1041 lines
22 KiB
C++
1041 lines
22 KiB
C++
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include <kiwano/renderer/Renderer.h>
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#include <kiwano/renderer/GeometrySink.h>
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#include <kiwano/core/event/WindowEvent.h>
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#include <kiwano/core/Logger.h>
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#include <kiwano/platform/FileSystem.h>
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namespace kiwano
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{
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Renderer::Renderer()
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: target_window_(nullptr)
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, vsync_(true)
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, clear_color_(Color::Black)
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{
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}
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Renderer::~Renderer()
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{
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}
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void Renderer::SetupComponent()
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{
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KGE_SYS_LOG(L"Creating device resources");
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win32::ThrowIfFailed(::CoInitialize(nullptr));
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target_window_ = Window::Instance().GetHandle();
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output_size_ = Window::Instance().GetSize();
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d2d_res_ = nullptr;
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d3d_res_ = nullptr;
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drawing_state_block_ = nullptr;
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HRESULT hr = target_window_ ? S_OK : E_FAIL;
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// Direct3D device resources
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if (SUCCEEDED(hr))
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{
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hr = ID3DDeviceResources::Create(&d3d_res_, target_window_);
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// Direct2D device resources
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if (SUCCEEDED(hr))
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{
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hr = ID2DDeviceResources::Create(&d2d_res_, d3d_res_->GetDXGIDevice(), d3d_res_->GetDXGISwapChain());
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// DrawingStateBlock
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if (SUCCEEDED(hr))
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{
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hr = d2d_res_->GetFactory()->CreateDrawingStateBlock(&drawing_state_block_);
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}
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// Other device resources
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if (SUCCEEDED(hr))
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{
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hr = CreateDeviceResources(d2d_res_->GetFactory(), d2d_res_->GetDeviceContext());
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}
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// FontFileLoader and FontCollectionLoader
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if (SUCCEEDED(hr))
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{
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hr = IFontCollectionLoader::Create(&font_collection_loader_);
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if (SUCCEEDED(hr))
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{
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hr = d2d_res_->GetDWriteFactory()->RegisterFontCollectionLoader(font_collection_loader_.get());
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}
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}
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// ResourceFontFileLoader and ResourceFontCollectionLoader
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if (SUCCEEDED(hr))
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{
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hr = IResourceFontFileLoader::Create(&res_font_file_loader_);
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if (SUCCEEDED(hr))
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{
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hr = d2d_res_->GetDWriteFactory()->RegisterFontFileLoader(res_font_file_loader_.get());
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}
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if (SUCCEEDED(hr))
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{
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hr = IResourceFontCollectionLoader::Create(&res_font_collection_loader_, res_font_file_loader_.get());
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if (SUCCEEDED(hr))
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{
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hr = d2d_res_->GetDWriteFactory()->RegisterFontCollectionLoader(res_font_collection_loader_.get());
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}
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}
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}
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}
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}
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win32::ThrowIfFailed(hr);
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}
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void Renderer::DestroyComponent()
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{
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KGE_SYS_LOG(L"Destroying device resources");
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DiscardDeviceResources();
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d2d_res_->GetDWriteFactory()->UnregisterFontFileLoader(res_font_file_loader_.get());
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res_font_file_loader_.reset();
