46 lines
		
	
	
		
			767 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			767 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2daction.h"
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| #include "..\e2dnode.h"
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| 
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| 
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| e2d::MoveBy::MoveBy(double duration, Vector2 vector)
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| 	: FiniteTimeAction(duration)
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| {
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| 	_deltaPos = vector;
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| }
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| 
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| void e2d::MoveBy::_init()
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| {
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| 	FiniteTimeAction::_init();
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| 
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| 	if (_target)
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| 	{
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| 		_prevPos = _startPos = _target->getPos();
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| 	}
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| }
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| 
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| void e2d::MoveBy::_update()
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| {
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| 	FiniteTimeAction::_update();
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| 
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| 	if (_target)
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| 	{
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| 		Point currentPos = _target->getPos();
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| 		Vector2 diff = currentPos - _prevPos;
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| 		_startPos = _startPos + diff;
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| 
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| 		Point newPos = _startPos + (_deltaPos * _delta);
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| 		_target->setPos(newPos);
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| 
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| 		_prevPos = newPos;
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| 	}
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| }
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| 
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| e2d::MoveBy * e2d::MoveBy::clone() const
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| {
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| 	return Create<MoveBy>(_duration, _deltaPos);
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| }
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| 
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| e2d::MoveBy * e2d::MoveBy::reverse() const
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| {
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| 	return Create<MoveBy>(_duration, -_deltaPos);
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| } |