Magic_Game/core/tools/Music.cpp

560 lines
10 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "..\e2dtool.h"
#include "..\e2dmodule.h"
namespace easy2d
{
namespace
{
void OutputDebugStringExW(LPCWSTR pszOutput, ...)
{
va_list args = NULL;
va_start(args, pszOutput);
size_t nLen = _vscwprintf(pszOutput, args) + 1;
wchar_t* psBuffer = new wchar_t[nLen];
_vsnwprintf_s(psBuffer, nLen, nLen, pszOutput, args);
va_end(args);
::OutputDebugStringW(psBuffer);
delete[] psBuffer;
}
inline void TraceError(LPCWSTR output)
{
OutputDebugStringExW(L"[easy2d] Music error: %s failed!\r\n", output);
}
inline void TraceError(LPCWSTR output, HRESULT hr)
{
OutputDebugStringExW(L"[easy2d] Music error: %s (%#X)\r\n", output, hr);
}
}
//-------------------------------------------------------
// Transcoder
//-------------------------------------------------------
class Transcoder
{
WAVEFORMATEX* wave_format_;
public:
Transcoder()
: wave_format_(nullptr)
{
}
~Transcoder()
{
if (wave_format_)
{
::CoTaskMemFree(wave_format_);
wave_format_ = nullptr;
}
}
WAVEFORMATEX* GetWaveFormatEx()
{
return wave_format_;
}
bool LoadMediaFile(LPCWSTR file_path, BYTE** wave_data, UINT32* wave_data_size)
{
HRESULT hr = S_OK;
IMFSourceReader* reader = nullptr;
hr = MFCreateSourceReaderFromURL(
file_path,
nullptr,
&reader
);
if (SUCCEEDED(hr))
{
hr = ReadSource(reader, wave_data, wave_data_size);
}
SafeRelease(reader);
return SUCCEEDED(hr);
}
bool LoadMediaResource(Resource& res, BYTE** wave_data, UINT32* wave_data_size)
{
HRESULT hr = S_OK;
HINSTANCE hinstance = GetModuleHandle(nullptr);
IStream* stream = nullptr;
IMFByteStream* byte_stream = nullptr;
IMFSourceReader* reader = nullptr;
if (!res.Load()) { return false; }
stream = SHCreateMemStream(
static_cast<const BYTE*>(res.GetData()),
static_cast<UINT>(res.GetDataSize())
);
if (stream == nullptr)
{
TraceError(L"SHCreateMemStream");
return false;
}
if (SUCCEEDED(hr))
{
hr = MFCreateMFByteStreamOnStream(stream, &byte_stream);
}
if (SUCCEEDED(hr))
{
hr = MFCreateSourceReaderFromByteStream(
byte_stream,
nullptr,
&reader
);
}
if (SUCCEEDED(hr))
{
hr = ReadSource(reader, wave_data, wave_data_size);
}
SafeRelease(stream);
SafeRelease(byte_stream);
SafeRelease(reader);
return SUCCEEDED(hr);
}
HRESULT ReadSource(IMFSourceReader* reader, BYTE** wave_data, UINT32* wave_data_size)
{
HRESULT hr = S_OK;
DWORD max_stream_size = 0;
IMFMediaType* partial_type = nullptr;
IMFMediaType* uncompressed_type = nullptr;
hr = MFCreateMediaType(&partial_type);
if (SUCCEEDED(hr))
{
hr = partial_type->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio);
}
if (SUCCEEDED(hr))
{
hr = partial_type->SetGUID(MF_MT_SUBTYPE, MFAudioFormat_PCM);
}
// <20><><EFBFBD><EFBFBD> source reader <20><>ý<EFBFBD><C3BD><EFBFBD><EFBFBD><EFBFBD>ͣ<EFBFBD><CDA3><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD>ú<EFBFBD><C3BA>ʵĽ<CAB5><C4BD><EFBFBD><EFBFBD><EFBFBD>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ
if (SUCCEEDED(hr))
{
