Magic_Game/src/kiwano/renderer/ImageCache.cpp

84 lines
2.2 KiB
C++

// Copyright (c) 2016-2019 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "ImageCache.h"
#include "../base/logs.h"
namespace kiwano
{
ImageCache::ImageCache()
{
}
ImageCache::~ImageCache()
{
}
ImagePtr ImageCache::AddImage(Resource const& res)
{
size_t hash_code = res.GetHashCode();
auto iter = image_cache_.find(hash_code);
if (iter != image_cache_.end())
{
return iter->second;
}
HRESULT hr = S_OK;
ComPtr<ID2D1Bitmap> bitmap;
if (res.IsFileType())
{
hr = Renderer::Instance()->GetD2DDeviceResources()->CreateBitmapFromFile(bitmap, res.GetFileName());
}
else
{
hr = Renderer::Instance()->GetD2DDeviceResources()->CreateBitmapFromResource(bitmap, res);
}
if (SUCCEEDED(hr))
{
ImagePtr ptr = new Image(bitmap);
image_cache_.insert(std::make_pair(hash_code, ptr));
}
else
{
KGE_ERROR_LOG(L"Load image file failed with HRESULT of %08X", hr);
}
return nullptr;
}
void ImageCache::RemoveImage(Resource const& res)
{
size_t hash_code = res.GetHashCode();
auto iter = image_cache_.find(hash_code);
if (iter != image_cache_.end())
{
image_cache_.erase(iter);
}
}
void ImageCache::Clear()
{
image_cache_.clear();
}
}