139 lines
3.3 KiB
C++
139 lines
3.3 KiB
C++
// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include <array>
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#include <kiwano/core/Common.h>
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#include <kiwano/base/Module.h>
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#include <kiwano/core/Keys.h>
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#include <kiwano/event/Event.h>
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#include <kiwano/macros.h>
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#include <kiwano/math/Math.h>
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namespace kiwano
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{
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/**
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* \~chinese
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* @brief 输入设备实例,可获取鼠标和键盘的按键状态
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*/
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class KGE_API Input final
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: public Singleton<Input>
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, public Module
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{
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friend Singleton<Input>;
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public:
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/**
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* \~chinese
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* @brief 检测键盘按键是否正被按下
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* @param key 键值
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*/
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bool IsDown(KeyCode key) const;
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/**
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* \~chinese
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* @brief 检测键盘按键是否刚被点击
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* @param key 键值
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*/
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bool WasPressed(KeyCode key) const;
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/**
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* \~chinese
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* @brief 检测键盘按键是否刚抬起
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* @param key 键值
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*/
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bool WasReleased(KeyCode key) const;
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/**
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* \~chinese
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* @brief 检测鼠标按键是否正被按下
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* @param btn 鼠标键值
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*/
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bool IsDown(MouseButton btn) const;
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/**
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* \~chinese
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* @brief 检测鼠标按键是否刚被点击
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* @param btn 鼠标键值
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*/
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bool WasPressed(MouseButton btn) const;
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/**
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* \~chinese
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* @brief 检测鼠标按键是否刚抬起
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* @param btn 鼠标键值
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*/
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bool WasReleased(MouseButton btn) const;
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/**
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* \~chinese
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* @brief 获得鼠标 x 坐标
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* @return 鼠标 x 坐标
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*/
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float GetMouseX() const;
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/**
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* \~chinese
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* @brief 获得鼠标 y 坐标
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* @return 鼠标 y 坐标
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*/
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float GetMouseY() const;
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/**
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* \~chinese
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* @brief 获得鼠标坐标
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* @return 鼠标坐标
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*/
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Point GetMousePos() const;
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public:
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void OnUpdate(UpdateModuleContext& ctx) override;
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void HandleEvent(EventModuleContext& ctx) override;
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~Input();
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private:
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Input();
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void UpdateKey(KeyCode key, bool down);
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void UpdateButton(MouseButton btn, bool down);
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void UpdateMousePos(const Point& pos);
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private:
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static const int KEY_NUM = int(KeyCode::Last);
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static const int BUTTON_NUM = int(MouseButton::Last);
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bool want_update_keys_;
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bool want_update_buttons_;
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Point mouse_pos_;
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enum KeyIndex : size_t
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{
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Current = 0,
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Prev
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};
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std::array<bool, BUTTON_NUM> buttons_[2];
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std::array<bool, KEY_NUM> keys_[2];
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};
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} // namespace kiwano
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