625 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			625 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #include "Renderer.h"
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| #include "../base/Logger.h"
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| #include "../base/Window.h"
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| #include "../utils/FileUtil.h"
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| 
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| namespace kiwano
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| {
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| 	Renderer::Renderer()
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| 		: hwnd_(nullptr)
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| 		, vsync_(true)
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| 		, clear_color_(Color::Black)
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| 	{
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| 	}
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| 
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| 	Renderer::~Renderer()
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| 	{
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| 	}
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| 
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| 	void Renderer::SetupComponent()
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| 	{
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| 		KGE_LOG(L"Creating device resources");
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| 
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| 		hwnd_ = Window::GetInstance()->GetHandle();
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| 		output_size_ = Window::GetInstance()->GetSize();
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| 
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| 		d2d_res_ = nullptr;
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| 		d3d_res_ = nullptr;
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| 		drawing_state_block_ = nullptr;
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| 
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| 		HRESULT hr = hwnd_ ? S_OK : E_FAIL;
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| 
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| 		// Direct2D device resources
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = ID2DDeviceResources::Create(&d2d_res_);
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| 		}
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| 
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| 		// Direct3D device resources
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| 		if (SUCCEEDED(hr))
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| 		{
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| #if defined(KGE_USE_DIRECTX10)
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| 			hr = ID3D10DeviceResources::Create(
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| 				&d3d_res_,
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| 				d2d_res_.get(),
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| 				hwnd_
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| 			);
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| #else
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| 			hr = ID3D11DeviceResources::Create(
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| 				&d3d_res_,
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| 				d2d_res_.get(),
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| 				hwnd_
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| 			);
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| #endif
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| 		}
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| 
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| 		// DrawingStateBlock
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetFactory()->CreateDrawingStateBlock(
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| 				&drawing_state_block_
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| 			);
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| 		}
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| 
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| 		// Other device resources
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = CreateDeviceResources();
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| 		}
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| 
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| 		// FontFileLoader and FontCollectionLoader
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = IFontCollectionLoader::Create(&font_collection_loader_);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetDWriteFactory()->RegisterFontCollectionLoader(font_collection_loader_.get());
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| 		}
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| 
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| 		// ResourceFontFileLoader and ResourceFontCollectionLoader
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = IResourceFontFileLoader::Create(&res_font_file_loader_);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetDWriteFactory()->RegisterFontFileLoader(res_font_file_loader_.get());
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = IResourceFontCollectionLoader::Create(&res_font_collection_loader_, res_font_file_loader_.get());
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetDWriteFactory()->RegisterFontCollectionLoader(res_font_collection_loader_.get());
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::DestroyComponent()
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| 	{
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| 		KGE_LOG(L"Destroying device resources");
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| 
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| 		d2d_res_->GetDWriteFactory()->UnregisterFontFileLoader(res_font_file_loader_.get());
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| 		res_font_file_loader_.reset();
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| 
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| 		d2d_res_->GetDWriteFactory()->UnregisterFontCollectionLoader(res_font_collection_loader_.get());
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| 		res_font_collection_loader_.reset();
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| 
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| 		drawing_state_block_.reset();
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| 		solid_color_brush_.reset();
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| 		d2d_res_.reset();
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| 		d3d_res_.reset();
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| 	}
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| 
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| 	void Renderer::BeforeRender()
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| 	{
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| 		HRESULT hr = S_OK;
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| 
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| 		if (!IsValid())
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			render_target_->SaveDrawingState(drawing_state_block_.get());
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| 			BeginDraw();
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d3d_res_->ClearRenderTarget(clear_color_);
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::AfterRender()
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| 	{
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| 		HRESULT hr = S_OK;
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| 		
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| 		if (!IsValid())
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			EndDraw();
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| 
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| 			render_target_->RestoreDrawingState(drawing_state_block_.get());
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d3d_res_->Present(vsync_);
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| 		}
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| 
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| 		if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET)
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| 		{
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| 			// <20><><EFBFBD><EFBFBD> Direct3D <20>豸<EFBFBD><E8B1B8>ִ<EFBFBD>й<EFBFBD><D0B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
