Magic_Game/src/kiwano/event/Event.h

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include <kiwano/base/RefObject.h>
#include <kiwano/base/RefPtr.h>
#include <kiwano/event/EventType.h>
#include <kiwano/math/Math.h>
namespace kiwano
{
KGE_DECLARE_SMART_PTR(Event);
/**
* \~chinese
* \defgroup Event 事件
*/
/**
* \addtogroup Event
* @{
*/
/// \~chinese
/// @brief 事件
class KGE_API Event : public RefObject
{
public:
/// \~chinese
/// @brief 构造事件
Event(const EventType& type);
virtual ~Event();
/// \~chinese
/// @brief 获取类型事件
const EventType& GetType() const;
/// \~chinese
/// @brief 判断事件类型
/// @return 事件类型相同返回true否则返回false
template <typename _Ty>
bool IsType() const;
/// \~chinese
/// @brief 转换为其他类型事件
/// @return 其他类型事件指针,如果事件类型无法转换,返回空指针
template <typename _Ty>
const _Ty* Cast() const;
/// \~chinese
/// @brief 转换为其他类型事件
/// @return 其他类型事件指针,如果事件类型无法转换,返回空指针
template <typename _Ty>
_Ty* Cast();
private:
const EventType type_;
};
/// \~chinese
/// @brief 事件特性:判断事件类型是否相同
template <typename _Ty>
struct IsSameEventType
{
inline bool operator()(const Event* evt) const
{
static_assert(std::is_base_of<Event, _Ty>::value, "_Ty is not an event type.");
return evt->GetType() == KGE_EVENT(_Ty);
}
};
/** @} */
inline const EventType& Event::GetType() const
{
return type_;
}
template <typename _Ty>
inline bool Event::IsType() const
{
static_assert(std::is_base_of<Event, _Ty>::value, "_Ty is not an event type.");
return IsSameEventType<_Ty>()(this);
}
template <typename _Ty>
inline const _Ty* Event::Cast() const
{
return const_cast<Event*>(this)->Cast<_Ty>();
}
template <typename _Ty>
inline _Ty* Event::Cast()
{
if (!this->IsType<_Ty>())
return nullptr;
return dynamic_cast<_Ty*>(this);
}
} // namespace kiwano