80 lines
1.6 KiB
C++
80 lines
1.6 KiB
C++
#include "..\..\e2dshape.h"
|
|
|
|
e2d::RoundRect::RoundRect()
|
|
: _radiusX(0)
|
|
, _radiusY(0)
|
|
{
|
|
}
|
|
|
|
e2d::RoundRect::RoundRect(Size size, double radiusX, double radiusY)
|
|
: _radiusX(float(radiusX))
|
|
, _radiusY(float(radiusY))
|
|
{
|
|
this->setSize(size);
|
|
}
|
|
|
|
e2d::RoundRect::RoundRect(Point topLeft, Size size, double radiusX, double radiusY)
|
|
: _radiusX(float(radiusX))
|
|
, _radiusY(float(radiusY))
|
|
{
|
|
this->setPivot(0, 0);
|
|
this->setPos(topLeft);
|
|
this->setSize(size);
|
|
}
|
|
|
|
e2d::RoundRect * e2d::RoundRect::create()
|
|
{
|
|
return Create<RoundRect>();
|
|
}
|
|
|
|
e2d::RoundRect * e2d::RoundRect::create(Size size, double radiusX, double radiusY)
|
|
{
|
|
return Create<RoundRect>(size, radiusX, radiusY);
|
|
}
|
|
|
|
e2d::RoundRect * e2d::RoundRect::create(Point topLeft, Size size, double radiusX, double radiusY)
|
|
{
|
|
return Create<RoundRect>(topLeft, size, radiusX, radiusY);
|
|
}
|
|
|
|
e2d::RoundRect::~RoundRect()
|
|
{
|
|
}
|
|
|
|
double e2d::RoundRect::getRadiusX() const
|
|
{
|
|
return _radiusX;
|
|
}
|
|
|
|
double e2d::RoundRect::getRadiusY() const
|
|
{
|
|
return _radiusY;
|
|
}
|
|
|
|
void e2d::RoundRect::setRadiusX(double radiusX)
|
|
{
|
|
_radiusX = float(radiusX);
|
|
}
|
|
|
|
void e2d::RoundRect::setRadiusY(double radiusY)
|
|
{
|
|
_radiusY = float(radiusY);
|
|
}
|
|
|
|
void e2d::RoundRect::_renderLine()
|
|
{
|
|
Renderer::getRenderTarget()->DrawRoundedRectangle(
|
|
D2D1::RoundedRect(D2D1::RectF(0, 0, _width, _height), _radiusX, _radiusY),
|
|
Renderer::getSolidColorBrush(),
|
|
_strokeWidth
|
|
);
|
|
}
|
|
|
|
void e2d::RoundRect::_renderFill()
|
|
{
|
|
Renderer::getRenderTarget()->FillRoundedRectangle(
|
|
D2D1::RoundedRect(D2D1::RectF(0, 0, _width, _height), _radiusX, _radiusY),
|
|
Renderer::getSolidColorBrush()
|
|
);
|
|
}
|