2.lib")
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#pragma comment(lib, "mfplat.lib")
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#pragma comment(lib, "mfreadwrite.lib")
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#pragma comment(lib, "shlwapi.lib")
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#ifndef HINST_THISCOMPONENT
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EXTERN_C IMAGE_DOS_HEADER __ImageBase;
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# define HINST_THISCOMPONENT ((HINSTANCE)&__ImageBase)
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#endif
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#ifndef WARN
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# if defined( DEBUG ) || defined( _DEBUG )
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# define WARN(message, ...) do { fwprintf(stderr, L"Warning: " _CRT_WIDE(#message) L"\n", __VA_ARGS__); } while(0)
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# else
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# define WARN(message, ...) ((void)0)
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# endif
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#endif
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#ifndef WARN_IF
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# if defined( DEBUG ) || defined( _DEBUG )
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# define WARN_IF(expression, message, ...) do { if (expression) { fwprintf(stderr, L"Warning: " _CRT_WIDE(#message) L"\n", __VA_ARGS__); } } while(0)
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# else
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# define WARN_IF(expression, message, ...) ((void)0)
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# endif
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#endif
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#if _MSC_VER >= 1800
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# define E2D_OP_EXPLICIT explicit
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#else
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# define E2D_OP_EXPLICIT
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#endif
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#if _MSC_VER >= 1900
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# define E2D_NOEXCEPT noexcept
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#else
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# define E2D_NOEXCEPT throw()
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#endif
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#if _MSC_VER >= 1800
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# define E2D_DISABLE_COPY(Class) \
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Class(const Class &) = delete; \
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Class & operator= (const Class &) = delete
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#else
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# define E2D_DISABLE_COPY(Class) \
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Class(const Class &); \
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Class & operator= (const Class &)
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#endif
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#ifdef max
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# undef max
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#endif
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#ifdef min
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# undef min
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#endif
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