hr = reader->SetCurrentMediaType(
MF_SOURCE_READER_FIRST_AUDIO_STREAM,
0,
partial_type
);
}
// <20><> IMFMediaType <20>л<EFBFBD>ȡ WAVEFORMAT <20>
if (SUCCEEDED(hr))
{
hr = reader->GetCurrentMediaType(
MF_SOURCE_READER_FIRST_AUDIO_STREAM,
&uncompressed_type
);
}
// ָ<><D6B8><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5>
if (SUCCEEDED(hr))
{
hr = reader->SetStreamSelection(
MF_SOURCE_READER_FIRST_AUDIO_STREAM,
true
);
}
// <20><>ȡ WAVEFORMAT <20><><EFBFBD><EFBFBD>
if (SUCCEEDED(hr))
{
UINT32 size = 0;
hr = MFCreateWaveFormatExFromMFMediaType(
uncompressed_type,
&wave_format_,
&size
);
}
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>С
if (SUCCEEDED(hr))
{
PROPVARIANT prop;
PropVariantInit(&prop);
hr = reader->GetPresentationAttribute(
MF_SOURCE_READER_MEDIASOURCE,
MF_PD_DURATION,
&prop
);
LONGLONG duration = prop.uhVal.QuadPart;
max_stream_size = static_cast<DWORD>(
(duration * wave_format_->nAvgBytesPerSec) / 10000000 + 1
);
PropVariantClear(&prop);
}
// <20><>ȡ<EFBFBD><C8A1>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>
if (SUCCEEDED(hr))
{
DWORD flags = 0;
DWORD position = 0;
IMFSample* sample = nullptr;
IMFMediaBuffer* buffer = nullptr;
BYTE* data = new (std::nothrow) BYTE[max_stream_size];
if (data == nullptr)
{
TraceError(L"Low memory");
hr = E_OUTOFMEMORY;
}
else
{
while (true)
{
hr = reader->ReadSample(
MF_SOURCE_READER_FIRST_AUDIO_STREAM,
0,
nullptr,
&flags,
nullptr,
&sample
);
if (flags & MF_SOURCE_READERF_ENDOFSTREAM) { break; }
if (sample == nullptr) { continue; }
if (SUCCEEDED(hr))
{
hr = sample->ConvertToContiguousBuffer(&buffer);
if (SUCCEEDED(hr))
{
BYTE *audio_data = nullptr;
DWORD sample_buffer_length = 0;
hr = buffer->Lock(
&audio_data,
nullptr,
&sample_buffer_length
);
if (SUCCEEDED(hr))
{
for (DWORD i = 0; i < sample_buffer_length; i++)
{
data[position++] = audio_data[i];
}
hr = buffer->Unlock();
}
}
SafeRelease(buffer);
}
SafeRelease(sample);
if (FAILED(hr)) { break; }
}
if (SUCCEEDED(hr))
{
*wave_data = data;
*wave_data_size = position;
}
}
}
SafeRelease(partial_type);
SafeRelease(uncompressed_type);
return hr;
}
};
//-------------------------------------------------------
// Music
//-------------------------------------------------------
Music::Music()
: opened_(false)
, playing_(false)
, wave_data_(nullptr)
, size_(0)
, voice_(nullptr)
{
}
Music::Music(const std::wstring& file_path)
: opened_(false)
, playing_(false)
, wave_data_(nullptr)
, size_(0)
, voice_(nullptr)
{
Load(file_path);
}
Music::Music(Resource& res)
: opened_(false)
, playing_(false)
, wave_data_(nullptr)
, size_(0)
, voice_(nullptr)
{
Load(res);
}
Music::~Music()
{
Close();
}
bool Music::Load(const std::wstring & file_path)
{
if (opened_)
{
Close();
}
File music_file;
if (!music_file.Open(file_path))
{
E2D_WARNING("Media file not found.");
return false;
}
// <20>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD>ͨ<EFBFBD><CDA8> File::AddSearchPath <20><><EFBFBD><EFBFBD>