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d2d_res_->GetDWriteFactory()->UnregisterFontCollectionLoader(res_font_collection_loader_.get());
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res_font_collection_loader_.reset();
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drawing_state_block_.reset();
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d2d_res_.reset();
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d3d_res_.reset();
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::CoUninitialize();
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}
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void Renderer::BeforeRender()
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{
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KGE_ASSERT(d3d_res_ && IsValid());
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HRESULT hr = d3d_res_->ClearRenderTarget(clear_color_);
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if (SUCCEEDED(hr))
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{
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GetRenderTarget()->SaveDrawingState(drawing_state_block_.get());
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BeginDraw();
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}
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win32::ThrowIfFailed(hr);
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}
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void Renderer::AfterRender()
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{
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KGE_ASSERT(d3d_res_ && IsValid());
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EndDraw();
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GetRenderTarget()->RestoreDrawingState(drawing_state_block_.get());
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HRESULT hr = d3d_res_->Present(vsync_);
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if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET)
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{
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// <20><><EFBFBD><EFBFBD> Direct3D <20>豸<EFBFBD><E8B1B8>ִ<EFBFBD>й<EFBFBD><D0B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
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hr = HandleDeviceLost();
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}
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win32::ThrowIfFailed(hr);
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}
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void Renderer::HandleEvent(Event* evt)
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{
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if (evt->IsType<WindowResizedEvent>())
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{
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auto window_evt = dynamic_cast<WindowResizedEvent*>(evt);
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ResizeTarget(window_evt->width, window_evt->height);
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}
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}
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HRESULT Renderer::HandleDeviceLost()
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{
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KGE_ASSERT(d3d_res_ && d2d_res_ && render_ctx_);
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HRESULT hr = d3d_res_->HandleDeviceLost();
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if (SUCCEEDED(hr))
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{
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hr = d2d_res_->HandleDeviceLost(d3d_res_->GetDXGIDevice(), d3d_res_->GetDXGISwapChain());
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}
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if (SUCCEEDED(hr))
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{
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hr = CreateDeviceResources(d2d_res_->GetFactory(), d2d_res_->GetDeviceContext());
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}
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return hr;
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}
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void Renderer::CreateTexture(Texture& texture, String const& file_path)
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{
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HRESULT hr = S_OK;
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if (!d2d_res_)
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{
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hr = E_UNEXPECTED;
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}
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if (!FileSystem::Instance().IsFileExists(file_path))
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{
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KGE_WARN(L"Texture file '%s' not found!", file_path.c_str());
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hr = E_FAIL;
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}
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if (SUCCEEDED(hr))
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{
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String full_path = FileSystem::Instance().GetFullPathForFile(file_path);
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ComPtr<IWICBitmapDecoder> decoder;
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hr = d2d_res_->CreateBitmapDecoderFromFile(decoder, full_path);
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if (SUCCEEDED(hr))
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{
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ComPtr<IWICBitmapFrameDecode> source;
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hr = decoder->GetFrame(0, &source);
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if (SUCCEEDED(hr))
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{
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ComPtr<IWICFormatConverter> converter;
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hr = d2d_res_->CreateBitmapConverter(
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converter,
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source,
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GUID_WICPixelFormat32bppPBGRA,
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WICBitmapDitherTypeNone,
