33 lines
		
	
	
		
			701 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			701 B
		
	
	
	
		
			C++
		
	
	
	
| #include "..\eactions.h"
 | |
| 
 | |
| e2d::EActionScaleTo::EActionScaleTo(float duration, float scale)
 | |
| 	: EActionScaleBy(duration, 0, 0)
 | |
| {
 | |
| 	m_nEndScaleX = scale;
 | |
| 	m_nEndScaleY = scale;
 | |
| }
 | |
| 
 | |
| e2d::EActionScaleTo::EActionScaleTo(float duration, float scaleX, float scaleY)
 | |
| 	: EActionScaleBy(duration, 0, 0)
 | |
| {
 | |
| 	m_nEndScaleX = scaleX;
 | |
| 	m_nEndScaleY = scaleY;
 | |
| }
 | |
| 
 | |
| e2d::EActionScaleTo * e2d::EActionScaleTo::clone() const
 | |
| {
 | |
| 	return new EActionScaleTo(m_fDuration, m_nEndScaleX, m_nEndScaleY);
 | |
| }
 | |
| 
 | |
| void e2d::EActionScaleTo::_init()
 | |
| {
 | |
| 	EActionScaleBy::_init();
 | |
| 	m_nVariationX = m_nEndScaleX - m_nBeginScaleX;
 | |
| 	m_nVariationY = m_nEndScaleY - m_nBeginScaleY;
 | |
| }
 | |
| 
 | |
| void e2d::EActionScaleTo::_reset()
 | |
| {
 | |
| 	EActionScaleBy::_reset();
 | |
| }
 |