Magic_Game/core/base/Factory.h

128 lines
3.3 KiB
C++

// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
#include "base.hpp"
#include "Singleton.hpp"
#include "Font.hpp"
#include "Resource.h"
#include "TextRenderer.h"
#include "TextStyle.hpp"
#include "../math/Matrix.hpp"
namespace easy2d
{
class FactoryImpl
: protected Noncopyable
{
E2D_DECLARE_SINGLETON(FactoryImpl);
public:
void Init(bool debug);
HRESULT CreateHwndRenderTarget(
cpHwndRenderTarget& hwnd_render_target,
D2D1_RENDER_TARGET_PROPERTIES const& properties,
D2D1_HWND_RENDER_TARGET_PROPERTIES const& hwnd_rt_properties
) const;
HRESULT CreateTextRenderer(
cpTextRenderer& text_renderer,
cpRenderTarget const& render_target,
cpSolidColorBrush const& brush
);
HRESULT CreateBitmapFromFile(
cpBitmap& bitmap,
cpRenderTarget const& rt,
String const& file_path
);
HRESULT CreateBitmapFromResource(
cpBitmap& bitmap,
cpRenderTarget const& rt,
Resource const& res
);
HRESULT CreateRectangleGeometry(
cpRectangleGeometry& geo,
Rect const& rect
) const;
HRESULT CreateRoundedRectangleGeometry(
cpRoundedRectangleGeometry& geo,
Rect const& rect,
float radius_x,
float radius_y
) const;
HRESULT CreateEllipseGeometry(
cpEllipseGeometry& geo,
Point const& center,
float radius_x,
float radius_y
) const;
HRESULT CreateTransformedGeometry(
cpTransformedGeometry& transformed,
math::Matrix const& matrix,
cpGeometry const& geo
) const;
HRESULT CreatePathGeometry(
cpPathGeometry& geometry
) const;
HRESULT CreateTextFormat(
cpTextFormat& text_format,
Font const& font,
TextStyle const& text_style
) const;
HRESULT CreateTextLayout(
cpTextLayout& text_layout,
Size& layout_size,
String const& text,
cpTextFormat const& text_format,
TextStyle const& text_style
) const;
cpStrokeStyle const& GetStrokeStyle(
StrokeStyle stroke
) const;
protected:
FactoryImpl();
~FactoryImpl();
protected:
bool initialized_;
cpFactory factory;
cpImagingFactory imaging_factory;
cpWriteFactory write_factory;
cpStrokeStyle miter_stroke_style;
cpStrokeStyle bevel_stroke_style;
cpStrokeStyle round_stroke_style;
};
E2D_DECLARE_SINGLETON_TYPE(FactoryImpl, Factory);
}