323 lines
6.8 KiB
C++
323 lines
6.8 KiB
C++
#include "..\enodes.h"
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#include "..\elisteners.h"
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#include "..\emanagers.h"
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#include "..\Win\winbase.h"
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e2d::EButton::EButton()
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: m_Callback((const BUTTON_CLICK_CALLBACK &)nullptr)
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, m_eStatus(EButton::NORMAL)
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, m_bEnable(true)
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, m_bIsSelected(false)
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, m_pNormal(nullptr)
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, m_pMouseover(nullptr)
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, m_pSelected(nullptr)
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, m_pDisabled(nullptr)
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, m_pListener(nullptr)
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{
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m_pListener = new EListenerMouse(std::bind(&EButton::_updateStatus, this));
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m_pListener->setAlwaysWorking(true);
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EMsgManager::bindListener(m_pListener, this);
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}
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e2d::EButton::EButton(ENode * normal, const BUTTON_CLICK_CALLBACK & callback)
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: m_Callback((const BUTTON_CLICK_CALLBACK &)nullptr)
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, m_eStatus(EButton::NORMAL)
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, m_bEnable(true)
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, m_bIsSelected(false)
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, m_pNormal(nullptr)
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, m_pMouseover(nullptr)
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, m_pSelected(nullptr)
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, m_pDisabled(nullptr)
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, m_pListener(nullptr)
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{
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this->setNormal(normal);
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this->setCallback(callback);
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}
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e2d::EButton::EButton(ENode * normal, ENode * selected, const BUTTON_CLICK_CALLBACK & callback)
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: m_Callback((const BUTTON_CLICK_CALLBACK &)nullptr)
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, m_eStatus(EButton::NORMAL)
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, m_bEnable(true)
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, m_bIsSelected(false)
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, m_pNormal(nullptr)
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, m_pMouseover(nullptr)
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, m_pSelected(nullptr)
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, m_pDisabled(nullptr)
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, m_pListener(nullptr)
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{
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this->setNormal(normal);
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this->setSelected(selected);
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this->setCallback(callback);
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}
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e2d::EButton::EButton(ENode * normal, ENode * mouseover, ENode * selected, const BUTTON_CLICK_CALLBACK & callback)
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: m_Callback((const BUTTON_CLICK_CALLBACK &)nullptr)
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, m_eStatus(EButton::NORMAL)
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, m_bEnable(true)
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, m_bIsSelected(false)
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, m_pNormal(nullptr)
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, m_pMouseover(nullptr)
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, m_pSelected(nullptr)
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, m_pDisabled(nullptr)
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, m_pListener(nullptr)
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{
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this->setNormal(normal);
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this->setMouseOver(mouseover);
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this->setSelected(selected);
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this->setCallback(callback);
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}
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e2d::EButton::EButton(ENode * normal, ENode * mouseover, ENode * selected, ENode * disabled, const BUTTON_CLICK_CALLBACK & callback)
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: m_Callback((const BUTTON_CLICK_CALLBACK &)nullptr)
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, m_eStatus(EButton::NORMAL)
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, m_bEnable(true)
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, m_bIsSelected(false)
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, m_pNormal(nullptr)
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, m_pMouseover(nullptr)
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, m_pSelected(nullptr)
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, m_pDisabled(nullptr)
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, m_pListener(nullptr)
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{
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this->setNormal(normal);
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this->setMouseOver(mouseover);
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this->setSelected(selected);
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this->setDisabled(disabled);
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this->setCallback(callback);
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}
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bool e2d::EButton::isEnable() const
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{
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return m_bEnable;
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}
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void e2d::EButton::setNormal(ENode * normal)
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{
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if (normal != m_pNormal)
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{
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// <20>Ƴ<EFBFBD><C6B3>ɵ<EFBFBD>
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if (m_pNormal)
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{
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this->removeChild(m_pNormal);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>
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if (normal)
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{
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this->addChild(normal);
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normal->setPivot(m_fPivotX, m_fPivotY);
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}
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m_pNormal = normal;
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_updateVisiable();
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}
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}
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void e2d::EButton::setMouseOver(ENode * mouseover)
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{
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if (mouseover != m_pNormal)
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{
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// <20>Ƴ<EFBFBD><C6B3>ɵ<EFBFBD>
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if (m_pMouseover)
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{
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this->removeChild(m_pMouseover);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>
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if (mouseover)
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{
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this->addChild(mouseover);
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mouseover->setPivot(m_fPivotX, m_fPivotY);
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}
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m_pMouseover = mouseover;
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_updateVisiable();
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}
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}
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void e2d::EButton::setSelected(ENode * selected)
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{
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if (selected != m_pNormal)
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{
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// <20>Ƴ<EFBFBD><C6B3>ɵ<EFBFBD>
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if (m_pSelected)
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{
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this->removeChild(m_pSelected);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>
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if (selected)
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{
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this->addChild(selected);
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selected->setPivot(m_fPivotX, m_fPivotY);
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}
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m_pSelected = selected;
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_updateVisiable();
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}
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}
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void e2d::EButton::setDisabled(ENode * disabled)
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{
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if (disabled != m_pNormal)
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{
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// <20>Ƴ<EFBFBD><C6B3>ɵ<EFBFBD>
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if (m_pDisabled)
