147 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			147 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
| // Copyright (c) 2016-2018 Kiwano - Nomango
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| // 
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| // Permission is hereby granted, free of charge, to any person obtaining a copy
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| // of this software and associated documentation files (the "Software"), to deal
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| // in the Software without restriction, including without limitation the rights
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| // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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| // copies of the Software, and to permit persons to whom the Software is
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| // furnished to do so, subject to the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be included in
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| // all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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| // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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| // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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| // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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| // THE SOFTWARE.
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| 
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| #include "Button.h"
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| #include "../2d/Scene.h"
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| 
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| namespace kiwano
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| {
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| 	Button::Button()
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| 		: enabled_(true)
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| 		, is_selected_(false)
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| 		, click_callback_(nullptr)
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| 		, status_(Status::Normal)
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| 	{
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| 		SetResponsible(true);
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| 
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| 		AddListener(Event::MouseHover, MakeClosure(this, &Button::UpdateStatus));
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| 		AddListener(Event::MouseOut, MakeClosure(this, &Button::UpdateStatus));
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| 		AddListener(Event::MouseBtnDown, MakeClosure(this, &Button::UpdateStatus));
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| 		AddListener(Event::MouseBtnUp, MakeClosure(this, &Button::UpdateStatus));
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| 	}
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| 
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| 	Button::Button(const Callback& click)
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| 		: Button()
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| 	{
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| 		this->SetClickCallback(click);
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| 	}
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| 
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| 	Button::Button(Callback const & click, Callback const & pressed, Callback const & mouse_over, Callback const & mouse_out)
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| 		: Button()
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| 	{
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| 		this->SetClickCallback(click);
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| 		this->SetPressedCallback(pressed);
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| 		this->SetMouseOverCallback(mouse_over);
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| 		this->SetMouseOutCallback(mouse_out);
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| 	}
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| 
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| 	Button::~Button()
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| 	{
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| 	}
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| 
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| 	bool Button::IsEnable() const
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| 	{
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| 		return enabled_;
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| 	}
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| 
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| 	void Button::SetEnabled(bool enabled)
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| 	{
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| 		if (enabled_ != enabled)
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| 		{
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| 			enabled_ = enabled;
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| 		}
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| 	}
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| 
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| 	void Button::SetClickCallback(const Callback& func)
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| 	{
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| 		click_callback_ = func;
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| 	}
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| 
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| 	void Button::SetPressedCallback(const Callback & func)
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| 	{
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| 		pressed_callback_ = func;
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| 	}
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| 
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| 	void Button::SetReleasedCallback(const Callback& func)
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| 	{
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| 		released_callback_ = func;
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| 	}
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| 
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| 	void Button::SetMouseOverCallback(const Callback & func)
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| 	{
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| 		mouse_over_callback_ = func;
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| 	}
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| 
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| 	void Button::SetMouseOutCallback(const Callback & func)
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| 	{
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| 		mouse_out_callback_ = func;
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| 	}
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| 
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| 	void Button::SetStatus(Status status)
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| 	{
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| 		if (status_ != status)
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| 		{
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| 			status_ = status;
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| 		}
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| 	}
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| 
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| 	void Button::UpdateStatus(Event const& evt)
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| 	{
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| 		KGE_ASSERT(MouseEvent::Check(evt.type));
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| 
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| 		if (enabled_ && (evt.target == this))
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| 		{
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| 			if (evt.type == Event::MouseHover)
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| 			{
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| 				SetStatus(Status::Hover);
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| 				GetScene()->SetMouseCursor(MouseCursor::Hand);
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| 
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| 				if (mouse_over_callback_)
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| 					mouse_over_callback_();
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| 			}
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| 			else if (evt.type == Event::MouseOut)
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| 			{
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| 				SetStatus(Status::Normal);
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| 				GetScene()->SetMouseCursor(MouseCursor::Arrow);
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| 
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| 				if (mouse_out_callback_)
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| 					mouse_out_callback_();
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| 			}
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| 			else if (evt.type == Event::MouseBtnDown && status_ == Status::Hover)
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| 			{
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| 				SetStatus(Status::Pressed);
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| 
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| 				if (pressed_callback_)
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| 					pressed_callback_();
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| 			}
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| 			else if (evt.type == Event::MouseBtnUp && status_ == Status::Pressed)
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| 			{
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| 				SetStatus(Status::Hover);
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| 
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| 				if (released_callback_)
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| 					released_callback_();
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| 
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| 				if (click_callback_)
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| 					click_callback_();
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| 			}
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| 		}
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| 	}
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| 
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| } |