Magic_Game/src/kiwano/render
Nomango c19b5e224f add LogFormater & LogProvider & LogBuffer 2020-07-17 12:23:18 +08:00
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DirectX add LogFormater & LogProvider & LogBuffer 2020-07-17 12:23:18 +08:00
Brush.cpp refactoring project 2020-05-24 11:26:21 +08:00
Brush.h minor fixes 2020-05-15 16:29:20 +08:00
Color.cpp update Color 2020-06-24 17:51:33 +08:00
Color.h update Color 2020-06-24 17:51:33 +08:00
Font.cpp Add allocator 2020-02-20 22:27:09 +08:00
Font.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
Frame.cpp [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
Frame.h refactoring project 2020-05-24 11:26:21 +08:00
FrameSequence.cpp refactoring project 2020-05-24 11:26:21 +08:00
FrameSequence.h [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
GifImage.cpp refactoring project 2020-05-24 11:26:21 +08:00
GifImage.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
Layer.cpp Layer rename to LayerActor & LayerArea rename to Layer 2020-02-10 18:03:35 +08:00
Layer.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
NativeObject.h refactoring project 2020-05-24 11:26:21 +08:00
RenderContext.cpp [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
RenderContext.h [deploy] Use Canvas::GetContext2D() instead of drawing functions 2020-04-26 21:20:58 +08:00
Renderer.cpp Feature: runner settings 2020-05-29 18:44:20 +08:00
Renderer.h Feature: runner settings 2020-05-29 18:44:20 +08:00
Shape.cpp Add allocator 2020-02-20 22:27:09 +08:00
Shape.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
ShapeMaker.cpp Add allocator 2020-02-20 22:27:09 +08:00
ShapeMaker.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
StrokeStyle.cpp Add allocator 2020-02-20 22:27:09 +08:00
StrokeStyle.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
TextLayout.cpp [deploy] update string functions 2020-04-14 12:28:29 +08:00
TextLayout.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
TextStyle.hpp [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
Texture.cpp Add allocator 2020-02-20 22:27:09 +08:00
Texture.h [deploy] Change source code charset to gb2312 2020-03-19 14:28:50 +08:00
TextureCache.cpp refactoring project 2020-05-24 11:26:21 +08:00
TextureCache.h update singleton 2020-06-08 20:20:06 +08:00