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nullptr,
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0.f,
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WICBitmapPaletteTypeMedianCut
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);
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if (SUCCEEDED(hr))
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{
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ComPtr<ID2D1Bitmap> bitmap;
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hr = d2d_res_->CreateBitmapFromConverter(
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bitmap,
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nullptr,
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converter
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);
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if (SUCCEEDED(hr))
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{
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texture.SetBitmap(bitmap);
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}
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}
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}
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}
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}
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if (FAILED(hr))
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{
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KGE_WARN(L"Load texture failed with HRESULT of %08X!", hr);
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}
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}
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void Renderer::CreateTexture(Texture& texture, Resource const& resource)
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{
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HRESULT hr = S_OK;
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if (!d2d_res_)
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{
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hr = E_UNEXPECTED;
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}
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if (SUCCEEDED(hr))
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{
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ComPtr<IWICBitmapDecoder> decoder;
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hr = d2d_res_->CreateBitmapDecoderFromResource(decoder, resource);
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if (SUCCEEDED(hr))
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{
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ComPtr<IWICBitmapFrameDecode> source;
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hr = decoder->GetFrame(0, &source);
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if (SUCCEEDED(hr))
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{
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ComPtr<IWICFormatConverter> converter;
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hr = d2d_res_->CreateBitmapConverter(
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converter,
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source,
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GUID_WICPixelFormat32bppPBGRA,
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WICBitmapDitherTypeNone,
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nullptr,
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0.f,
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WICBitmapPaletteTypeMedianCut
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);
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if (SUCCEEDED(hr))
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{
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ComPtr<ID2D1Bitmap> bitmap;
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hr = d2d_res_->CreateBitmapFromConverter(
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bitmap,
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nullptr,
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converter
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);
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if (SUCCEEDED(hr))
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{
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texture.SetBitmap(bitmap);
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}
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}
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}
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}
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}
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if (FAILED(hr))
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{
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KGE_WARN(L"Load texture failed with HRESULT of %08X!", hr);
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}
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}
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void Renderer::CreateGifImage(GifImage& gif, String const& file_path)
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{
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HRESULT hr = S_OK;
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if (!d2d_res_)
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{
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hr = E_UNEXPECTED;
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}
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if (!FileSystem::Instance().IsFileExists(file_path))
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{
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KGE_WARN(L"Gif texture file '%s' not found!", file_path.c_str());
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hr = E_FAIL;
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}
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if (SUCCEEDED(hr))
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{
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String full_path = FileSystem::Instance().GetFullPathForFile(file_path);
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ComPtr<IWICBitmapDecoder> decoder;
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hr = d2d_res_->CreateBitmapDecoderFromFile(decoder, full_path);
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if (SUCCEEDED(hr))
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{
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gif.SetDecoder(decoder);