// Ĭ<><C4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫͨ<D2AA><CDA8> File::GetPath <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>·<EFBFBD><C2B7>
std::wstring music_file_path = music_file.GetPath();
Transcoder transcoder;
if (!transcoder.LoadMediaFile(music_file_path.c_str(), &wave_data_, &size_))
{
return false;
}
HRESULT hr = Device::GetAudio()->CreateVoice(&voice_, transcoder.GetWaveFormatEx());
if (FAILED(hr))
{
if (wave_data_)
{
delete[] wave_data_;
wave_data_ = nullptr;
}
TraceError(L"Create source voice error", hr);
return false;
}
opened_ = true;
return true;
}
bool Music::Load(Resource& res)
{
if (opened_)
{
Close();
}
Transcoder transcoder;
if (!transcoder.LoadMediaResource(res, &wave_data_, &size_))
{
return false;
}
HRESULT hr = Device::GetAudio()->CreateVoice(&voice_, transcoder.GetWaveFormatEx());
if (FAILED(hr))
{
if (wave_data_)
{
delete[] wave_data_;
wave_data_ = nullptr;
}
TraceError(L"Create source voice error", hr);
return false;
}
opened_ = true;
return true;
}
bool Music::Play(int loop_count)
{
if (!opened_)
{
E2D_WARNING("Music must be opened first!");
return false;
}
if (voice_ == nullptr)
{
E2D_WARNING("IXAudio2SourceVoice Null pointer exception!");
return false;
}
XAUDIO2_VOICE_STATE state;
voice_->GetState(&state);
if (state.BuffersQueued)
{
Stop();
}
if (loop_count < 0)
{
loop_count = XAUDIO2_LOOP_INFINITE;
}
else
{
loop_count = std::min(loop_count, XAUDIO2_LOOP_INFINITE - 1);
}
// <20>ύ wave <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
XAUDIO2_BUFFER buffer = { 0 };
buffer.pAudioData = wave_data_;
buffer.Flags = XAUDIO2_END_OF_STREAM;
buffer.AudioBytes = size_;
buffer.LoopCount = loop_count;
HRESULT hr;
if (FAILED(hr = voice_->SubmitSourceBuffer(&buffer)))
{
TraceError(L"Submitting source buffer error", hr);
return false;
}
hr = voice_->Start(0);
playing_ = SUCCEEDED(hr);
return playing_;
}
void Music::Pause()
{
if (voice_)
{
if (SUCCEEDED(voice_->Stop()))
{
playing_ = false;
}
}
}
void Music::Resume()
{
if (voice_)
{
if (SUCCEEDED(voice_->Start()))
{
playing_ = true;
}
}
}
void Music::Stop()
{
if (voice_)
{
if (SUCCEEDED(voice_->Stop()))
{
voice_->ExitLoop();
voice_->FlushSourceBuffers();
playing_ = false;
}
}
}
void Music::Close()
{
if (voice_)
{
voice_->Stop();
voice_->FlushSourceBuffers();
voice_->DestroyVoice();
voice_ = nullptr;
}
if (wave_data_)
{
delete[] wave_data_;
wave_data_ = nullptr;
}
opened_ = false;
playing_ = false;
}
bool Music::IsPlaying() const
{
if (opened_ && voice_)
{
XAUDIO2_VOICE_STATE state;
voice_->GetState(&state);
if (state.BuffersQueued && playing_)
return true;
}
return false;
}
float Music::GetVolume() const
{
if (voice_)
{
float volume = 0.f;
voice_->GetVolume(&volume);
return volume;
}
return 0.f;
}
bool Music::SetVolume(float volume)
{
if (voice_)
{
volume = std::min(std::max(volume, -224.f), 224.f);
return SUCCEEDED(voice_->SetVolume(volume));
}
return false;
}
IXAudio2SourceVoice * Music::GetSourceVoice() const
{
return voice_;
}
}