Magic_Game/core/base/Debuger.cpp

110 lines
2.8 KiB
C++

// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Debuger.h"
#include "../utils/string.h"
#include <sstream>
#include <psapi.h>
#pragma comment(lib, "psapi.lib")
namespace easy2d
{
DebugerNode::DebugerNode()
{
debug_text_ = new Text();
debug_text_->SetPosition(10, 10);
this->AddChild(debug_text_);
Font font;
font.size = 16.f;
font.weight = FontWeight::Normal;
debug_text_->SetFont(font);
TextStyle style;
style.wrap = false;
style.line_spacing = 18.f;
debug_text_->SetStyle(style);
ObjectBase::__RemoveObjectFromTracingList(this);
ObjectBase::__RemoveObjectFromTracingList(debug_text_.Get());
}
DebugerNode::~DebugerNode()
{
}
void DebugerNode::AddDebugText(String const & text)
{
try
{
texts_.push_back(text);
}
catch (...)
{
}
}
void DebugerNode::ClearDebugText()
{
texts_.clear();
}
void DebugerNode::OnUpdate(Duration const & dt)
{
try
{
frame_time_.push_back(time::Now());
while (frame_time_.back() - frame_time_.front() >= time::Second)
{
frame_time_.erase(frame_time_.begin());
}
}
catch (std::exception& e)
{
debug_text_->SetText(StringMultiByteToWideChar(e.what()));
return;
}
std::wstringstream ss;
ss << "fps=" << frame_time_.size() << std::endl;
#ifdef E2D_DEBUG
ss << "objects=" << ObjectBase::__GetTracingObjects().size() << std::endl;
#endif
PROCESS_MEMORY_COUNTERS_EX pmc;
GetProcessMemoryInfo(GetCurrentProcess(), (PROCESS_MEMORY_COUNTERS*)&pmc, sizeof(pmc));
if (pmc.PrivateUsage > 1024 * 1024)
ss << "memory=" << pmc.PrivateUsage / 1024 / 1024 << "Mb " << (pmc.PrivateUsage / 1024) % 1024 << "Kb";
else
ss << "memory=" << pmc.PrivateUsage / 1024 << "Kb";
for (const auto& text : texts_)
ss << std::endl << text;
debug_text_->SetText(ss.str());
}
}