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}
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}
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if (FAILED(hr))
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{
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KGE_WARN(L"Load GIF texture failed with HRESULT of %08X!", hr);
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}
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}
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void Renderer::CreateGifImage(GifImage& gif, Resource const& resource)
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{
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HRESULT hr = S_OK;
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if (!d2d_res_)
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{
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hr = E_UNEXPECTED;
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}
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if (SUCCEEDED(hr))
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{
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ComPtr<IWICBitmapDecoder> decoder;
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hr = d2d_res_->CreateBitmapDecoderFromResource(decoder, resource);
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if (SUCCEEDED(hr))
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{
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gif.SetDecoder(decoder);
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}
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}
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if (FAILED(hr))
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{
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KGE_WARN(L"Load GIF texture failed with HRESULT of %08X!", hr);
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}
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}
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void Renderer::CreateGifImageFrame(GifImage::Frame& frame, GifImage const& gif, size_t frame_index)
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{
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HRESULT hr = S_OK;
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if (!d2d_res_)
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{
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hr = E_UNEXPECTED;
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}
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if (gif.GetDecoder() == nullptr)
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{
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hr = E_INVALIDARG;
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}
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if (SUCCEEDED(hr))
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{
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ComPtr<IWICBitmapFrameDecode> wic_frame;
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HRESULT hr = gif.GetDecoder()->GetFrame(UINT(frame_index), &wic_frame);
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if (SUCCEEDED(hr))
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{
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ComPtr<IWICFormatConverter> converter;
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d2d_res_->CreateBitmapConverter(
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converter,
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wic_frame,
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GUID_WICPixelFormat32bppPBGRA,
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WICBitmapDitherTypeNone,
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nullptr,
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0.f,
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WICBitmapPaletteTypeCustom
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);
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if (SUCCEEDED(hr))
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{
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ComPtr<ID2D1Bitmap> raw_bitmap;
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hr = d2d_res_->CreateBitmapFromConverter(
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raw_bitmap,
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nullptr,
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converter
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);
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if (SUCCEEDED(hr))
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{
|
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frame.texture = new Texture;
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frame.texture->SetBitmap(raw_bitmap);
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}
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}
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}
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if (SUCCEEDED(hr))
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{
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PROPVARIANT prop_val;
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PropVariantInit(&prop_val);
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// Get Metadata Query Reader from the frame
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ComPtr<IWICMetadataQueryReader> metadata_reader;
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hr = wic_frame->GetMetadataQueryReader(&metadata_reader);
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|
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// Get the Metadata for the current frame
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if (SUCCEEDED(hr))
|
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{
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hr = metadata_reader->GetMetadataByName(L"/imgdesc/Left", &prop_val);
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if (SUCCEEDED(hr))
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{
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hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
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if (SUCCEEDED(hr))
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{
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frame.rect.left_top.x = static_cast<float>(prop_val.uiVal);
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}