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| 			hr = HandleDeviceLost();
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::HandleMessage(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
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| 	{
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| 		switch (msg)
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| 		{
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| 		case WM_SIZE:
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| 		{
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| 			UINT width = LOWORD(lparam);
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| 			UINT height = HIWORD(lparam);
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| 
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| 			Resize(width, height);
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| 			break;
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| 		}
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| 		}
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| 	}
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| 
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| 	HRESULT Renderer::CreateDeviceResources()
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| 	{
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| 		HRESULT hr = InitDeviceResources(
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| 			d2d_res_->GetDeviceContext(),
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| 			d2d_res_
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| 		);
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			SetAntialiasMode(antialias_);
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| 			SetTextAntialiasMode(text_antialias_);
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| 		}
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| 		return hr;
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| 	}
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| 
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| 	HRESULT Renderer::HandleDeviceLost()
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| 	{
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| 		HRESULT hr = d3d_res_->HandleDeviceLost();
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = CreateDeviceResources();
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| 		}
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| 		return hr;
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| 	}
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| 
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| 	void Renderer::CreateImage(Image& image, Resource const& res)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		ComPtr<ID2D1Bitmap> bitmap;
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| 		if (res.IsFileType())
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| 		{
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| 			hr = d2d_res_->CreateBitmapFromFile(bitmap, res.GetFileName());
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| 		}
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| 		else
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| 		{
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| 			hr = d2d_res_->CreateBitmapFromResource(bitmap, res);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			image.SetBitmap(bitmap);
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_WARNING_LOG(L"Load image failed with HRESULT of %08X!", hr);
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| 		}
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| 	}
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| 
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| 	void Renderer::CreateGifImage(GifImage& image, Resource const& res)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		ComPtr<IWICBitmapDecoder> decoder;
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| 		if (res.IsFileType())
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| 		{
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| 			if (!FileUtil::ExistsFile(res.GetFileName().c_str()))
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| 			{
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| 				KGE_WARNING_LOG(L"Gif image file '%s' not found!", res.GetFileName().c_str());
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| 				hr = E_FAIL;
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| 			}
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				hr = d2d_res_->GetWICImagingFactory()->CreateDecoderFromFilename(
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| 					res.GetFileName().c_str(),
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| 					nullptr,
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| 					GENERIC_READ,
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| 					WICDecodeMetadataCacheOnLoad,
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| 					&decoder
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| 				);
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| 			}
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| 		}
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| 		else
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| 		{
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| 			LPVOID buffer;
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| 			DWORD buffer_size;
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| 			HRESULT hr = res.Load(buffer, buffer_size) ? S_OK : E_FAIL;
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| 
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| 			ComPtr<IWICStream> stream;
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				hr = d2d_res_->GetWICImagingFactory()->CreateStream(&stream);
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| 			}
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				hr = stream->InitializeFromMemory(
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| 					static_cast<WICInProcPointer>(buffer),
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| 					buffer_size
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| 				);
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| 			}
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| 
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| 			if (SUCCEEDED(hr))
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| 			{
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| 				hr = d2d_res_->GetWICImagingFactory()->CreateDecoderFromStream(
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| 					stream.get(),
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| 					nullptr,
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| 					WICDecodeMetadataCacheOnLoad,
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| 					&decoder
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| 				);
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| 			}
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			image.SetDecoder(decoder);
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_WARNING_LOG(L"Load GIF image failed with HRESULT of %08X!", hr);
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| 		}
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| 	}
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| 
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| 	void Renderer::CreateFontFromResource(FontCollection& collection, Resource const& res)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		ComPtr<IDWriteFontCollection> font_collection;
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| 		if (res.IsFileType())
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| 		{
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| 			String file_path = res.GetFileName();
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| 			if (!FileUtil::ExistsFile(file_path.c_str()))
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| 			{
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| 				KGE_WARNING_LOG(L"Font file '%s' not found!", file_path.c_str());
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| 				hr = E_FAIL;
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| 			}
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| 
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| 			hr = d2d_res_->GetDWriteFactory()->CreateCustomFontCollection(
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| 				font_collection_loader_.get(),
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| 				reinterpret_cast<const void*>(&file_path),
