Magic_Game/core
Nomango afc17339b1 修复未释放用于显示FPS的TextFormat的bug 2018-04-21 00:47:40 +08:00
..
Action struct Point and struct Size overloaded operator - 2018-04-17 13:26:50 +08:00
Base 修复未释放用于显示FPS的TextFormat的bug 2018-04-21 00:47:40 +08:00
Collider bug fixed 2018-04-03 11:12:30 +08:00
Common Game::start增加bool参数,为true时自动在游戏结束时回收资源 2018-04-21 00:46:26 +08:00
Manager Game::start增加bool参数,为true时自动在游戏结束时回收资源 2018-04-21 00:46:26 +08:00
Node new feature: show fps 2018-04-17 11:41:33 +08:00
Tool Game::start增加bool参数,为true时自动在游戏结束时回收资源 2018-04-21 00:46:26 +08:00
Transition 修复一些细节问题 2018-04-19 17:18:44 +08:00
eaction.h update action functions 2018-04-03 09:34:38 +08:00
easy2d.h new feature: shape 2018-04-02 23:01:38 +08:00
ebase.h Game::start增加bool参数,为true时自动在游戏结束时回收资源 2018-04-21 00:46:26 +08:00
ecollider.h new feature: shape 2018-04-02 23:01:38 +08:00
ecommon.h struct Point and struct Size overloaded operator - 2018-04-17 13:26:50 +08:00
emacros.h vs2010 supported 2018-04-01 23:08:11 +08:00
emanager.h Game::start增加bool参数,为true时自动在游戏结束时回收资源 2018-04-21 00:46:26 +08:00
enode.h new feature: use Text::getLineCount to get the number of rows 2018-04-09 01:07:49 +08:00
eshape.h new feature: shape 2018-04-02 23:01:38 +08:00
etool.h Game::start增加bool参数,为true时自动在游戏结束时回收资源 2018-04-21 00:46:26 +08:00
etransition.h new feature: show fps 2018-04-17 11:41:33 +08:00