| Base | 修复未释放用于显示FPS的TextFormat的bug | 2018-04-21 00:47:40 +08:00 | 
		
			
			
			
			
				| Collider | bug fixed | 2018-04-03 11:12:30 +08:00 | 
		
			
			
			
			
				| Common | Game::start增加bool参数,为true时自动在游戏结束时回收资源 | 2018-04-21 00:46:26 +08:00 | 
		
			
			
			
			
				| Manager | Game::start增加bool参数,为true时自动在游戏结束时回收资源 | 2018-04-21 00:46:26 +08:00 | 
		
			
			
			
			
				| Node | new feature: show fps | 2018-04-17 11:41:33 +08:00 | 
		
			
			
			
			
				| Tool | Game::start增加bool参数,为true时自动在游戏结束时回收资源 | 2018-04-21 00:46:26 +08:00 | 
		
			
			
			
			
				| Transition | 修复一些细节问题 | 2018-04-19 17:18:44 +08:00 | 
		
			
			
			
			
				| eaction.h | update action functions | 2018-04-03 09:34:38 +08:00 | 
		
			
			
			
			
				| easy2d.h | new feature: shape | 2018-04-02 23:01:38 +08:00 | 
		
			
			
			
			
				| ebase.h | Game::start增加bool参数,为true时自动在游戏结束时回收资源 | 2018-04-21 00:46:26 +08:00 | 
		
			
			
			
			
				| ecollider.h | new feature: shape | 2018-04-02 23:01:38 +08:00 | 
		
			
			
			
			
				| emacros.h | vs2010 supported | 2018-04-01 23:08:11 +08:00 | 
		
			
			
			
			
				| emanager.h | Game::start增加bool参数,为true时自动在游戏结束时回收资源 | 2018-04-21 00:46:26 +08:00 | 
		
			
			
			
			
				| eshape.h | new feature: shape | 2018-04-02 23:01:38 +08:00 | 
		
			
			
			
			
				| etool.h | Game::start增加bool参数,为true时自动在游戏结束时回收资源 | 2018-04-21 00:46:26 +08:00 | 
		
			
			
			
			
				| etransition.h | new feature: show fps | 2018-04-17 11:41:33 +08:00 |