97 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "..\e2daction.h"
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| 
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| e2d::Loop::Loop(Action * action, int times /* = -1 */)
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| 	: action_(action)
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| 	, times_(0)
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| 	, total_times_(times)
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| {
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| 	WARN_IF(action == nullptr, "Loop NULL pointer exception!");
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| 
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| 	if (action)
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| 	{
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| 		action_ = action;
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| 		action_->Retain();
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| 	}
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| }
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| 
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| e2d::Loop::~Loop()
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| {
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| 	SafeRelease(action_);
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| }
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| 
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| e2d::Loop * e2d::Loop::Clone() const
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| {
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| 	if (action_)
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| 	{
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| 		return new Loop(action_->Clone());
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| 	}
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| 	else
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| 	{
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| 		return nullptr;
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| 	}
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| }
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| 
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| e2d::Loop * e2d::Loop::Reverse() const
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| {
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| 	if (action_)
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| 	{
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| 		return new Loop(action_->Clone());
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| 	}
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| 	else
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| 	{
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| 		return nullptr;
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| 	}
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| }
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| 
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| void e2d::Loop::Init()
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| {
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| 	Action::Init();
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| 
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| 	if (action_)
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| 	{
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| 		action_->target_ = target_;
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| 		action_->Init();
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| 	}
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| }
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| 
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| void e2d::Loop::Update()
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| {
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| 	Action::Update();
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| 
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| 	if (times_ == total_times_)
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| 	{
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| 		this->Stop();
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| 		return;
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| 	}
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| 
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| 	if (action_)
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| 	{
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| 		action_->Update();
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| 
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| 		if (action_->IsDone())
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| 		{
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| 			++times_;
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| 
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| 			Action::Reset();
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| 			action_->Reset();
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| 		}
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| 	}
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| 	else
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| 	{
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| 		this->Stop();
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| 	}
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| }
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| 
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| void e2d::Loop::Reset()
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| {
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| 	Action::Reset();
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| 
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| 	if (action_) action_->Reset();
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| 	times_ = 0;
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| }
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| 
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| void e2d::Loop::ResetTime()
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| {
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| 	if (action_) action_->ResetTime();
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| }
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