32 lines
461 B
C++
32 lines
461 B
C++
#include "..\eactions.h"
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e2d::ActionCallback::ActionCallback(const std::function<void()>& callback) :
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m_Callback(callback)
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{
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}
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e2d::ActionCallback::~ActionCallback()
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{
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}
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e2d::ActionCallback * e2d::ActionCallback::copy() const
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{
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return new ActionCallback(m_Callback);
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}
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void e2d::ActionCallback::_init()
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{
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EAction::_init();
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}
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void e2d::ActionCallback::_exec()
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{
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m_Callback();
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this->stop();
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}
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void e2d::ActionCallback::_reset()
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{
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EAction::_reset();
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}
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