163 lines
3.0 KiB
C++
163 lines
3.0 KiB
C++
#include "..\e2dnode.h"
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e2d::Sprite::Sprite()
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: _image(nullptr)
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{
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}
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e2d::Sprite::Sprite(Image * image)
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: _image(nullptr)
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{
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open(image);
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}
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e2d::Sprite::Sprite(const String& filePath)
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: _image(nullptr)
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{
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open(filePath);
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}
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e2d::Sprite::Sprite(int resNameId, const String& resType)
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: _image(nullptr)
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{
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open(resNameId, resType);
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}
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e2d::Sprite::Sprite(const String& filePath, double x, double y, double width, double height)
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: _image(nullptr)
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{
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open(filePath);
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crop(x, y, width, height);
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}
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e2d::Sprite::Sprite(int resNameId, const String& resType, double x, double y, double width, double height)
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: _image(nullptr)
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{
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open(resNameId, resType);
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crop(x, y, width, height);
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}
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e2d::Sprite * e2d::Sprite::create()
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{
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return Create<Sprite>();
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}
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e2d::Sprite * e2d::Sprite::create(Image * image)
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{
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return Create<Sprite>(image);
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}
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e2d::Sprite * e2d::Sprite::create(const String & filePath)
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{
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return Create<Sprite>(filePath);
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}
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e2d::Sprite * e2d::Sprite::create(int resNameId, const String & resType)
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{
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return Create<Sprite>(resNameId, resType);
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}
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e2d::Sprite * e2d::Sprite::create(const String & filePath, double x, double y, double width, double height)
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{
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return Create<Sprite>(filePath, x, y, width, height);
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}
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e2d::Sprite * e2d::Sprite::create(int resNameId, const String & resType, double x, double y, double width, double height)
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{
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return Create<Sprite>(resNameId, resType, x, y, width, height);
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}
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e2d::Sprite::~Sprite()
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{
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}
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bool e2d::Sprite::open(Image * image)
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{
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if (image)
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{
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SafeRelease(_image);
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_image = image;
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_image->retain();
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Node::setSize(_image->getWidth(), _image->getHeight());
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return true;
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}
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return false;
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}
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bool e2d::Sprite::open(const String& filePath)
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{
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if (!_image)
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{
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_image = Create<Image>();
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_image->retain();
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}
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if (_image->open(filePath))
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{
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Node::setSize(_image->getWidth(), _image->getHeight());
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return true;
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}
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return false;
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}
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bool e2d::Sprite::open(int resNameId, const String& resType)
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{
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if (!_image)
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{
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_image = Create<Image>();
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_image->retain();
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}
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if (_image->open(resNameId, resType))
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{
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Node::setSize(_image->getWidth(), _image->getHeight());
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return true;
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}
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return false;
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}
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void e2d::Sprite::crop(double x, double y, double width, double height)
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{
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_image->crop(x, y, width, height);
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Node::setSize(
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min(max(width, 0), _image->getSourceWidth() - _image->getCropX()),
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min(max(height, 0), _image->getSourceHeight() - _image->getCropY())
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);
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}
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e2d::Image * e2d::Sprite::getImage() const
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{
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return _image;
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}
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void e2d::Sprite::onRender()
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{
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if (_image && _image->getBitmap())
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{
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// <20><>ȡͼƬ<CDBC>ü<EFBFBD>λ<EFBFBD><CEBB>
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float fCropX = float(_image->getCropX());
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float fCropY = float(_image->getCropY());
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// <20><>ȾͼƬ
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Renderer::getRenderTarget()->DrawBitmap(
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_image->getBitmap(),
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D2D1::RectF(0, 0, _width, _height),
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_displayOpacity,
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D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
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D2D1::RectF(
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fCropX,
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fCropY,
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fCropX + _width,
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fCropY + _height
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)
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);
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}
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}
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void e2d::Sprite::onDestroy()
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{
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Node::onDestroy();
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SafeRelease(_image);
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}
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