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PropVariantClear(&prop_val);
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}
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}
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if (SUCCEEDED(hr))
|
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{
|
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hr = metadata_reader->GetMetadataByName(L"/imgdesc/Top", &prop_val);
|
||
if (SUCCEEDED(hr))
|
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{
|
||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
frame.rect.left_top.y = static_cast<float>(prop_val.uiVal);
|
||
}
|
||
PropVariantClear(&prop_val);
|
||
}
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = metadata_reader->GetMetadataByName(L"/imgdesc/Width", &prop_val);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
frame.rect.right_bottom.x = frame.rect.left_top.x + static_cast<float>(prop_val.uiVal);
|
||
}
|
||
PropVariantClear(&prop_val);
|
||
}
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = metadata_reader->GetMetadataByName(L"/imgdesc/Height", &prop_val);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
frame.rect.right_bottom.y = frame.rect.left_top.y + static_cast<float>(prop_val.uiVal);
|
||
}
|
||
PropVariantClear(&prop_val);
|
||
}
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = metadata_reader->GetMetadataByName(L"/grctlext/Delay", &prop_val);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = (prop_val.vt == VT_UI2 ? S_OK : E_FAIL);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
uint32_t udelay = 0;
|
||
hr = UIntMult(prop_val.uiVal, 10, &udelay);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
frame.delay.SetMilliseconds(static_cast<long>(udelay));
|
||
}
|
||
}
|
||
PropVariantClear(&prop_val);
|
||
}
|
||
else
|
||
{
|
||
frame.delay = 0;
|
||
}
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = metadata_reader->GetMetadataByName(L"/grctlext/Disposal", &prop_val);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = (prop_val.vt == VT_UI1) ? S_OK : E_FAIL;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
frame.disposal_type = GifImage::DisposalType(prop_val.bVal);
|
||
}
|
||
::PropVariantClear(&prop_val);
|
||
}
|
||
else
|
||
{
|
||
frame.disposal_type = GifImage::DisposalType::Unknown;
|
||
}
|
||
}
|
||
|
||
::PropVariantClear(&prop_val);
|
||
}
|
||
}
|
||
|
||
if (FAILED(hr))
|
||
{
|
||
KGE_WARN(L"Load GIF frame failed with HRESULT of %08X!", hr);
|
||
}
|
||
}
|
||
|
||
void Renderer::CreateFontCollection(Font& font, Vector<String> const& file_paths)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
Vector<String> full_paths(file_paths);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
for (auto& file_path : full_paths)
|
||
{
|
||
if (!FileSystem::Instance().IsFileExists(file_path))
|
||
{
|
||
KGE_WARN(L"Font file '%s' not found!", file_path.c_str());
|
||
hr = E_FAIL;
|
||
}
|
||
|
||
file_path = FileSystem::Instance().GetFullPathForFile(file_path);
|
||
}
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
LPVOID collection_key = nullptr;
|
||
uint32_t collection_key_size = 0;
|
||
|
||
hr = font_collection_loader_->AddFilePaths(full_paths, &collection_key, &collection_key_size);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
ComPtr<IDWriteFontCollection> font_collection;
|
||
hr = d2d_res_->GetDWriteFactory()->CreateCustomFontCollection(
|
||
font_collection_loader_.get(),
|
||
collection_key,
|
||
collection_key_size,
|
||
&font_collection
|
||
);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
font.SetCollection(font_collection);
|
||
}
|
||
}
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateFontCollection(Font& font, Vector<Resource> const& res_arr)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
LPVOID collection_key = nullptr;
|
||
uint32_t collection_key_size = 0;
|
||
|
||
hr = res_font_collection_loader_->AddResources(res_arr, &collection_key, &collection_key_size);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
ComPtr<IDWriteFontCollection> font_collection;
|
||
hr = d2d_res_->GetDWriteFactory()->CreateCustomFontCollection(
|
||
res_font_collection_loader_.get(),
|
||
collection_key,
|
||
collection_key_size,
|
||
&font_collection
|
||
);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
font.SetCollection(font_collection);
|
||
}
|
||
}
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateTextFormat(TextLayout& layout)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
ComPtr<IDWriteTextFormat> output;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
const TextStyle& style = layout.GetStyle();
|
||
|
||
hr = d2d_res_->CreateTextFormat(
|
||
output,
|
||
style.font_family,
|
||
style.font ? style.font->GetCollection() : nullptr,
|
||
DWRITE_FONT_WEIGHT(style.font_weight),
|
||
style.italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL,
|
||
DWRITE_FONT_STRETCH_NORMAL,
|
||
style.font_size
|
||
);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
layout.SetTextFormat(output);
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateTextLayout(TextLayout& layout)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
ComPtr<IDWriteTextLayout> output;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = d2d_res_->CreateTextLayout(
|
||
output,
|
||
layout.GetText(),
|
||
layout.GetTextFormat()
|
||
);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
layout.SetTextLayout(output);
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateLineGeometry(Geometry& geo, Point const& begin_pos, Point const& end_pos)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
ComPtr<ID2D1PathGeometry> path_geo;
|
||
ComPtr<ID2D1GeometrySink> path_sink;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = d2d_res_->GetFactory()->CreatePathGeometry(&path_geo);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = path_geo->Open(&path_sink);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
path_sink->BeginFigure(DX::ConvertToPoint2F(begin_pos), D2D1_FIGURE_BEGIN_FILLED);
|
||
path_sink->AddLine(DX::ConvertToPoint2F(end_pos));
|
||
path_sink->EndFigure(D2D1_FIGURE_END_OPEN);
|
||
hr = path_sink->Close();
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
geo.SetGeometry(path_geo);
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateRectGeometry(Geometry& geo, Rect const& rect)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
