40 lines
598 B
C++
40 lines
598 B
C++
#include "..\eactions.h"
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e2d::ActionNeverStop::ActionNeverStop(EAction * action) :
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m_Action(action)
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{
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m_Action->retain();
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}
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e2d::ActionNeverStop::~ActionNeverStop()
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{
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SafeRelease(&m_Action);
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}
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e2d::ActionNeverStop * e2d::ActionNeverStop::copy() const
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{
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return new ActionNeverStop(m_Action->copy());
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}
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void e2d::ActionNeverStop::_init()
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{
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EAction::_init();
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m_Action->m_pTarget = m_pTarget;
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m_Action->_init();
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}
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void e2d::ActionNeverStop::_exec()
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{
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m_Action->_exec();
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if (m_Action->isEnding())
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{
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m_Action->_reset();
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}
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}
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void e2d::ActionNeverStop::_reset()
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{
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EAction::_reset();
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}
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