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| 				sizeof(file_path),
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| 				&font_collection
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| 			);
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| 		}
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| 		else
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| 		{
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| 			UINT id = res.GetResourceId();
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| 			hr = d2d_res_->GetDWriteFactory()->CreateCustomFontCollection(
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| 				res_font_collection_loader_.get(),
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| 				reinterpret_cast<const void*>(&id),
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| 				sizeof(id),
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| 				&font_collection
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| 			);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			collection.SetFontCollection(font_collection);
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| 		}
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| 
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| 		if (FAILED(hr))
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| 		{
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| 			KGE_WARNING_LOG(L"Load font failed with HRESULT of %08X!", hr);
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| 		}
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| 	}
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| 
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| 	void Renderer::CreateTextFormat(TextFormat& format, Font const& font)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		ComPtr<IDWriteTextFormat> output;
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->CreateTextFormat(output, font);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			format.SetTextFormat(output);
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::CreateTextLayout(TextLayout& layout, String const& text, TextStyle const& style, TextFormat const& format)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		ComPtr<IDWriteTextLayout> output;
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->CreateTextLayout(
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| 				output,
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| 				text,
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| 				style,
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| 				format.GetTextFormat()
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| 			);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			layout.SetTextLayout(output);
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::CreateLineGeometry(Geometry& geo, Point const& begin_pos, Point const& end_pos)
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| 	{
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| 		HRESULT hr = S_OK;
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| 		if (!d2d_res_)
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| 		{
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| 			hr = E_UNEXPECTED;
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| 		}
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| 
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| 		ComPtr<ID2D1PathGeometry> path_geo;
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| 		ComPtr<ID2D1GeometrySink> path_sink;
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = d2d_res_->GetFactory()->CreatePathGeometry(&path_geo);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			hr = path_geo->Open(&path_sink);
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			path_sink->BeginFigure(DX::ConvertToPoint2F(begin_pos), D2D1_FIGURE_BEGIN_FILLED);
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| 			path_sink->AddLine(DX::ConvertToPoint2F(end_pos));
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| 			path_sink->EndFigure(D2D1_FIGURE_END_OPEN);
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| 			hr = path_sink->Close();
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| 		}
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| 
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| 		if (SUCCEEDED(hr))
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| 		{
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| 			geo.SetGeometry(path_geo);
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| 		}
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| 
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| 		ThrowIfFailed(hr);
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| 	}
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| 
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| 	void Renderer::CreateRectGeometry(Geometry& geo, Rect const& rect)
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| 	{
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| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1RectangleGeometry> output;
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| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreateRectangleGeometry(DX::ConvertToRectF(rect), &output);
 | ||
| 		}
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| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
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| 			geo.SetGeometry(output);
 | ||
| 		}
 | ||
| 
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| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateRoundedRectGeometry(Geometry& geo, Rect const& rect, Vec2 const& radius)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1RoundedRectangleGeometry> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreateRoundedRectangleGeometry(
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| 				D2D1::RoundedRect(
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| 					DX::ConvertToRectF(rect),
 | ||
| 					radius.x,
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| 					radius.y
 | ||
| 				),
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| 				&output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			geo.SetGeometry(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateEllipseGeometry(Geometry& geo, Point const& center, Vec2 const& radius)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1EllipseGeometry> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreateEllipseGeometry(
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| 				D2D1::Ellipse(
 | ||
| 					DX::ConvertToPoint2F(center),
 | ||
| 					radius.x,
 | ||
| 					radius.y
 | ||
| 				),
 | ||
| 				&output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			geo.SetGeometry(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreatePathGeometrySink(GeometrySink& sink)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1PathGeometry> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetFactory()->CreatePathGeometry(&output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			sink.SetPathGeometry(output);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::CreateImageRenderTarget(ImageRenderTarget& render_target)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d2d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		ComPtr<ID2D1BitmapRenderTarget> output;
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = d2d_res_->GetDeviceContext()->CreateCompatibleRenderTarget(&output);
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			hr = render_target.InitDeviceResources(output, d2d_res_);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::SetVSyncEnabled(bool enabled)
 | ||
| 	{
 | ||
| 		vsync_ = enabled;
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::Resize(UINT width, UINT height)
 | ||
| 	{
 | ||
| 		HRESULT hr = S_OK;
 | ||
| 		if (!d3d_res_)
 | ||
| 		{
 | ||
| 			hr = E_UNEXPECTED;
 | ||
| 		}
 | ||
| 
 | ||
| 		if (SUCCEEDED(hr))
 | ||
| 		{
 | ||
| 			output_size_.x = static_cast<float>(width);
 | ||
| 			output_size_.y = static_cast<float>(height);
 | ||
| 			hr = d3d_res_->SetLogicalSize(output_size_);
 | ||
| 		}
 | ||
| 
 | ||
| 		ThrowIfFailed(hr);
 | ||
| 	}
 | ||
| 
 | ||
| 	void Renderer::SetClearColor(const Color& color)
 | ||
| 	{
 | ||
| 		clear_color_ = color;
 | ||
| 	}
 | ||
| 
 | ||
| 	bool Renderer::CheckVisibility(Size const& content_size, Matrix3x2 const& transform)
 | ||
| 	{
 | ||
| 		return Rect{ Point{}, output_size_ }.Intersects(
 | ||
| 			transform.Transform(Rect{ Point{}, content_size })
 | ||
| 		);
 | ||
| 	}
 | ||
| 
 | ||
| }
 |