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{
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this->removeChild(m_pDisabled);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD>µ<EFBFBD>
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if (disabled)
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{
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this->addChild(disabled);
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disabled->setPivot(m_fPivotX, m_fPivotY);
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}
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m_pDisabled = disabled;
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_updateVisiable();
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}
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}
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void e2d::EButton::setEnable(bool bEnable)
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{
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if (m_bEnable != bEnable)
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{
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m_bEnable = bEnable;
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_updateVisiable();
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_updateStatus();
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}
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}
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void e2d::EButton::setCallback(const BUTTON_CLICK_CALLBACK & callback)
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{
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WARN_IF(m_pNormal == nullptr, "EButton cannot work without something to show. Please set its normal displayed.");
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m_Callback = callback;
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}
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void e2d::EButton::setPivotX(float pivotX)
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{
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ENode::setPivotX(pivotX);
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if (m_pNormal) m_pNormal->setPivotX(pivotX);
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if (m_pMouseover) m_pMouseover->setPivotX(pivotX);
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if (m_pSelected) m_pSelected->setPivotX(pivotX);
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if (m_pDisabled) m_pDisabled->setPivotX(pivotX);
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}
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void e2d::EButton::setPivotY(float pivotY)
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{
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ENode::setPivotY(pivotY);
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if (m_pNormal) m_pNormal->setPivotY(pivotY);
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if (m_pMouseover) m_pMouseover->setPivotY(pivotY);
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if (m_pSelected) m_pSelected->setPivotY(pivotY);
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if (m_pDisabled) m_pDisabled->setPivotY(pivotY);
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}
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void e2d::EButton::setPivot(float pivotX, float pivotY)
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{
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ENode::setPivot(pivotX, pivotY);
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if (m_pNormal) m_pNormal->setPivot(pivotX, pivotY);
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if (m_pMouseover) m_pMouseover->setPivot(pivotX, pivotY);
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if (m_pSelected) m_pSelected->setPivot(pivotX, pivotY);
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if (m_pDisabled) m_pDisabled->setPivot(pivotX, pivotY);
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}
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void e2d::EButton::_setStatus(STATUS status)
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{
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if (m_eStatus != status)
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{
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m_eStatus = status;
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_updateVisiable();
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}
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}
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void e2d::EButton::_updateTransform()
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{
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ENode::_updateTransform();
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_updateStatus();
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}
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void e2d::EButton::_updateVisiable()
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{
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if (m_pNormal) m_pNormal->setVisiable(false);
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if (m_pMouseover) m_pMouseover->setVisiable(false);
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if (m_pSelected) m_pSelected->setVisiable(false);
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if (m_pDisabled) m_pDisabled->setVisiable(false);
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if (m_bEnable)
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{
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if (m_eStatus == EButton::SELECTED && m_pSelected)
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{
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m_pSelected->setVisiable(true);
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}
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else if (m_eStatus == EButton::MOUSEOVER && m_pMouseover)
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{
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m_pMouseover->setVisiable(true);
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}
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else
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{
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if (m_pNormal) m_pNormal->setVisiable(true);
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}
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}
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else
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{
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if (m_pDisabled)
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{
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m_pDisabled->setVisiable(true);
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}
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else
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{
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if (m_pNormal) m_pNormal->setVisiable(true);
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}
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}
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}
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void e2d::EButton::_updateStatus()
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{
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if (m_bEnable && m_pNormal)
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{
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ENode * pMouseover = m_pMouseover ? m_pMouseover : m_pNormal;
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ENode * pSelected = m_pSelected ? m_pSelected : m_pNormal;
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if (EMouseMsg::getMsg() == EMouseMsg::LBUTTON_UP)
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̧<EFBFBD><CCA7>ʱ<EFBFBD><CAB1><EFBFBD>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7>ڰ<EFBFBD>ť<EFBFBD>ڲ<EFBFBD>
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if (m_bIsSelected &&
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pSelected->isPointIn(EMouseMsg::getPos()))
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{
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_runCallback();
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}
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// <20><><EFBFBD><EFBFBD> m_bIsSelected Ϊ false
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m_bIsSelected = false;
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}
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if (EMouseMsg::getMsg() == EMouseMsg::LBUTTON_DOWN)
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{
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if (pMouseover->isPointIn(EMouseMsg::getPos()))
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>£<EFBFBD><C2A3><EFBFBD>λ<EFBFBD>ڰ<EFBFBD>ť<EFBFBD><C5A5>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD> m_bIsSelected Ϊ true
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m_bIsSelected = true;
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_setStatus(EButton::SELECTED);
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return;
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}
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}
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if (m_bIsSelected && EMouseMsg::isLButtonDown())
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{
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if (pSelected->isPointIn(EMouseMsg::getPos()))
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{
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_setStatus(EButton::SELECTED);
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return;
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}
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}
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else if (m_pNormal->isPointIn(EMouseMsg::getPos()))
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{
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_setStatus(EButton::MOUSEOVER);
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return;
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}
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_setStatus(EButton::NORMAL);
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}
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}
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void e2d::EButton::_runCallback()
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{
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if (m_Callback)
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{
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m_Callback();
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}
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}
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