ComPtr<ID2D1RectangleGeometry> output;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = d2d_res_->GetFactory()->CreateRectangleGeometry(DX::ConvertToRectF(rect), &output);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
geo.SetGeometry(output);
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateRoundedRectGeometry(Geometry& geo, Rect const& rect, Vec2 const& radius)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
ComPtr<ID2D1RoundedRectangleGeometry> output;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = d2d_res_->GetFactory()->CreateRoundedRectangleGeometry(
|
||
D2D1::RoundedRect(
|
||
DX::ConvertToRectF(rect),
|
||
radius.x,
|
||
radius.y
|
||
),
|
||
&output);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
geo.SetGeometry(output);
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateEllipseGeometry(Geometry& geo, Point const& center, Vec2 const& radius)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
ComPtr<ID2D1EllipseGeometry> output;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = d2d_res_->GetFactory()->CreateEllipseGeometry(
|
||
D2D1::Ellipse(
|
||
DX::ConvertToPoint2F(center),
|
||
radius.x,
|
||
radius.y
|
||
),
|
||
&output);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
geo.SetGeometry(output);
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateGeometrySink(GeometrySink& sink)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
ComPtr<ID2D1PathGeometry> output;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = d2d_res_->GetFactory()->CreatePathGeometry(&output);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
sink.SetPathGeometry(output);
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateTextureRenderTarget(TextureRenderContextPtr& render_context)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
TextureRenderContextPtr output;
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
ComPtr<ID2D1BitmapRenderTarget> bitmap_rt;
|
||
hr = d2d_res_->GetDeviceContext()->CreateCompatibleRenderTarget(&bitmap_rt);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
output = new TextureRenderContext;
|
||
hr = output->CreateDeviceResources(d2d_res_->GetFactory(), bitmap_rt);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
output->SetBitmapRenderTarget(bitmap_rt);
|
||
}
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
render_context = output;
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateSolidBrush(Brush& brush, Color const& color)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
ComPtr<ID2D1SolidColorBrush> output;
|
||
hr = d2d_res_->GetDeviceContext()->CreateSolidColorBrush(DX::ConvertToColorF(color), &output);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
brush.SetBrush(output, Brush::Type::SolidColor);
|
||
}
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateLinearGradientBrush(Brush& brush, LinearGradientStyle const& style)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
ComPtr<ID2D1GradientStopCollection> collection;
|
||
hr = d2d_res_->GetDeviceContext()->CreateGradientStopCollection(
|
||
reinterpret_cast<const D2D1_GRADIENT_STOP*>(&style.stops[0]),
|
||
UINT32(style.stops.size()),
|
||
D2D1_GAMMA_2_2,
|
||
D2D1_EXTEND_MODE(style.extend_mode),
|
||
&collection
|
||
);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
ComPtr<ID2D1LinearGradientBrush> output;
|
||
hr = d2d_res_->GetDeviceContext()->CreateLinearGradientBrush(
|
||
D2D1::LinearGradientBrushProperties(
|
||
DX::ConvertToPoint2F(style.begin),
|
||
DX::ConvertToPoint2F(style.end)
|
||
),
|
||
collection.get(),
|
||
&output
|
||
);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
brush.SetBrush(output, Brush::Type::LinearGradient);
|
||
}
|
||
}
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateRadialGradientBrush(Brush& brush, RadialGradientStyle const& style)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
ComPtr<ID2D1GradientStopCollection> collection;
|
||
hr = d2d_res_->GetDeviceContext()->CreateGradientStopCollection(
|
||
reinterpret_cast<const D2D1_GRADIENT_STOP*>(&style.stops[0]),
|
||
UINT32(style.stops.size()),
|
||
D2D1_GAMMA_2_2,
|
||
D2D1_EXTEND_MODE(style.extend_mode),
|
||
&collection
|
||
);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
ComPtr<ID2D1RadialGradientBrush> output;
|
||
hr = d2d_res_->GetDeviceContext()->CreateRadialGradientBrush(
|
||
D2D1::RadialGradientBrushProperties(
|
||
DX::ConvertToPoint2F(style.center),
|
||
DX::ConvertToPoint2F(style.offset),
|
||
style.radius.x,
|
||
style.radius.y
|
||
),
|
||
collection.get(),
|
||
&output
|
||
);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
brush.SetBrush(output, Brush::Type::RadialGradient);
|
||
}
|
||
}
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::CreateStrokeStyle(StrokeStyle& stroke_style, CapStyle cap, LineJoinStyle line_join, const float* dash_array, size_t dash_size, float dash_offset)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
if (!d2d_res_)
|
||
{
|
||
hr = E_UNEXPECTED;
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
D2D1_STROKE_STYLE_PROPERTIES style = D2D1::StrokeStyleProperties(
|
||
D2D1_CAP_STYLE(cap),
|
||
D2D1_CAP_STYLE(cap),
|
||
D2D1_CAP_STYLE(cap),
|
||
D2D1_LINE_JOIN(line_join),
|
||
10.0f,
|
||
D2D1_DASH_STYLE_CUSTOM,
|
||
dash_offset
|
||
);
|
||
|
||
ComPtr<ID2D1StrokeStyle> output;
|
||
hr = d2d_res_->GetFactory()->CreateStrokeStyle(style, dash_array, dash_size, &output);
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
stroke_style.SetStrokeStyle(output);
|
||
}
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::SetDpi(float dpi)
|
||
{
|
||
KGE_ASSERT(d3d_res_ && d2d_res_);
|
||
|
||
HRESULT hr = d3d_res_->SetDpi(dpi);
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = d2d_res_->SetDpi(dpi);
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
void Renderer::SetVSyncEnabled(bool enabled)
|
||
{
|
||
vsync_ = enabled;
|
||
}
|
||
|
||
void Renderer::SetClearColor(const Color& color)
|
||
{
|
||
clear_color_ = color;
|
||
}
|
||
|
||
void Renderer::ResizeTarget(uint32_t width, uint32_t height)
|
||
{
|
||
HRESULT hr = S_OK;
|
||
|
||
if (!d3d_res_)
|
||
hr = E_UNEXPECTED;
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
output_size_.x = static_cast<float>(width);
|
||
output_size_.y = static_cast<float>(height);
|
||
hr = d3d_res_->SetLogicalSize(output_size_);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
hr = d2d_res_->SetLogicalSize(output_size_);
|
||
}
|
||
|
||
if (SUCCEEDED(hr))
|
||
{
|
||
Resize(reinterpret_cast<const Size&>(GetRenderTarget()->GetSize()));
|
||
}
|
||
|
||
win32::ThrowIfFailed(hr);
|
||
}
|
||
|
||
}
|