151 lines
3.7 KiB
C++
151 lines
3.7 KiB
C++
// Copyright (c) 2016-2019 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include <kiwano/render/RenderContext.h>
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#include <kiwano/render/Renderer.h>
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namespace kiwano
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{
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RenderContextPtr RenderContext::Create(Texture& texture)
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{
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return Renderer::GetInstance().CreateTextureRenderContext(texture, nullptr);
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}
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RenderContextPtr RenderContext::Create(Texture& texture, const Size& size)
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{
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return Renderer::GetInstance().CreateTextureRenderContext(texture, &size);
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}
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RenderContext::RenderContext()
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: collecting_status_(false)
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, fast_global_transform_(true)
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, brush_opacity_(1.0f)
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, antialias_(true)
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, text_antialias_(TextAntialiasMode::GrayScale)
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{
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}
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void RenderContext::BeginDraw()
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{
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if (collecting_status_)
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{
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status_.start = Time::Now();
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status_.primitives = 0;
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}
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}
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void RenderContext::EndDraw()
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{
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if (collecting_status_)
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{
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status_.duration = Time::Now() - status_.start;
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}
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}
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void RenderContext::DrawFrame(FramePtr frame, const Point& dest_pos)
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{
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if (frame)
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{
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this->DrawTexture(*frame->GetTexture(), &frame->GetCropRect(), &Rect(dest_pos, frame->GetSize()));
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}
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}
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void RenderContext::DrawFrame(FramePtr frame, const Rect& dest_rect)
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{
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if (frame)
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{
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this->DrawTexture(*frame->GetTexture(), &frame->GetCropRect(), &dest_rect);
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}
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}
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void RenderContext::SetGlobalTransform(const Matrix3x2* matrix)
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{
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if (matrix)
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{
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global_transform_ = *matrix;
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fast_global_transform_ = false;
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}
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else
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{
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fast_global_transform_ = true;
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}
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}
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void RenderContext::SetCollectingStatus(bool enable)
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{
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collecting_status_ = enable;
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}
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void RenderContext::IncreasePrimitivesCount(uint32_t increase) const
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{
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if (collecting_status_)
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{
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status_.primitives += increase;
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}
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}
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float RenderContext::GetBrushOpacity() const
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{
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return brush_opacity_;
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}
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BrushPtr RenderContext::GetCurrentBrush() const
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{
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return current_brush_;
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}
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const Matrix3x2& RenderContext::GetGlobalTransform() const
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{
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return global_transform_;
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}
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void RenderContext::SetBrushOpacity(float opacity)
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{
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brush_opacity_ = opacity;
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}
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void RenderContext::SetGlobalTransform(const Matrix3x2& matrix)
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{
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SetGlobalTransform(&matrix);
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}
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void RenderContext::SetCurrentBrush(BrushPtr brush)
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{
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current_brush_ = brush;
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}
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void RenderContext::SetCurrentStrokeStyle(StrokeStylePtr stroke)
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{
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current_stroke_ = stroke;
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}
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void RenderContext::DrawCircle(const Point& center, float radius)
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{
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this->DrawEllipse(center, Vec2(radius, radius));
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}
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void RenderContext::FillCircle(const Point& center, float radius)
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{
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this->FillEllipse(center, Vec2(radius, radius));
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}
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} // namespace kiwano
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